LustyMap

In-game map and minimap GUI

Total Downloads: 48,891 - First Release: Sep 8, 2015 - Last Update: Dec 29, 2017

5/5, 163 likes
  1. Map image still wont update, even after server reboot.
     
  2. For me its working normally for the moment, thanks Kayzor !
     
  3. I replaced the Map JPG file with my own map, the image on the map file is correct, but in game it still shows old map.
     
  4. sent me a message with your config
     
  5. I actually got it working. I think my upload got cut short. re-uploaded and did /map images and it all synced up now! sorry just being a noob lol
     
  6. LustyMap.cs(2643,22): warning CS0114: `Oxide.Plugins.LustyMap.LoadDefaultConfig()' hides inherited member `Oxide.Core.Plugins.Plugin.LoadDefaultConfig()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword
    c:\games\xxxxxxx\1300807\ruste\Oxide.Core.dll (Location of the symbol related to previous warning)



    LustyMap.cs(30,14): warning CS0414: The private field `Oxide.Plugins.LustyMap.mapbutton' is assigned but its value is never used
    LustyMap.cs(72,16): warning CS0414: The private field `Oxide.Plugins.LustyMap.txtCmdImages' is assigned but its value is never used
    LustyMap.cs(77,16): warning CS0414: The private field `Oxide.Plugins.LustyMap.txtCmdAdmin' is assigned but its value is never used
    LustyMap.cs(94,16): warning CS0414: The private field `Oxide.Plugins.LustyMap.txtCmtImages' is assigned but its value is never used
    LustyMap.cs(96,16): warning CS0414: The private field `Oxide.Plugins.LustyMap.txtCmtLocation' is assigned but its value is never used
    LustyMap.cs(97,16): warning CS0414: The private field `Oxide.Plugins.LustyMap.txtCmtLocationFail' is assigned but its value is never used
    LustyMap.cs(98,16): warning CS0414: The private field `Oxide.Plugins.LustyMap.txtCmtImage' is assigned but its value is never used
    LustyMap.cs(99,16): warning CS0414: The private field `Oxide.Plugins.LustyMap.txtCmtImageFail' is assigned but its value is never used
    LustyMap.cs(114,16): warning CS0414: The private field `Oxide.Plugins.LustyMap.txtBtnClose' is assigned but its value is never used
    LustyMap.cs(115,16): warning CS0414: The private field `Oxide.Plugins.LustyMap.txtBtnMap' is assigned but its value is never used
     
  7. Did you delete the plugin and re upload the newest version? Also make sure oxide has been updated, you can find updates here: GitHub - OxideMod/Snapshots: Latest and greatest snapshots for all Oxide projects. I'm not having any problems like that on my server.
     
  8. They are just warnings, you can safely ignore them.
     
  9. Hey, Kayzor! :)

    Quick question:
    When you delete/disband a clan to form a new one - people from the old clan can still see you on the map (unless you manually remove them from playrust.io). Is there a way to make this process automatic?

    Thank you once again for this nice plugin.
     
  10. You should request that change from the developer of the clans plugin. I only look at the friends list, i do not make any changes to it (adding or removing players).
     
  11. Ok, thanks. The problem with Rustiofriends resetting to false (after restart) is back again with the latest update. :(
     
  12. Thinking helps me to fix the problem. I am dumb,....

    Thanks for the great Plugin!
     
    Last edited by a moderator: May 28, 2016
  13. Sry, that was a problem with my joystick and throttle :)
     
  14. are there any console commands for the admin commands?
     
  15. how use Accessing the Map??? and not working toggle "m" T^T
     
  16. the map is not showing up its just a black screen
     
  17. my map does not appear , I try to host on the net and on my server but impossible to work
     
  18. I need help fast please, I have done the steam update for the first time on my server and the map is still the same which it should be but the icons have removed and are in the wrong position.

    Any help,
    thanks.
     
  19. The map likely changed... Delete the map.jpg and replace it with a new one from your updated map.

    If you are using Complex, you will need to replace the map.jpg and use the mapsplitter again.
     
  20. You were correct, thank you sir.

    I did this but, PlayRustHQ didn't generate the correct map first time.