My magiccraft data files are all set to true for enabled, but when i try to reload it it says enabled: 0 inactive: 309

Magic Craft
Alternative crafting system
Total Downloads: 6,437 - First Release: Sep 18, 2015 - Last Update: Oct 13, 2017
- 5/5, 25 likes
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Same..
[MagicCraft] Loaded 310 items. (Enabled: 0 | Inactive: 310).
[MagicCraft] Pulled 370 skins.
Here MagicCraft aint working after the last rust update. -
Plugin doesnt work for me anymore i dont know how to find out whats not working eg a code but yeh.
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same here! it give this to me in the log
09:56 [Error] Failed to run a 10.00 timer in 'MagicCraft v0.2.8' (NullReferenceException: Object reference not set to an instance of an object)
09:56 [Stacktrace] at Oxide.Plugins.MagicCraft.GenerateItems (Boolean reset) [0x00000] in <filename unknown>:0
at Oxide.Plugins.MagicCraft.<LoadDefaultConfig>m__0 () [0x00000] in <filename unknown>:0
at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00000] in <filename unknown>:0 -
DOES ANYONE HAVE A SOLUTION FOR THIS???
Cant he author of the mod give us the feature to TURN OFF this reset to defaults part? -
Anyone found a fix to
Loaded plugin MagicCraft 0.2.8 by Norn
[MagicCraft] Loaded 320 items. (Enabled: 0 | Inactive: 320).
[MagicCraft] Pulled 402 skins.
EDIT for everyone having this issue you need to enable each item in the /data file... stupid mistake xDLast edited by a moderator: Feb 24, 2017 -
Are you referring to the mod resetting after a server restart Deleted2??
If so I have been asking for that for a very long time now..... ALL I do is take a default config, change all false to true using edit/replace in notepad then I change a few true back to false manually and then upload ... next reboot it resets again... every darn time.
The error trapping that causes the reset is hosed but it has not been fixed yet.
I even tried to fix it myself but could not.
I wish someone would step in and fix it.....Wulf?
[DOUBLEPOST=1488137859][/DOUBLEPOST] -
1. Set IgnoreProtocolChanges to true (I could be wrong on the setting-name, but its something like that).
2. Go into your data MagicCraft.json and change every 'false' to 'true'. (without quotes)
First change is when update comes out or you restart the server, it doesn't change everything to false anymore.
Second one is just a one-time enable for every item allowing them to craft through MagicCraft. -
Any solution http://i68.tinypic.com/15zrqp.png ?
I guess we have to wait.Until it's back up.
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Cheers.
EDIT:
Amazon Web Services on Twitter
Should be okay now though hopefully.Last edited by a moderator: Mar 1, 2017 -
seems broken after this forced wipe ( totally removed the plugin and reinstalled still dont work )
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After the last update the plugin don“t work anymore. Anybody with same issue?
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Norn updated Magic Craft with a new update entry:
0.2.9
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Thanks for the fast update...
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Norn updated Magic Craft with a new update entry:
0.3.0
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plugin does not work
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nice, no more BS protocol stuff, anyway you could incorperate that system into ConstructionConfig?
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nwm do not understand