Last Man Standing Event

Fight to the death event for EventManager

Total Downloads: 1,997 - First Release: Jan 23, 2016 - Last Update: May 21, 2017

5/5, 3 likes
  1. Thank you, it works.))) You can still correct a mistake like that when death Snap Trap, Suicide
    :D
    Code:
    [Oxide] 11:21 PM [Error] Failed to call hook 'OnEventPlayerDeath' on plugin 'LastManStanding v1.1.1' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 11:21 PM [Debug]   at Oxide.Plugins.LastManStanding.OnEventPlayerDeath (.BasePlayer victim, .HitInfo hitinfo) [0x00000] in <filename unknown>:0  at Oxide.Plugins.LastManStanding.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0  at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0  at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 
     
  2. yep gonna look into it :D
     
  3. it would be good to add a function in a config. For example Death limit.
     
  4. Well I can do that ^^ But its last man standing! Anyways, i'll do it :D
     
  5. When I do event.maxplayers 99

    I get this error

    Code:
    [Oxide] 7:44 PM [Error] Failed to call hook 'ccmdEventMaxPlayers' on plugin 'Eve
    ntManager v1.2.19' (NullReferenceException: Object reference not set to an insta
    nce of an object)
    [Oxide] 7:44 PM [Debug]   at Oxide.Plugins.EventManager.ccmdEventMaxPlayers (.Ar
    g arg) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.EventManager.DirectCallHook (System.String name, System.Objec
    t& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo metho
    d, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[]
     args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[]
    
    [DOUBLEPOST=1453773810][/DOUBLEPOST]The Event does not Auto End when there is one player left....

    It announced the winner and he was stuck in the arena...

    Just FYI, please fix.
     
  6. TheMechanical97 updated Last Man Standing Event with a new update entry:

    1.1.2

     
  7. Why does it say not enough players to start D:
    [DOUBLEPOST=1453838536][/DOUBLEPOST]
    And I have looked it up but I can't find the answer
    [DOUBLEPOST=1453838732][/DOUBLEPOST]Fixed
     
  8. ^^ No problem
     
  9. I think the latest version you may have accidentally uploaded customlootspawns or something is referencing it. ;)
     
  10. TheMechanical97 updated Last Man Standing Event with a new update entry:

    1.1.2


    [DOUBLEPOST=1453846120][/DOUBLEPOST]
    OMG Thankss Dont know wtf happened! Fixed!
     
  11. All good man thanks for the plugin! :)
     
  12. Np! I keep working to make it better everyday!
    [DOUBLEPOST=1453847743][/DOUBLEPOST]Making Max lives now, update will be live maybe tomororow!
     
  13. after a wipe without config (((
    Only Event Manager is installed and the Last Man Standing
    Code:
    [Oxide] 4:54 AM [Error] Unable to load LastManStanding. System.ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[System.String,System.String].Add (System.String key, System.String value) [0x00000] in <filename unknown>:0 at Oxide.Plugins.LastManStanding..ctor () [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
     
    Last edited by a moderator: Jan 27, 2016
  14. Yeah Im aware of it, Fixin asap! Nogrod | Oxide Told me a possible solution
     
  15. TheMechanical97 updated Last Man Standing Event with a new update entry:

    1.1.3

     
  16. Hey man, will there be any addition of teams in the near future?
    I'm running a tournament server with 4v4 rounds, and this would work perfectly if I could form teams! Thanks in advance.
     
  17. Uh, that sounds good, I'll :D But Creating a new post as Last team Standing :D