Which one? OVH's custom kernel, which is the default for all of their servers, is causing segfaults (hard crashes) for Rust. The "steamclient.so not found" is a separate issue, solved with the LD_LIBRARY_PATH fix.
Solved Linux server will not start or connect to Steam
Discussion in 'Rust Discussion' started by Maurice, Nov 3, 2016.
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Fixed segfault for me on a non OVH kernel.Code:
export LD_LIBRARY_PATH=/home/rust:/home/rust/RustDedicated_Data:{$LD_LIBRARY_PATH} ;
steamclient.so was fine from the start. -
Mhhh what is the Problem Failed to create secure directory (/run/user/0/pulse): Permission denied [S_API - Pastebin.com
Server is running Debian 7 (Wheezy) -
Ok. I'm use this update and upgrade, kernel 3.16
export libary i'm have start-examlpe and still does not working ;/
_start-example.shCode:apt-get update && apt-get upgrade -y apt-get install linux-image-extra-virtual -y mv /etc/grub.d/06_OVHkernel /etc/grub.d/25_OVHkernel update-grub
Code::set ff=unix #!/bin/sh export LD_LIBRARY_PATH=/wazne/gry/steam/rustpvp:/wazne/gry/steam/rustpvp/RustDedicated_Data:{$LD_LIBRARY_PATH} ; clear while : do echo "Starting server...\n" exec ./RustDedicated -batchmode -nographics \ -server.ip 149.202.32.51 \ -server.port 28015 \ -rcon.ip 149.202.32.51 \ -rcon.port 28016 \ -rcon.password "1012szewc85648831012" \ -server.maxplayers 30 \ -server.hostname "Last Heroes PvP Arena" \ -server.identity "ServerPVP" \ -server.level "Barren" \ -server.seed 4 \ -server.worldsize 1000 \ -server.saveinterval 300 \ -server.globalchat true \ -server.description "PvP Server Small Arena for 10-15 people" \ -server.headerimage "http://d303.eu/misc/lh.png" \ -logfile "logfilename.log" \ -server.url "https://www.twitch.tv/lhpetercrouchg" echo "\nRestarting server...\n" done
Log file.
Code:The following assembly referenced from /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Assembly-CSharp.dll could not be loaded: Assembly: EasyAntiCheat.Server (assemblyref_index=16) Version: 1.0.0.0 Public Key: (none) The assembly was not found in the Global Assembly Cache, a path listed in the MONO_PATH environment variable, or in the location of the executing assembly (/wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/).Could not load file or assembly 'EasyAntiCheat.Server, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Could not load file or assembly 'EasyAntiCheat.Server, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. Could not load file or assembly 'EasyAntiCheat.Server, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. ass.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/UnityEngine.Networking.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/ConvexHull.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/ConvexHull.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.CJK.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.CJK.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.MidEast.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.MidEast.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.Other.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.Other.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.Rare.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.Rare.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.West.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/I18N.West.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/LZ4n.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/LZ4n.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Newtonsoft.Json.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Behave.Unity.Assets.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Behave.Unity.Assets.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/protobuf-net.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/protobuf-net.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/RustBuild.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/RustBuild.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Console.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Console.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.GoogleSheets.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.GoogleSheets.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Input.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Input.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Network.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Network.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Raknet.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Raknet.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Rcon.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Rcon.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.SQLite.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.SQLite.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.System.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.System.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Rust.Data.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Rust.Data.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Rust.Global.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Rust.Global.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Rust.UI.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Rust.UI.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Rust.Workshop.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Rust.Workshop.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/websocket-sharp.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/websocket-sharp.dll into Unity Child Domain Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Steamworks.dll (this message is harmless) Loading /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/Facepunch.Steamworks.dll into Unity Child Domain - Completed reload, in 0.102 seconds Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/System.dll (this message is harmless) Platform assembly: /wazne/gry/steam/rustpvp/RustDedicated_Data/Managed/System.Core.dll (this message is harmless) OnLevelWasLoaded was found on LeanTween This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375)FileNotFoundException: Could not load file or assembly 'EasyAntiCheat.Server, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.(Filename: Line: -1)FileNotFoundException: Could not load file or assembly 'EasyAntiCheat.Server, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.(Filename: Line: -1)Could not open file /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS for read (Filename: Line: 54)Could not open file /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS for read (Filename: Line: 54)Could not open file /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS for read (Filename: Line: 54)Could not open file /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS for read (Filename: Line: 54)Could not open file /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS for read (Filename: Line: 54)Could not open file /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS for read (Filename: Line: 54)async texture load: failed to load UI.Background.Tile from /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS async texture load: failed to load UI.Loading.Logo from /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS async texture load: failed to load UI.Background.Transparent.Radial from /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS async texture load: failed to load fall from /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS async texture load: failed to load facepunch-darkbg from /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS async texture load: failed to load Noise from /wazne/gry/steam/rustpvp/RustDedicated_Data/sharedassets0.assets.resS UnloadTime: 2.163000 ms Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/RustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/./libRustNative.so Fallback handler could not load library /wazne/gry/steam/rustpvp/RustDedicated_Data/Mono/x86_64/libRustNative DllNotFoundException: RustNative at (wrapper managed-to-native) RustNative.SystemInfo:MemoryUsedPrivate () at SystemInfoGeneralText.get_currentInfo () [0x00000] in <filename unknown>:0 at Bootstrap+<Start>c__IteratorD.MoveNext () [0x00000] in <filename unknown>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 (Filename: Line: -1) -
No matter what I do I am still affected by
I have updated everything (Not on OVH) and attempted to use the start scripts provided. Still to no solution. Is this something which I am able to fix or do I have to wait until FP fix it?Code:Setting up 2 worker threads for Enlighten. Thread -> id: 7f1dcb7fe700 -> priority: 1 Thread -> id: 7f1dcbfff700 -> priority: 1 EasyAntiCheat Shutting Down(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[Raknet] Server Shutting Down (Shutting Down) Steamworks Shutting Down
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Hi.
My problem:
Updated the server, it is no longer started.
What's the problem?
Where to see logs? To give you more information? -
I was not on OVH build, just standard Debian Jessie and still cant get it to work, even with the LD_LIBRARY_PATH set, it still wouldn't work when i try to run it via my service scripts, only when i run it via the command line in my shell.
Might be a issue with stop-start-daemon which I'm using? but I'm setting the user the as the same the one I'm running the command line with <_<
The service script runs using the same user that I'm running the command line too, pretty weird tbhLast edited by a moderator: Nov 8, 2016 -
I ran it directly from the shell, and still came up with the easyanticheat error in the log file, but displayed the Segmentation Fault others have been having issues with. Checking the server it is using the default downloads for packages rather than a modified version like OVH likes to use.
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Hi, I have the same problem. It only occurs on servers OVH?
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I'm getting an entire page of these errors with Oxide on LinuxCode:
The class IServerComponent could not be loaded, used in Rust.Global, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null The class BaseEntity could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class RPCMessage could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class GatherPropertyEntry could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class RPCMessage could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class BaseEntity could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class BasePlayer could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class BasePlayer could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class BasePlayer could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class BasePlayer could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class BasePlayer could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class BasePlayer could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null The class BaseEntity could not be loaded, used in Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
Anyone know why before I switch to a Windows server -
Wulf Community Admin
Looks like you're missing file, or somehow outdated. Make sure you update Rust. -
![[IMG]](proxy.php?image=https%3A%2F%2Fi.imgur.com%2F3AaTtuB.png&hash=b29697e49f1daa089d88c798a13e51c3)
I did a fresh install with steamcmd and Oxide-Mod and now I get this error, didn't happen when I used the same method on the Windows machine
![[IMG]](proxy.php?image=https%3A%2F%2Fi.imgur.com%2FhTCjcsF.png&hash=51b48fa844e11223eb1180397b9230e2)
Now it just hangs here
Getting same result with a local Linux server to see if it was just OVH
![[IMG]](proxy.php?image=https%3A%2F%2Fi.imgur.com%2FzQi8rly.png&hash=c587dcb8fe8495ecd938efacfd693ead)
OVH is Ubuntu Server 16.04 LTS, the local is Linux Mint 18 Sarah
Edit: I can connect by rcon only and trying any command gives segfault core dumped
Edit2: Is there an updated Wine script for the new Steam only logins for oxidemod.orgLast edited by a moderator: Nov 12, 2016 -
Hiyas,
I have the same problem as you all do. I went through some of your tips and I managed to start my server with export LD_LIBRARY_PATH, but it was starting without Oxide. I changed my Oxide version to the newest snapshot and it started, but no commands are working and I always get the same error in my logs:
Yes, I'm using OVH kernel. But the whole server worked like a charm just before the Component update; now it won't. This is ridiculous.Code:23:18 [Error] Failed to load core plugin RustCore (NullReferenceException: Object reference not set to an instance of an object) 23:18 [Debug] at Oxide.Game.Rust.RustCore..ctor () [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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Wulf Community Admin
That error isn't related to the issues in this thread. I'd love to see a full log though. You're likely an on outdated Rust and Oxide build though.Last edited: Nov 12, 2016 -
Fresh rust install with oxide Segfaults after booting up..
Logs:
Code:23:32 [Info] Loading Oxide Core v2.0.2724... 23:32 [Info] Loading extensions... 23:32 [Info] Loaded extension CSharp v1.0.2724 by Oxide Team 23:32 [Info] Loaded extension JavaScript v1.0.2724 by Oxide Team 23:32 [Info] Loaded extension Lua v1.0.2724 by Oxide Team 23:32 [Info] Loaded extension MySql v1.0.2724 by Oxide Team 23:32 [Info] Loaded extension Python v1.0.2724 by Oxide Team 23:32 [Info] Loaded extension SQLite v1.0.2724 by Oxide Team 23:32 [Info] Loaded extension Unity v1.0.2724 by Oxide Team 23:32 [Info] Loaded extension Rust v1.0.2724 by Oxide Team 23:32 [Info] Using Covalence provider for game 'Rust' 23:32 [Info] Loading plugins... 23:32 [Info] Loaded plugin Unity Core v1.0.2724 by Oxide Team 23:32 [Debug] ExType: TargetInvocationException 23:32 [Error] Failed to load core plugin RustCore (NullReferenceException: Object reference not set to an instance of an object) 23:32 [Debug] at Oxide.Game.Rust.RustCore..ctor () [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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/home/serwer/rust# ./RustDedicated -batchmode -nographics \ > -server.ip 0.0. - Pastebin.comCode:
LOKALIZACJA="/home/serwer"; export LD_LIBRARY_PATH=$LOKALIZACJA/rust:$LOKALIZACJA/rust/RustDedicated_Data:{$LD_LIBRARY_PATH}; cd $LOKALIZACJA/rust;./RustDedicated -batchmode -nographics \ -server.ip 0.0.0.0 \ -server.port 28015 \ -rcon.ip 0.0.0.0 \ -rcon.port 28016 \ -rcon.password "daqwbrgerg3$!G!GQ" \ -server.maxplayers 200 \ -server.hostname "Najlepszy Polski Serwer www.Graj.se" \ -server.identity "rust-normal" \ -server.level "Procedural Map" \ -server.seed 14888 \ -server.worldsize 4500 \ -server.saveinterval 300 \ -server.globalchat true \ -server.description "Description Here" \ -server.headerimage "512x256px JPG/PNG headerimage link here" \ -server.url "http://Graj.se/" \ -logfile 2>&1; echo "Gotowe";Last edited by a moderator: Nov 12, 2016 -
Wulf Community Admin
Segfaults are from Rust, the RustCore error is from Oxide. They aren't related though. -
Wulf Community Admin
Update Rust and Oxide, you appear to be outdated by a few updates. -
You just did again server installation. Unfortunately still the same ... My installation script:
Code:apt install -y screen curl unzip;LOKALIZACJA="/home/serwer";mkdir $LOKALIZACJA; mkdir $LOKALIZACJA/steam; mkdir $LOKALIZACJA/rust; cd $LOKALIZACJA/steam; wget http://media.steampowered.com/client/steamcmd_linux.tar.gz; tar -zxvf steamcmd_linux.tar.gz; rm -r steamcmd_linux.tar.gz; ./steamcmd.sh +login anonymous +force_install_dir $LOKALIZACJA/rust +app_update 258550 validate +quit; export LD_LIBRARY_PATH=$LOKALIZACJA/rust:$LOKALIZACJA/rust/RustDedicated_Data:{$LD_LIBRARY_PATH};cd $LOKALIZACJA/rust;./RustDedicated -batchmode -nographics \ -server.ip 0.0.0.0 \ -server.port 28015 \ -rcon.ip 0.0.0.0 \ -rcon.port 28016 \ -rcon.password "daqwbrgerg3$!G!GQ" \ -server.maxplayers 200 \ -server.hostname "Najlepszy Polski Serwer www.Graj.se" \ -server.identity "rust-normal" \ -server.level "Procedural Map" \ -server.seed 14888 \ -server.worldsize 4500 \ -server.saveinterval 300 \ -server.globalchat true \ -server.description "Description Here" \ -server.headerimage "512x256px JPG/PNG headerimage link here" \ -server.url "http://Graj.se/" \ -logfile 2>&1; echo "Gotowe"; -
Full log: Sjqgp - Stikked
I removed all Rust files, left only my plugins and configurations; installed a fresh Rust version, installed the newest Oxide snapshot and I achieved a semi-working server: some plugins worked, some not; chat didn't work, neither did Oxide commands. I'm happy there's somebody reacting that fast, though.
