Ingame Clock GUI

Displays ingame and server time

Total Downloads: 6,357 - First Release: Jul 18, 2015 - Last Update: Oct 27, 2017

5/5, 20 likes
  1. Oh yeah. The time... Sheeeeit. Right now it's something at the middle between server and game time. I get it. Thanks.
     
  2. Code:
    [Oxide] 8:39 PM [Debug]   at Oxide.Plugins.IngameClockGUI.Load () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.IngameClockGUI.OnPluginLoaded () [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
     
  3. Clock no longer showing up after last update?
     
  4. What? Please show me full error text, not the half of it.
    Clock should work. I doesn't change anything in clock code. (I think)
     
  5. When I updated it went into hide mode, just had to do a /clock to get it to show again.
    /fixed...
     
  6. Found this:

    Code:
    [9/29/2015 8:39:33 PM] [Oxide] 8:39 PM [Error] Failed to call hook 'OnPluginLoaded' on plugin 'IngameClockGUI v0.0.38' (InvalidCastException: Cannot cast from source type to destination type.)
    [9/29/2015 8:43:07 PM] [Oxide] 8:43 PM [Error] Failed to call hook 'OnPluginLoaded' on plugin 'IngameClockGUI v0.0.38' (FormatException: String was not recognized as a valid DateTime.)
    [9/29/2015 8:43:22 PM] [Oxide] 8:43 PM [Error] Failed to call hook 'OnPluginLoaded' on plugin 'IngameClockGUI v0.0.38' (FormatException: String was not recognized as a valid DateTime.)
    [DOUBLEPOST=1443558746][/DOUBLEPOST]Tried removing the config:

    Code:
    [9/29/2015 10:24:14 PM] [Oxide] 10:24 PM [Info] Loaded plugin Ingame Clock GUI v0.0.38 by deer_SWAG
    [9/29/2015 10:24:14 PM] [Oxide] 10:24 PM [Info] [Ingame Clock GUI] Default config was saved and loaded!
    [9/29/2015 10:24:14 PM] [Oxide] 10:24 PM [Debug]   at Oxide.Plugins.IngameClockGUI.Load () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.IngameClockGUI.OnPluginLoaded () [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    
     
  7. This is giving a compile error on my servers startup after today's update.
     
  8. yup [Error] IngameClockGUI.cs(297,108): error CS1503: Argument `#4' cannot convert `string' expression to type `Facepunch.ObjectList?'
     
  9. Update soon to fix this?
     
  10. deer_SWAG updated Ingame Clock GUI with a new update entry:

    0.0.39

     
  11. [Oxide] 7:23 PM [Error] Failed to call hook 'OnPluginLoaded' on plugin 'IngameClockGUI v0.0.39' (FormatException: String was not recognized as a valid DateTime.)
    [Oxide] 7:23 PM [Debug] at System.DateTime.Parse (System.String s, IFormatProvider provider, DateTimeStyles styles) [0x00000] in <filename unknown>:0
    at System.DateTime.Parse (System.String s, IFormatProvider provider) [0x00000] in <filename unknown>:0
    at System.DateTime.Parse (System.String s) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.IngameClockGUI.GetTimedInfo (System.String source) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.IngameClockGUI.Load () [0x00000] in <filename unknown>:0
    at Oxide.Plugins.IngameClockGUI.OnPluginLoaded () [0x00000] in <filename unknown>:0
    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
     
  12. Code:
    [10/3/2015 1:53:02 AM] [Oxide] 1:53 AM [Error] Failed to call hook 'OnServerInitialized' on plugin 'IngameClockGUI v0.0.39' (FormatException: String was not recognized as a valid DateTime.)
     
  13. Same here:


    Code:
    7:36 PM [Error] Failed to call hook 'OnServerInitialized' on plugin 'IngameClockGUI v0.0.39' (FormatException: String was not recognized as a valid DateTime.)
    7:36 PM [Debug]   at System.DateTime.Parse (System.String s, IFormatProvider provider, DateTimeStyles styles) [0x00000] in <filename unknown>:0
      at System.DateTime.Parse (System.String s, IFormatProvider provider) [0x00000] in <filename unknown>:0
      at System.DateTime.Parse (System.String s) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.IngameClockGUI.GetTimedInfo (System.String source) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.IngameClockGUI.Load () [0x00000] in <filename unknown>:0
      at Oxide.Plugins.IngameClockGUI.OnServerInitialized () [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    
     
  14. same here
     
  15. any ideas on how to fix that ?
     
  16. Got it. Please wait a couple of hours.
     
  17. deer_SWAG updated Ingame Clock GUI with a new update entry:

    0.0.5

     
  18. [Error] Failed to call hook 'OnPluginLoaded' on plugin 'IngameClockGUI v0.0.5' (InvalidCastException: Cannot cast from source type to destination type.)
     
  19. Can you provide full error text?
     
  20. ? i don't have nothing better or where what you want?