sorry can't find any issue, config is generated and stacks are also working fine...
ItemConfig
Settings for items, blueprints, weapons, tools, etc.
Total Downloads: 5,608 - First Release: Feb 5, 2015 - Last Update: Nov 11, 2016
- 5/5, 22 likes
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its all good it don't matter any more, as I will no longer be playing the game.
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Items, who are disabled as default BP (false) still show in the inventory (no one of them hasnt been learned as bp), but unavailable to craft
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only new characters shouldn't have blueprints where default BP is false, existing ones needs to removed manually
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So what function do your cvar defaultblueprint? No one, i see -
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This broke in latest patch. FYI.
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Code:
[7/23/2015 10:31:30 AM] [Oxide] 10:31 AM [Error] Error while compiling ItemConfig.cs(596,31): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer
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gettin same error looking forward to the update
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Code:
[Oxide] 2:18 AM [Error] ItemConfig plugin failed to compile! [Oxide] 2:18 AM [Error] ItemConfig.cs(596,31): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer
Version 1.0.25
Oxide for Rust Experimental Version 2.0.1193 -
@Wulf please
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Nogrod updated ItemConfig with a new update entry:
Rust Update
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Heads up, some items are missing from the config... Urban pants/boots and all the new "variants" of jackets, etc. Missing about 15 items vs last week.
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Nogrod updated ItemConfig with a new update entry:
Missing Items