HitMarker GUI

Informs the attacker/player on the screen if someone is hit

Total Downloads: 6,858 - First Release: Jul 17, 2015 - Last Update: Jul 7, 2016

5/5, 13 likes
  1. This is spamming in my console using this mod :/ [9/7/2015 7:58:58 PM] StringPool.GetNumber - no number for string fx/headshot
    makes huge fps drops when alot of players are connected. Turned it off now those errors are gone

    cheers!
     
  2. Do you use the latest version ?
     
  3. It does not work in the new update.
     
  4. What do you mean it doesnt work in the new update.. ? Errors or sth.
    Check maybe the effect name has changed. If yes then replace it with the one that is in the config.
     
  5. The plugin itself is only loaded when hit by a player of crosshair not.
     
  6. So the effect name has probably changed.. im gonna check in a sec.
     
  7. Prompt renamed effect?
    assets/bundled/prefabs/fx/...?
     
  8. WoW... i forgot to check sry. Once i come back i will see what happend.
     
  9. The plugin works for me but only on meele attacks not on projectile attacks. I dont know if its error in plugin or oxide.. -> OnProjectileAttack Dont Work. | Oxide
     
  10. [Oxide] 1:06 AM [Error] Error while compiling HitmarkerGUI.cs(196,157): error CS
    1503: Argument `#4' cannot convert `string' expression to type `Facepunch.Object
    List?'
     
  11. Dev this plugin needs updated to work with latest version
     
  12. PaiN updated HitMarker GUI with a new update entry:

    1.2.0

     
  13. Plugin does not work.
     
  14. Download the latest version then.
     
  15. Latest version not work...
     
  16. fixed for 10/5 rust update.
     

    Attached Files:

  17. Wait wait.. what your version does is only that you changed this Check this screenshot! ??
     
  18. PaiN updated HitMarker GUI with a new update entry:

    1.3.0

     
  19. Plugin don't work?
     
  20. 208 people downloaded the latest version and they didnt say anything.. do you get any errors ? Do you use multiplay/clanforge ?