Which one? OVH's custom kernel, which is the default for all of their servers, is causing segfaults (hard crashes) for Rust. The "steamclient.so not found" is a separate issue, solved with the LD_LIBRARY_PATH fix.
Solved Linux server will not start or connect to Steam
Discussion in 'Rust Discussion' started by Maurice, Nov 3, 2016.
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Code:
export LD_LIBRARY_PATH=/home/rust:/home/rust/RustDedicated_Data:{$LD_LIBRARY_PATH} ;
steamclient.so was fine from the start. -
Mhhh what is the Problem Failed to create secure directory (/run/user/0/pulse): Permission denied [S_API - Pastebin.com
Server is running Debian 7 (Wheezy) -
Ok. I'm use this update and upgrade, kernel 3.16
export libary i'm have start-examlpe and still does not working ;/
Code:apt-get update && apt-get upgrade -y apt-get install linux-image-extra-virtual -y mv /etc/grub.d/06_OVHkernel /etc/grub.d/25_OVHkernel update-grub
Code::set ff=unix #!/bin/sh export LD_LIBRARY_PATH=/wazne/gry/steam/rustpvp:/wazne/gry/steam/rustpvp/RustDedicated_Data:{$LD_LIBRARY_PATH} ; clear while : do echo "Starting server...\n" exec ./RustDedicated -batchmode -nographics \ -server.ip 149.202.32.51 \ -server.port 28015 \ -rcon.ip 149.202.32.51 \ -rcon.port 28016 \ -rcon.password "1012szewc85648831012" \ -server.maxplayers 30 \ -server.hostname "Last Heroes PvP Arena" \ -server.identity "ServerPVP" \ -server.level "Barren" \ -server.seed 4 \ -server.worldsize 1000 \ -server.saveinterval 300 \ -server.globalchat true \ -server.description "PvP Server Small Arena for 10-15 people" \ -server.headerimage "http://d303.eu/misc/lh.png" \ -logfile "logfilename.log" \ -server.url "https://www.twitch.tv/lhpetercrouchg" echo "\nRestarting server...\n" done
Log file.
Code:The following assembly referenced from /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Assembly-CSharp.dll could not be loaded: Assembly: EasyAntiCheat.Server (assemblyref_index=16) Version: 1.0.0.0 Public Key: (none) The assembly was not found in the Global Assembly Cache, a path listed in the MONO_PATH environment variable, or in the location of the executing assembly (/wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/).Could not load file or assembly 'EasyAntiCheat.Server, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Could not load file or assembly 'EasyAntiCheat.Server, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Could not load file or assembly 'EasyAntiCheat.Server, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. ass.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/UnityEngine.Networking.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/ConvexHull.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/ConvexHull.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.CJK.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.CJK.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.MidEast.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.MidEast.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.Other.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.Other.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.Rare.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.Rare.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.West.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.West.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/LZ4n.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/LZ4n.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Newtonsoft.Json.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Behave.Unity.Assets.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Behave.Unity.Assets.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/protobuf-net.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/protobuf-net.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/RustBuild.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/RustBuild.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Console.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Console.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.GoogleSheets.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.GoogleSheets.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Input.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Input.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Network.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Network.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Raknet.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Raknet.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Rcon.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Rcon.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.SQLite.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.SQLite.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.System.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.System.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Rust.Data.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Rust.Data.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Rust.Global.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Rust.Global.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Rust.UI.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Rust.UI.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Rust.Workshop.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Rust.Workshop.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/websocket-sharp.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/websocket-sharp.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Steamworks.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Steamworks.dll into Unity Child Domain - Completed reload, in 0.102 seconds Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/System.dll (this message is harmless) Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/System.Core.dll (this message is harmless) OnLevelWasLoaded was found on LeanTween This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375)FileNotFoundException: Could not load file or assembly 'EasyAntiCheat.Server, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.(Filename: Line: -1)FileNotFoundException: Could not load file or assembly 'EasyAntiCheat.Server, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.(Filename: Line: -1)Could not open file /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS for read (Filename: Line: 54)Could not open file /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS for read (Filename: Line: 54)Could not open file /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS for read (Filename: Line: 54)Could not open file /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS for read (Filename: Line: 54)Could not open file /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS for read (Filename: Line: 54)Could not open file /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS for read (Filename: Line: 54)async texture load: failed to load UI.Background.Tile from /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS async texture load: failed to load UI.Loading.Logo from /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS async texture load: failed to load UI.Background.Transparent.Radial from /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS async texture load: failed to load fall from /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS async texture load: failed to load facepunch-darkbg from /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS async texture load: failed to load Noise from /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS UnloadTime: 2.163000 ms Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative DllNotFoundException: RustNative at (wrapper managed-to-native) RustNative.SystemInfo:MemoryUsedPrivate () at SystemInfoGeneralText.get_currentInfo () [0x00000] in <filename unknown>:0 at Bootstrap+<Start>c__IteratorD.MoveNext () [0x00000] in <filename unknown>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 (Filename: Line: -1)
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No matter what I do I am still affected by
Code:Setting up 2 worker threads for Enlighten. Thread -> id: 7f1dcb7fe700 -> priority: 1 Thread -> id: 7f1dcbfff700 -> priority: 1 EasyAntiCheat Shutting Down(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[Raknet] Server Shutting Down (Shutting Down) Steamworks Shutting Down
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Hi.
My problem:
Updated the server, it is no longer started.
What's the problem?
Where to see logs? To give you more information? -
Might be a issue with stop-start-daemon which I'm using? but I'm setting the user the as the same the one I'm running the command line with <_<
The service script runs using the same user that I'm running the command line too, pretty weird tbhLast edited by a moderator: Nov 8, 2016 -
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Hi, I have the same problem. It only occurs on servers OVH?
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Code:
The class IServerComponent could not be loaded, used in Rust.Global, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null The class BaseEntity could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class RPCMessage could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class GatherPropertyEntry could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class RPCMessage could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class BaseEntity could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class BasePlayer could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class BasePlayer could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class BasePlayer could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class BasePlayer could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class BasePlayer could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class BasePlayer could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class BaseEntity could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
Anyone know why before I switch to a Windows server -
Wulf Community Admin
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I did a fresh install with steamcmd and Oxide-Mod and now I get this error, didn't happen when I used the same method on the Windows machine
Now it just hangs here
Getting same result with a local Linux server to see if it was just OVH
OVH is Ubuntu Server 16.04 LTS, the local is Linux Mint 18 Sarah
Edit: I can connect by rcon only and trying any command gives segfault core dumped
Edit2: Is there an updated Wine script for the new Steam only logins for oxidemod.orgLast edited by a moderator: Nov 12, 2016 -
Hiyas,
I have the same problem as you all do. I went through some of your tips and I managed to start my server with export LD_LIBRARY_PATH, but it was starting without Oxide. I changed my Oxide version to the newest snapshot and it started, but no commands are working and I always get the same error in my logs:
Code:23:18 [Error] Failed to load core plugin RustCore (NullReferenceException: Object reference not set to an instance of an object) 23:18 [Debug] at Oxide.Game.Rust.RustCore..ctor () [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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Wulf Community Admin
Last edited: Nov 12, 2016 -
Fresh rust install with oxide Segfaults after booting up..
Logs:
Code:23:32 [Info] Loading Oxide Core v2.0.2724... 23:32 [Info] Loading extensions... 23:32 [Info] Loaded extension CSharp v1.0.2724 by Oxide Team 23:32 [Info] Loaded extension JavaScript v1.0.2724 by Oxide Team 23:32 [Info] Loaded extension Lua v1.0.2724 by Oxide Team 23:32 [Info] Loaded extension MySql v1.0.2724 by Oxide Team 23:32 [Info] Loaded extension Python v1.0.2724 by Oxide Team 23:32 [Info] Loaded extension SQLite v1.0.2724 by Oxide Team 23:32 [Info] Loaded extension Unity v1.0.2724 by Oxide Team 23:32 [Info] Loaded extension Rust v1.0.2724 by Oxide Team 23:32 [Info] Using Covalence provider for game 'Rust' 23:32 [Info] Loading plugins... 23:32 [Info] Loaded plugin Unity Core v1.0.2724 by Oxide Team 23:32 [Debug] ExType: TargetInvocationException 23:32 [Error] Failed to load core plugin RustCore (NullReferenceException: Object reference not set to an instance of an object) 23:32 [Debug] at Oxide.Game.Rust.RustCore..ctor () [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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Code:
LOKALIZACJA="/home/serwer"; export LD_LIBRARY_PATH=$LOKALIZACJA/rust:$LOKALIZACJA/rust/RustDedicated_Data:{$LD_LIBRARY_PATH}; cd $LOKALIZACJA/rust;./RustDedicated -batchmode -nographics \ -server.ip 0.0.0.0 \ -server.port 28015 \ -rcon.ip 0.0.0.0 \ -rcon.port 28016 \ -rcon.password "daqwbrgerg3$!G!GQ" \ -server.maxplayers 200 \ -server.hostname "Najlepszy Polski Serwer www.Graj.se" \ -server.identity "rust-normal" \ -server.level "Procedural Map" \ -server.seed 14888 \ -server.worldsize 4500 \ -server.saveinterval 300 \ -server.globalchat true \ -server.description "Description Here" \ -server.headerimage "512x256px JPG/PNG headerimage link here" \ -server.url "http://Graj.se/" \ -logfile 2>&1; echo "Gotowe";
Last edited by a moderator: Nov 12, 2016 -
Wulf Community Admin
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Wulf Community Admin
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You just did again server installation. Unfortunately still the same ... My installation script:
Code:apt install -y screen curl unzip;LOKALIZACJA="/home/serwer";mkdir $LOKALIZACJA; mkdir $LOKALIZACJA/steam; mkdir $LOKALIZACJA/rust; cd $LOKALIZACJA/steam; wget http://media.steampowered.com/client/steamcmd_linux.tar.gz; tar -zxvf steamcmd_linux.tar.gz; rm -r steamcmd_linux.tar.gz; ./steamcmd.sh +login anonymous +force_install_dir $LOKALIZACJA/rust +app_update 258550 validate +quit; export LD_LIBRARY_PATH=$LOKALIZACJA/rust:$LOKALIZACJA/rust/RustDedicated_Data:{$LD_LIBRARY_PATH};cd $LOKALIZACJA/rust;./RustDedicated -batchmode -nographics \ -server.ip 0.0.0.0 \ -server.port 28015 \ -rcon.ip 0.0.0.0 \ -rcon.port 28016 \ -rcon.password "daqwbrgerg3$!G!GQ" \ -server.maxplayers 200 \ -server.hostname "Najlepszy Polski Serwer www.Graj.se" \ -server.identity "rust-normal" \ -server.level "Procedural Map" \ -server.seed 14888 \ -server.worldsize 4500 \ -server.saveinterval 300 \ -server.globalchat true \ -server.description "Description Here" \ -server.headerimage "512x256px JPG/PNG headerimage link here" \ -server.url "http://Graj.se/" \ -logfile 2>&1; echo "Gotowe";
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I removed all Rust files, left only my plugins and configurations; installed a fresh Rust version, installed the newest Oxide snapshot and I achieved a semi-working server: some plugins worked, some not; chat didn't work, neither did Oxide commands. I'm happy there's somebody reacting that fast, though.