I have the latest update of LustyMap and ImageLibrary, I've download the icons folder and put it in the right place, I have the map img, but no icons.... I reload the plugins, I reset map, I've tried everything, but no icons, please help :/

LustyMap
In-game map and minimap GUI
Total Downloads: 48,884 - First Release: Sep 8, 2015 - Last Update: Dec 29, 2017
- 5/5, 163 likes
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We can say that this plugin is dead, black maps for months now and no help whatsoever
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Help please how to bind the map to M, open it turns and close no (bind chat.say / map) MapKeybind does not have a line in config
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I just found my problem, it's just that for the players it works, my steps for me, I advise in the configuration to reduce the zoom of the map
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When i type /Map, it says 'LustyMap is not activated'? I have entered my API code and it will still not work?
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@Absolut im look your LustyMap in one video. You can send your config please? for the black edges and the black keypad.
Attached Files:
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Code:
Failed to call hook 'ccmdResetmap' on plugin 'LustyMap v2.1.36' (ArgumentException: A null reference or invalid value was found [GDI+ status: InvalidParameter]) at System.Drawing.GDIPlus.CheckStatus (Status status) [0x00000] in <filename unknown>:0 at System.Drawing.Bitmap.SetResolution (Single xDpi, Single yDpi) [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.Drawing.Bitmap:SetResolution (single,single) at Oxide.Plugins.LustyMap+MapSplitter.ResizeImage (System.Drawing.Image image, Int32 pixels) [0x00000] in <filename unknown>:0 at Oxide.Plugins.LustyMap+MapSplitter.SplitMap (System.String imageId, Int32 amount) [0x00000] in <filename unknown>:0 at Oxide.Plugins.LustyMap.AttemptSplit (Int32 attempts) [0x00000] in <filename unknown>:0 at Oxide.Plugins.LustyMap.LoadMapImage () [0x00000] in <filename unknown>:0 at Oxide.Plugins.LustyMap.ccmdResetmap (.Arg arg) [0x00000] in <filename unknown>:0 at Oxide.Plugins.LustyMap.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
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Tell me exactly where in the config which line I had to implement which command in order to get shortcut for M to Show the map!!!!!
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Guys, help please, another map is displayed, when downloading from the file and changing the "Use custom map" does not give any results.
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Hello . Could you put the icons for HapisIsland.
It would be super cool. Because this a great map to play thank you -
If anyone on my server uses the command "/map mini" they get kicked with RPC Error in AddUI. Any solution to this?
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each time i restart my server Lusty map says that its not activated. Image.png is in a "data/LustyMap" folder
heres my cfg:
Code:{ "Friend Options": { "Allow custom friend lists from other plugins": true, "Enable clans support": true, "Enable friends support": true }, "Map - Complex Options": { "Enable the complex map": true, "Force complex zoom mode": false, "Forced zoom number (1, 2 or 3)": 1 }, "Map - Main Options": { "Enable AFK tracking": true, "Hide event players": true, "Map image options": { "Beancan.io API key (if applicable)": "", "Custom map filename": "image.png", "Use custom map": true }, "Map update time (seconds)": 1.0, "Open map on for player's when they connect": true, "Show map compass": true }, "Map - Mini Options": { "Enable the minimap": false, "Minimap docked on the left side of the screen": true, "Minimap horizontal scale": 1.0, "Minimap offset from side of the screen": 0.0, "Minimap offset from top of the screen": 0.0, "Minimap vertical scale": 1.0 }, "Marker Options": { "Show all players": false, "Show cars (un-occupied only)": true, "Show caves": false, "Show debris": false, "Show friends and clanmates": true, "Show helicopters": true, "Show marker names": true, "Show monuments": true, "Show planes": true, "Show self": true, "Show supply drops": true, "Show tanks": true, "Show vending machines (public broadcast only)": true }, "Spam Options": { "Allowed time between map changes": 3, "Amount of time a users map will be disabled": 120, "Attempts before disabling the users map": 25, "Attempts before warning the user they are spamming": 10, "Enable spam monitoring": true } }
Code:[LustyMap] Error whilst retrieving the map image from file storage: An exception was thrown by the type initializer for System.Drawing.GDIPlus If you are running linux you must install LibGDIPlus using the following line: "sudo apt install libgdiplus", then restart your system for the changes to take affect (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Fallback handler could not load library /home/server5933/game/RustDedicated_Data/Mono/x86_64/gdiplus.dll Fallback handler could not load library /home/server5933/game/RustDedicated_Data/Mono/x86_64/libgdiplus.dll.so Fallback handler could not load library /home/server5933/game/RustDedicated_Data/Mono/x86_64/./gdiplus.dll Fallback handler could not load library /home/server5933/game/RustDedicated_Data/Mono/x86_64/./libgdiplus.dll.so Fallback handler could not load library /home/server5933/game/RustDedicated_Data/Mono/x86_64/gdiplus.dll Fallback handler could not load library /home/server5933/game/RustDedicated_Data/Mono/x86_64/gdiplus Fallback handler could not load library /home/server5933/game/RustDedicated_Data/Mono/x86_64/libgdiplus.so Fallback handler could not load library /home/server5933/game/RustDedicated_Data/Mono/x86_64/./gdiplus Fallback handler could not load library /home/server5933/game/RustDedicated_Data/Mono/x86_64/./libgdiplus.so Fallback handler could not load library /home/server5933/game/RustDedicated_Data/Mono/x86_64/gdiplus Fallback handler could not load library /home/server5933/game/RustDedicated_Data/Mono/x86_64/libgdiplus.dll Fallback handler could not load library /home/server5933/game/RustDedicated_Data/Mono/x86_64/libgdiplus.dll.so Fallback handler could not load library /home/server5933/game/RustDedicated_Data/Mono/x86_64/./libgdiplus.dll Fallback handler could not load library /home/server5933/game/RustDedicated_Data/Mono/x86_64/./libgdiplus.dll.so Fallback handler could not load library /home/server5933/game/RustDedicated_Data/Mono/x86_64/libgdiplus.dll ExType: TypeInitializationException (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Failed to call hook 'OnServerInitialized' on plugin 'LustyMap v2.1.36' (DllNotFoundException: gdiplus.dll) (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) at (wrapper managed-to-native) System.Drawing.GDIPlus:GdiplusStartup (ulong&,System.Drawing.GdiplusStartupInput&,System.Drawing.GdiplusStartupOutput&) at System.Drawing.GDIPlus..cctor () [0x00000] in <filename unknown>:0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Loaded plugin LustyMap v2.1.36 by Kayzor / k1lly0u (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Image batch (LustyMap) has been stored successfully (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Last edited by a moderator: Nov 26, 2017 -
Still black for some people, for some people not..............
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please tell me you can make it so that the players are all visible on the map, and friends are displayed in a different color?
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awesome plugin really helps loads!
I'm very new at using plugins for rust, and I ran into a problem and got confused:
How do you set the keybind for "M" to open the large map? -
bind m "LMUI_Control map"
all your Players who dont have bind it need bind it self. -
Thank you so much!!!