LustyMap

In-game map and minimap GUI

Total Downloads: 48,891 - First Release: Sep 8, 2015 - Last Update: Dec 29, 2017

5/5, 163 likes
  1. It's the local IP/URL, BEFORE it gets redirected to RustIO.
    So my example:
    Code:
    http://map.playrust.io/?kzn-clan.nl:28015
    Should be: kzn-clan.nl:28015/map.jpg
     
  2. Type that into your browser:
    upload_2016-6-4_14-3-19.png
     
  3. I can see only an black screen when add mapURL http://185.97.254.23:44202/map.jpg
    Whats can be wrong ?
     
  4. It doesn't look like you have RustIO installed...
     
  5. Hey guys. Here's how I get my maps.
    I use either playrusthq or rust:io to generate a map.
    After I choose a map. I find my playrust.io map either by searching or typing in your ip like what's linked above.

    I then usually generate a map on playrusthq using the SAME seed and size. The image should be exactly the same as playrust but playrusthq shows the cave locations.

    If you left click on the map, it will navigate you to another page with a high-res version of the image without caves, monuments etc. Right click. Save image as map. (navigate to oxide/data folder under the LustyMap folder and replace or save it there under map).

    Optional: You can then navigate to that folder on your computer and just double click the splitter.exe. It will run but not give you any confirmation and just close. Rest assured, the program automatically split up your map.

    Go in game. Either type this in console without quotes: "reload LustyMap" or just type "/map images" in game chat.

    Note: You have to have Rust:IO installed I believe for this to work.

    Your map should refresh with the new image.
    Good luck :)
    [DOUBLEPOST=1465072111][/DOUBLEPOST]When anyone minimizes the map, the icons still show. Is this happening to anyone else? (Also, after minimizing, I can't expand again :(
     

    Attached Files:

    Last edited by a moderator: Jun 4, 2016
  6. You do not need Rust:IO in order for this plugin to work (but obviously if you dont have it you will need to get your map from somewhere else, like playrusthq).
    I will have a look into the minimizing issue.
     
  7. Thanks Kayzor!
     
  8. Kayzor: After upgrading to the latest version (1.1.19) i once again have to enable rustiofriends every time the server restarts (wich happens daily). Did work perfectly fine in the previouse version (1.1.18). Did you change anything? :) Could you please take a look into it. Would really appreciate it. Thanks in advance <3
     
  9. Monuments aren't showing up even though I have it enabled and I've reloaded LustyMap and the map image. Any ideas?
     
  10. Code:
    [Error] Failed to run a 1.00 timer in 'LustyMap v1.1.19' (NullReferenceException: Object reference not set to an instance of an object)
     
  11. I am looking into these now...
     
  12. Hi very nice evolution of the plugin but like as old system link for mapcomplex, i would relieve my network server connection and tried to put "MapComplexURL": "http://www.blablamydomain/LustyMap/", to another FTP server but it seem not work and i search for MapComplexURL option was removed; can u do something to réenable it? i hope you know what i mean.

    Also best regard
     
  13. Using /map help does not function. It returns "Unknown command, type /map help for a list of commands."
     
  14. Is this file required? :
    LustyMap\icons\rotate.cmd
    My server host banned cmd files and I can't upload it.
     
  15. Every time I restart my server I have to reload LustyMap in order for it to work. Shouldn't it work automatically?
     
  16. after "Replace the map.jpg with your map."
    that I have to do?
    I missed here
     
  17. If you have installed Friends API after LustyMap is already loaded then you will need to reload LustyMap (just noticed it only checks for the Friends API plugin when LustyMap loads, then stores this for future use). I will fix this in the next update (make it check for the plugin when you run the /map friendsapifriends command as well).