1. [Edited] Oh shit, didn't see the guy above me lmfao
    [DOUBLEPOST=1455419699][/DOUBLEPOST]Help needed boys!
     
  2. Fix this damn plugin, i like the idea and i want to use it! (I don't have the skill, brain power or IQ to do that shit myself)
     
  3. Yeah

    It's was great when work !

    People share some amazing song PIR was the best for me (pirate caraibe theme song) ahahah

    But finish :(
     
  4. Pls someone, we stupid people cant fix ;_;
     
  5. NPC work but not when you try to play yourself ^^
     
  6. Really?
    I wasn't even able to make them playanything?!
     
  7. Fix = Never
     
  8. yea it works perfectly, where i stumbled on was when i loaded the ms-songname in the datafile, i forgot to go ingame and typ /ms_rel songname to add it to the list

    Once you`ve done that it said song loaded, then you edit your npc: /npc minstrel "song" and it will start playing ^^
     
  9. Plz, Help me.
    I try all to make work this plugin but whithout succes.

    First get this error

    Code:
    String ID is 0 - unknown effect fx/gestures/guitarpluck
    StringPool.GetNumber - no number for string fx/gestures/guitarpluck
    And i chage the lines

    Code:
    Effect effectP = new Effect("fx/gestures/guitarpluck", new Vector3(0, 0, 0), Vector3.forward);
    Effect effectS = new Effect("fx/gestures/guitarstrum", new Vector3(0, 0, 0), Vector3.forward);
    to

    Code:
    Effect effectP = new Effect("assets/bundled/prefabs/fx/gestures/guitarpluck.prefab", new Vector3(0, 0, 0), Vector3.orward);
    Effect effectS = new Effect("assets/bundled/prefabs/fx/gestures/guitarstrum.prefab", new Vector3(0, 0, 0), Vector3.forward);
    And get this new error:

    Code:
    String ID is 0 - unknown effect assets/bundled/prefabs/fx/gestures/guitarpluck.prefab
    StringPool.GetNumber - no number for string assets/bundled/prefabs/fx/gestures/guitarpluck.prefab
    Plz, what I make now to work? I already see all the pages to try solution.
    Thx all.
     
    Last edited by a moderator: Oct 11, 2016
  10. Rak

    Rak

    Fixed this code for you guys:

    Replace: "assets/bundled/prefabs/fx/gestures/guitarpluck.prefab" or "fx/gestures/guitarpluck"

    with: "assets/prefabs/instruments/guitar/effects/guitarpluck.prefab"

    do the same with guitarstrum
    "assets/prefabs/instruments/guitar/effects/guitarstrum.prefab"

    You're welcome.
     
  11. Would anyone share their ms-*.json with me / us ?

    I managed them to play songs but now it would be nice to have some great sounds ;)
     
  12. How does this even work lol
    Bindings don't work?
     
    Last edited by a moderator: Jul 2, 2016
  13. This is amazing - My bard is playing Game of Thrones, we love it.

    Thanks!
     
  14. Don't the NPC play it too fast?
    Mine does :/
     
  15. Seems OK to me? :S
     
  16. Where do I put the songs?
     
  17. in your data file, buddy :)
     
  18. Silly question, but would it be possible to use mp3s or some other audio format, instead of making your own music?
     
  19. This is exactly what I want, wanted to have a dispensary with reggae music playing on a loop.