
HitMarker GUI
Informs the attacker/player on the screen if someone is hit
Total Downloads: 6,858 - First Release: Jul 17, 2015 - Last Update: Jul 7, 2016
- 5/5, 13 likes
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It still works? I've install plugin, dont change any configs, chat commands (/hitmarker) works fine but there is no icon when i hit animal as example.. or it's works only on other players?
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But does anybody knows how to fix those shakenings? -
Hey i have some issues with HIT text it has set as true but no text come in game. Any help?
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{
"Image": {
"Activated": true,
"HeadshotImageURL": "http://i.imgur.com/dopEPnQ.png",
"ImageURL": "http://oxidemod.org/attachments/fuzidev_2-png.10926/"
},
"Sound": {
"EnableSoundEffect": true,
"HeadshotSoundEffect": "assets/bundled/prefabs/fx/headshot.prefab",
"Sound Effect": "assets/bundled/prefabs/fx/takedamage_hit.prefab"
},
"Text": {
"Activated": true,
"TextWord": "HIT"
}
} -
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Okey thank you. Makes sense now =)
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One more thing. Is it possible to set HIT text to same spot where chat roll?
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PaiN updated HitMarker GUI with a new update entry:
1.3.2
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Is there anyway I can make the damage numbers appear with the hitmarker?
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theres a slight delay when the hitmarker shows up how do i change that and also i saw a video from a friend and it showed the amount of damage done under the hitmarker can yours do that?
http://plays.tv/video/585867e18172827699/best-out-play-ever-stopped-the-raid-?from=user -
with the latest rust update the hit markers are getting stuck, they aren't going away.
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ya the CUI/GUI it's fixed but players are complaining that the hitmarkers gets stuck they dont go away.
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You can try this version.. I'm on my laptop (Waiting for my new SSD to get on my stationary).
Attached Files:
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Hi is there a way I can change the sound? when you hit a player
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all player receive "8 hit"