1. I thinks it is very important to show only enabled commands in help message. I have modify one string in method plugin_CMD :
    Code:
                for cmd in CMDS:                if PLUGIN['ENABLE %s' % cmd]:        new string
                        i = '%s DESC' % cmd
    
    And, as i think, its more useful to add help command code into SendHelpText - players needs to enter 2 command (help and then notifier help) to see all commands - its very bad
    [DOUBLEPOST=1454920139][/DOUBLEPOST]Is there any way to make a section of randomly showing messages? I want to make "Useful hints and tips", but its more useful to show them as different section and in random order.
     
  2. 5.xxx.xx.xx:52280/7656XXXXXXXXXXX/Player joined [windows/7656XXXXXXXXXXX]
    [Oxide] 10:43 PM [Error] Web request callback raised an exception (KeyNotFoundException: 7656XXXXXXXXXXX)
    [Oxide] 10:43 PM [Debug] at IronPython.Runtime.PythonDictionary.GetItem (object) <0x0006c> at IronPython.Runtime.PythonDictionary.get_Item (object) <0x00024> at (wrapper dynamic-method) object.CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,object,object) <0x000a2> at (wrapper dynamic-method) object.joining_messages$31 (System.Runtime.CompilerServices.Closure,IronPython.Runtime.PythonFunction,object,object) <0x002de>
     
  3. SkinN õ.Õ'.|. updated Notifier with a new update entry:

    Notifier | Various Fixes & Improvements!

     
  4. Is it possible to force everyone to read the rules in English? As I've got a lot of eastern europe players thinking they can talk their own language while my rules clearly state English only, due the fact it will show them the rules in their language :/
     
  5. Yes it is, in the settings section oof the config file find the Rules Language, by default is set to Auto to send the rules of the players language, but if you set it to a a language it will force it to that language, i.e:

    Code:
    'RULES LANGUAGE': 'EN',
     
  6. I have problem my notifier show bad Time data .:( help me ?

    [Oxide] 5:17 PM [Info] [Notifier v2.18.1] The game time is 8/18/2024 12:31:32 PM
     
  7. "The game time is..."

    The game time is the current GAME time, not the real time.
     
  8. how do I remove [Notifier] from the chat? Like when people join or leave the server
     
    Last edited by a moderator: Feb 13, 2016
  9. like [Notifier] Encore left the server
     
    Last edited by a moderator: Feb 13, 2016
  10. In the Settings section in the config file change the Prefix exacly like this:
    Code:
    "PREFIX": false,
     
  11. The timers like "MOTD INTERVAL": 120, and "ADVERTS INTERVAL": 12, are that minutes?
     
  12. could anyone help me, i seem to have everything working apart from when someone joins the country just shows as unknown, could anyone help?
     
  13. Can we somehow test welcome messages without login out and in?
     
  14. Looks like the profile icon isn't working, any clue how to fix it? Do I need Rust on it?
     
    Last edited by a moderator: Feb 18, 2016
  15. @SkinN õ.Õ'.|. Hi, any chance that you could add connection to ConnectionDB for Rust | Oxide and when somebody is joining the server that there would be something like ex.
    Code:
    Player Brko connected to the server, he was last online on DAY/Month/Year for 6hrs8min12sec (from Czech Republik).
    I mean just to have the ability to track it donw and print it (display) when somebody connects, or maybe even give the time he was online during this ssesion when he leaves :) I am sure that most people would like it and still, anybody can deside to keep it in config right? ;)
     
  16. All timers in Notifier work in minutes.
    [DOUBLEPOST=1455761949][/DOUBLEPOST]
    When countries show as Unknown is more likely an issue when Notifier retrieves the player country info from the API host site, you can't really do nothing but wait until Notifier saves a valid info to its database.
    [DOUBLEPOST=1455761980][/DOUBLEPOST]
    Hm, no you can't. I should probably add this to v3.0.
    [DOUBLEPOST=1455762097][/DOUBLEPOST]
    The Icon in the chat is a bit tricky, sometimes works as sometimes doesn't, its not something you or me can fix, even though you may see the ? icon doesn't mean other players don't the icon of the profile you have set in the config file. I'm sure other times you connect to the server you'll see the actual profile icon.
    [DOUBLEPOST=1455762591][/DOUBLEPOST]
    Notifier is and will always be independent, by this I mean won't ever require any other plugins for certain features to work. However, version 3.0 is on the way which I am porting Notifier to C#, this version will have huge changes to the Notifier's current functionalities, for now the goal is to completely port Notifier to C# with all the current Python version features with only some changes, when released new features will be added over time. In one of these planned features is something like the request you just asked, Notifier will store players info like the time spent on the server and many more so then you can use this information in messages and in other UI features also planned for future updates.

    I can only ask for patience until 3.0 is finally out, though should not take much longer, I do intend to have it ready for release in 2 weeks.
     
  17. Oh nice! Looking foward for youre awesome work :) Also i wanted to write down that it doesnt need to use other plugin, was just not sure how to ;)
     
  18. Whenever I write "oxide.reload notifier" I get this troubleshoot message:
    Code:
    > oxide.reload notifier
    [Oxide] 4:01 PM [Error] Failed to call hook 'CmdReload' on plugin 'rustcore v1.0.0'
    Traceback (most recent call last):
      File "notifier.py", line 416, in Unload
    RuntimeError: Failed to call Unload (MissingMemberException: notifier instance has no attribute 'timers')
      at IronPython.Runtime.Types.OldInstance+FastOldInstanceGet.Target (System.Runtime.CompilerServices.CallSite site, System.Object instance, IronPython.Runtime.CodeContext context) [0x00000] in <filename unknown>:0 
      at System.Dynamic.UpdateDelegates.UpdateAndExecute2[Object,CodeContext,Object] (System.Runtime.CompilerServices.CallSite site, System.Object arg0, IronPython.Runtime.CodeContext arg1) [0x00000] in <filename unknown>:0 
      at Microsoft.Scripting.Interpreter.DynamicInstruction`3[System.Object,IronPython.Runtime.CodeContext,System.Object].Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0 
      at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
    And now notifier doesn't seem to be working, any idea?
     
    Last edited by a moderator: Feb 19, 2016
  19. Nevermind, it solved itself.
     
  20. i cant get most of the commands to work... something broke?