Loot Spawn Lists [Unmaintained]
Discussion in 'Plugin Support' started by thomasfn, Jan 6, 2014.
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Wulf Community Admin
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thomasfn updated Loot Spawn Lists with a new update entry:
Update to Oxide 1.16
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If all I wanted to do was have explosive charges drop on every airdrop how would I configure that?
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its fine now multiplay must of updated it of something
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Since the Update no Airdrops arrives on my Server. Has someone an idea what the problem is?
Love This Plugin <3 -
Technically that should work (so each time an airdrop happens it'll pick Explosive Charges AND one of SupplyDropA, SupplyDropB, etc), though I haven't tested it, so give yourself a dozen supply signals on server reboot and make sure you test it before letting your players loose on the dropsI'd suggest going over the mountains and dropping them miles away from everything if you have a populated server (the Portal Chatgun mod is excellent for this, teleport to any point you can see).
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I think something changed in Rust weight system.
I'm using same loot_table for like a month now.
After wipe and patch ppl are geting 10 times more items than before... -
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@Brett4574 As I wrote - I'm using same loot_table ;-) Ofc I did upload my own.
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Loot spawns are same.
People are just finding rare items more often.
Checked it by myself and it's true. -
But nothing happens. -
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This mod will not stop planes from turning up, it only changes what appears in the crates. -
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can j create than only blueprints drop at chest?[DOUBLEPOST=1393671242][/DOUBLEPOST]i need help
i have no plan from the lootlist.txt.
on my server dropt to mutch m4 blueprints or researchkits[DOUBLEPOST=1393675458,1393665602][/DOUBLEPOST]what mean "weight" = 90
90 % frequency????Last edited by a moderator: Mar 1, 2014