Because it's a pistol? http://playrustwiki.com/wiki/List_of_Items
Loot Spawn Lists [Unmaintained]
Discussion in 'Plugin Support' started by thomasfn, Jan 6, 2014.
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Wulf Community Admin
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Wulf Community Admin
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The other question, if all you were going to do is post a link to the wiki with no other explanation...id rather u not answer my question. I obviously did not know "parts" and "mods" were the same (if they are, still not sure) so a link to the wiki's item list. is kinda useless.
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Hey guys! I'm just helping a friend out on a rust server, i'm pretty new to this so i'd like some help.
I'm going to attach my loot tables and i'd just like someone to fix my medical crate spawn list (for some reason the crates are spawning empty, which I can only assume means that I did something wrong.), and to check on my other lists just a skim to make sure they're okay. Thank you guys!Attached Files:
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The existence of uncalled lists is likely there for convenience.
"Weapon Part #" and "Armor Part #" seem to be placeholders in the game atm, the actual items do nothing afaik. It is safe to remove reference to these items in your file if you desire. -
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Hello, please help make the loot table that will be very difficult and time consuming to search for normal weapons and metal parts of the house, a little lower with airdrop loot. In general, to make the game more difficult on the server. Thank you
Attached Files:
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What is in the List Packages - WeaponSpawnList :: "object", "nil"?
Is this a placeholder?
The weapon crates are sometimes empty. Is the reason for this "object", "nil"? -
Hey Guys,
We do have an Multiplay Server with Oxide 1.18 pre-installed. Loot Spawn List is only compatible with Oxide 1.17 as pointed out on the resource front page.
Do you know how we could downgrade Oxide to 1.16 or how we can run this awesome plugin with 1.18 ??
So far it does not seem to be compatible, everybody is running around with M4 after the wipe. -
Wulf Community Admin
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So I have a couple questions.
#1 I want to make my server a mass loot server. I do this by changing the min/max of the entire package or by min/max of each item? I want to have boxes/mutants be full of stuff.
#2 Every time I restart my server it resets all of my code back to default. what's going on?
#3 How does the "oneofeach" work?
thanks. -
I want to disable c4 from showing up in loot and airdrops. Do i change the weight to zero and the min and max to zero as well? I changed just the weight on explosives, explosive charges, and f1 grenades to zero in all the entries yet i still got them all from airdrops.
Edit: got airdrops to stop dropping explosivesLast edited by a moderator: May 14, 2014 -
so i stopped explosives from spawning and validated the config in the JSON validator and it says it's valid but i've noticed things like m4 blueprints are more common and large wood storage blueprints are less common, wondering if i did something wrong or if i just need to make them less common/more common, i'll post a link to pastebin of my config file. Can anyone give me some advice and/or look over my file to see if i did everything right? please and thanks. I'm a little confused and not sure if i'm doing this right. http://pastebin.com/gKdyzWPG
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mmm not quite sure there, it was there for me. But you can add it in yourself.
inside your blueprint table copy and paste this in putting your min/max/weight as you want. And the items number
remember to get the right syntax placement and use json validator.
"0": {
"max": 1,
"min": 1,
"object": "Large Wood Storage Blueprint",
"weight": 10
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http://pastebin.com/1RiSw1v8 -
Hi all is there someone that have a loot table with supply that drop un mutant wolf and in airdrop crate something like weapon, kevlar armor, ammo and usual stuff ? I dont really understand how i can modify it by myself