HWFly

Moved

Total Downloads: 8,960 - First Release: Jan 11, 2016 - Last Update: May 9, 2018

5/5, 26 likes
  1. Please update it! It's do not working after last game update
     
  2. Read a few messages back :) someone has done a fix for it for now
     
  3. Please update!
     
  4. update plz :)
     
  5. I made a similar fix. I think you're suppose to reset, but since the patch that function takes a boolean. Anyway, here's mine
     

    Attached Files:

    • Fly.cs
      File size:
      6.5 KB
      Views:
      42
  6. All good, I found someone's fix ;) thanks
     
  7. the plugins does not work?
     
  8. Wulf

    Wulf Community Admin

    Are you using it with Hurtworld? Are you using the fixed version posted in previous posts?
     
  9. I use it in Hurtworld
    [DOUBLEPOST=1458165445][/DOUBLEPOST]it does not work
    [DOUBLEPOST=1458165514][/DOUBLEPOST]
     
  10. I put it in the oxide/plugins folder. I launched the server and typed "/fly" and it does nothing. All other plugins I've used so far have worked fine.
     
  11. Use this one.
     

    Attached Files:

    • Fly.cs
      File size:
      5.9 KB
      Views:
      26
  12. Still a No-Go. I don't understand what may be the problem.
     
  13. Are you an admin on the server?
     
  14. Yes I am. I type serverstatus in the console and it gives me the info only an admin may see.
     
  15. What does "/reload Fly" do? Does it say Fly plugin isn't loaded?
     
  16. That did it! Thanks man, I really appreciate it!
     
  17. Please help solve the problem of compilers : [Oxide] 18:10 [Error] Fly plugin failed to compile! [Oxide] 18:10 [Error] Fly.cs (90,64): error CS1501: No overload for method `Reset 'takes` 0 ' arguments
     
  18. Try to add parameter "true" in Reset() method at 83-89 lines:

    stats.GetFluidEffect(EEntityFluidEffectType.ColdBar).Reset(true);
    stats.GetFluidEffect(EEntityFluidEffectType.Radiation).Reset(true);
    stats.GetFluidEffect(EEntityFluidEffectType.HeatBar).Reset(true);
    stats.GetFluidEffect(EEntityFluidEffectType.Dampness).Reset(true);
    stats.GetFluidEffect(EEntityFluidEffectType.Hungerbar).Reset(true);
    stats.GetFluidEffect(EEntityFluidEffectType.BodyTemperature).Reset(true);
    stats.GetFluidEffect(EEntityFluidEffectType.Toxin).Reset(true);

    Or just download attached fixed file below.
     

    Attached Files:

    • Fly.cs
      File size:
      6.5 KB
      Views:
      92
    Last edited by a moderator: Mar 17, 2016
  19. V 3,4,2 please?