1. I need help i cant change anything from notifier.json file when i put server on, it modifies it automaticly. because i want to change welcome messages message of the day and everything
     
  2. Please upload your json file, also, are there any errors in the server console?
     
  3. Just updated this plugin. The lastest config has removed the ability to change the join messages? color ect.? or am i missing something
     
  4. Message strings can be found in a file under the lang folder.
     
  5. Getting these errors still, only seems to be happening when I disconnect where as I'm on the same network as the server.

    Code:
    (04:08:31) | [Oxide] 04:08 [Error] Failed to call hook 'OnPlayerDisconnected' on plugin 'Notifier v3.0.8' (NullReferenceException: Object reference not set to an instance of an object)
     
  6. So it only happens when YOU join? And not other people from different connections?
     
  7. Yes only when I join, and in my network like most home networks I do not have DNS reflection therefore I cannot use the public ip. VPN fixed the errors
     
  8. Notifier does require the public IP in order to get the country info, and that may be part of the reasons you have errors, however, Notifer also checks for valid values before saving the cache information, and if their not valid then the cache values will be as Unknown, so I don't really see why you still have the error there.
     
  9. Code:
    [Debug]   at Oxide.Plugins.SSNNotifier.OnEntityDeath (.BaseCombatEntity entity, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.SSNNotifier.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
    Fix?
    or what/where did i do something rong?
     
  10. This error is not from this plugin, but one called SSNNotifier, blame the developer the SSNNotifier dev for the so similar name.
     
  11. thanks ;-)
     
  12. I think this needs an update. thx
     
  13. If you are not getting a error then it does not need one and saying you think if you are having a error then post it
     
  14. Oki Resistance. I went a bit fast on that topic cause I saw a message some minutes ago appearing on the screen. So I keep you advised if I see any mistakes. Thx.

    ps: it works. sorry for my post !
     
    Last edited by a moderator: May 5, 2016
  15. Hi there,

    I'm not able to edit anything in the config. When ever I make changes it will automatically go back to the default. I've tried editing this in Visual Studio Code and replacing the file and still automatically changed itself.

    Help is appreciated!
     
  16. after you put the config in your server make sure you do
    reload Notifier
    in console than it will normally work
     
  17. I have done oxide.reload Notifier (in console) with the original file and the one I had edited and it's still the same outcome. Is there something else I should be doing?
     
  18. 1 ) Download config to desktop edit file with notepad++
    2 ) unload the plugin
    3 ) upload config
    4 ) reload plugin
    Then check if the settings have gone back to default by downloading the config, but first save edited config to another temp folder in case it has if the config has went back to default settings try steps 2 to 4 again
     
  19. Try doing oxide.unload Notifier then make changes to the config then oxide.reload Notifier
    See if that works.
     
  20. How to remove the option from which country a player is joining?
    I tried editing it out in the plugin file (removed {country}) but it still is showing up.