Oh yeah. The time... Sheeeeit. Right now it's something at the middle between server and game time. I get it. Thanks.

Ingame Clock GUI
Displays ingame and server time
Total Downloads: 6,357 - First Release: Jul 18, 2015 - Last Update: Oct 27, 2017
- 5/5, 20 likes
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Code:
[Oxide] 8:39 PM [Debug] at Oxide.Plugins.IngameClockGUI.Load () [0x00000] in <filename unknown>:0 at Oxide.Plugins.IngameClockGUI.OnPluginLoaded () [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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Clock no longer showing up after last update?
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When I updated it went into hide mode, just had to do a /clock to get it to show again.
/fixed... -
Found this:
Code:[9/29/2015 8:39:33 PM] [Oxide] 8:39 PM [Error] Failed to call hook 'OnPluginLoaded' on plugin 'IngameClockGUI v0.0.38' (InvalidCastException: Cannot cast from source type to destination type.) [9/29/2015 8:43:07 PM] [Oxide] 8:43 PM [Error] Failed to call hook 'OnPluginLoaded' on plugin 'IngameClockGUI v0.0.38' (FormatException: String was not recognized as a valid DateTime.) [9/29/2015 8:43:22 PM] [Oxide] 8:43 PM [Error] Failed to call hook 'OnPluginLoaded' on plugin 'IngameClockGUI v0.0.38' (FormatException: String was not recognized as a valid DateTime.)
Code:[9/29/2015 10:24:14 PM] [Oxide] 10:24 PM [Info] Loaded plugin Ingame Clock GUI v0.0.38 by deer_SWAG [9/29/2015 10:24:14 PM] [Oxide] 10:24 PM [Info] [Ingame Clock GUI] Default config was saved and loaded! [9/29/2015 10:24:14 PM] [Oxide] 10:24 PM [Debug] at Oxide.Plugins.IngameClockGUI.Load () [0x00000] in <filename unknown>:0 at Oxide.Plugins.IngameClockGUI.OnPluginLoaded () [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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This is giving a compile error on my servers startup after today's update.
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yup [Error] IngameClockGUI.cs(297,108): error CS1503: Argument `#4' cannot convert `string' expression to type `Facepunch.ObjectList?'
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Update soon to fix this?
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deer_SWAG updated Ingame Clock GUI with a new update entry:
0.0.39
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[Oxide] 7:23 PM [Error] Failed to call hook 'OnPluginLoaded' on plugin 'IngameClockGUI v0.0.39' (FormatException: String was not recognized as a valid DateTime.)
[Oxide] 7:23 PM [Debug] at System.DateTime.Parse (System.String s, IFormatProvider provider, DateTimeStyles styles) [0x00000] in <filename unknown>:0
at System.DateTime.Parse (System.String s, IFormatProvider provider) [0x00000] in <filename unknown>:0
at System.DateTime.Parse (System.String s) [0x00000] in <filename unknown>:0
at Oxide.Plugins.IngameClockGUI.GetTimedInfo (System.String source) [0x00000] in <filename unknown>:0
at Oxide.Plugins.IngameClockGUI.Load () [0x00000] in <filename unknown>:0
at Oxide.Plugins.IngameClockGUI.OnPluginLoaded () [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 -
Code:
[10/3/2015 1:53:02 AM] [Oxide] 1:53 AM [Error] Failed to call hook 'OnServerInitialized' on plugin 'IngameClockGUI v0.0.39' (FormatException: String was not recognized as a valid DateTime.)
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Same here:
Code:7:36 PM [Error] Failed to call hook 'OnServerInitialized' on plugin 'IngameClockGUI v0.0.39' (FormatException: String was not recognized as a valid DateTime.) 7:36 PM [Debug] at System.DateTime.Parse (System.String s, IFormatProvider provider, DateTimeStyles styles) [0x00000] in <filename unknown>:0 at System.DateTime.Parse (System.String s, IFormatProvider provider) [0x00000] in <filename unknown>:0 at System.DateTime.Parse (System.String s) [0x00000] in <filename unknown>:0 at Oxide.Plugins.IngameClockGUI.GetTimedInfo (System.String source) [0x00000] in <filename unknown>:0 at Oxide.Plugins.IngameClockGUI.Load () [0x00000] in <filename unknown>:0 at Oxide.Plugins.IngameClockGUI.OnServerInitialized () [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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same here
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any ideas on how to fix that ?
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Got it. Please wait a couple of hours.
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deer_SWAG updated Ingame Clock GUI with a new update entry:
0.0.5
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[Error] Failed to call hook 'OnPluginLoaded' on plugin 'IngameClockGUI v0.0.5' (InvalidCastException: Cannot cast from source type to destination type.)
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? i don't have nothing better or where what you want?