@Smeag could you please the metero because its bugging on every meteor that is falling its saying every thime Next meteor in 450minuts....?????? and to fix this I've to reload the plugin to make it normal which isn't away to do that.
(ps there arn't no error's)
Meteors [Unmaintained]
Discussion in 'Plugin Support' started by Smeag, Jun 3, 2016.
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Got the following error:
Code:Failed to run a 300.00 timer in 'Meteors v1.1.3' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Meteors+MeteorInstance..ctor (Single heatTimeDuration, Boolean spawnLoot, Boolean destroyOnFall, Nullable`1 fallSite) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Meteors.ThrowMeteorAtSite (FallSiteInfo fallSite) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Meteors.SpawnRandomMeteor (Nullable`1 fallSite, Boolean prepareNext) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Meteors+<ScheduleMeteor>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00000] in <filename unknown>:0
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Thanks will reinstall it then since I did not make any difference.
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or add the resource id by your self I did it to and now the plugins is fine no more issues anymore -
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Hey how to edit showed text ? like exp : "Metor was spotted at The forest it will faill in 5min..."
i need to edit it and change LANGUAGE
but here is problem when i change this linie : "{msg_meteor_earlyfallwarning, "<color=orange>A meteor has been spotted! Looks like it will fall at </color><color=green>{0}</color><color=orange> in {1} minute(s)!</color>"},
to this :
{msg_meteor_earlyfallwarning, "<color=orange>Meteor Został Zauważony! Wygląda Na To Że Spadnie W Okolicach </color><color=green>{0}</color><color=orange> Za {1} minuty!</color>"}, "
in game still show original version text any idea how to change it ? -
I wish to use the Meteors Plugin for Hurtworld Oxide however My server is a Custom Map.I know what part to edit however How do I find the ingame Co-Ords of where i want the meteor to fall in the custom map ( City_survival)
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There are ingame commands to set new meteor sites, you can delete the old ones in the datafile
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Update please
Code:Error while compiling: Meteors.cs(1451,65): error CS0117: Oxide.Plugins.Time' does not contain a definition fortime'
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can anyone give me an example, i dont know where to put the loot table, i tryed lot of positions
Code:{ "Settings": { "Meteors": { "MaximumLootPlayersCount": "60", "MeteorInterval": "60", "MeteorsDamageBuildings": "1", "MeteorsEarlyAnnouncementTime": "5", "MeteorsEnabled": "1", "MeteorsHeatDuration": "5", "MeteorsLootFactor": "1" } } }[ "0;144;1;1;1;C4 with 100% chance", ]
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Wulf Community Admin
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Hello, good morning, would you like a new meteor update, how can you help me? and what is giving me error this last version
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Wulf Community Admin
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support itemv2?
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Wulf Community Admin
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Please make a rust remake of this. It would be dope.
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Wulf Community Admin