Don't think that error's related to HeliControl. Not sure what to tell you, sorry.
HeliControl
Moved
Total Downloads: 35,362 - First Release: Sep 18, 2015 - Last Update: Apr 19, 2018
- 5/5, 74 likes
-
-
I tracked it down to SignArtist, sorry for the confusion.
-
Hey everyone, not sure if this has been answered in the past. Is it possible to have a helicopter patrol a certain area?
-
Code:
{ "Cooldowns": { "Cooldown.0": 86400.0, "Cooldown.1": 86400.0, "Cooldown.2": 86400.0, "Cooldown.3": 86400.0, "Cooldown.4": 86400.0, "Cooldown.5": 86400.0, "Cooldown.6": 86400.0, "Cooldown.7": 86400.0, "Cooldown.8": 86400.0, "Cooldown.9": 86400.0 }, "Damage - Global damage multiplier": 1.0, "Gibs - Health of gibs": 500.0, "Gibs - Time until gibs can be harvested in seconds": 480.0, "Health - Base Helicopter health": 10000.0, "Health - Main rotor health": 750.0, "Health - Tail rotor health": 375.0, "Limits": { "Limit.0": 5, "Limit.1": 5, "Limit.2": 5, "Limit.3": 5, "Limit.4": 5, "Limit.5": 5, "Limit.6": 5, "Limit.7": 5, "Limit.8": 5, "Limit.9": 5 }, "Loot - Max Crates to drop": 4, "Loot - Time before unlocking crates": -1.0, "Loot - Use Custom loot spawns": false, "Misc - Helicopter can shoot while dying": true, "Misc - Helicopter speed": 25.0, "Misc - Helicopter startup length in seconds": 0.0, "Misc - Helicopter startup speed": 25.0, "Misc - Maximum helicopter life time in minutes": 15, "Misc - Water required to extinguish napalm flames": 10000, "Rockets - Blunt damage to deal": 175.0, "Rockets - Explosion damage to deal": 100.0, "Rockets - Explosion radius": 6.0, "Rockets - Max helicopter rockets": 12, "Rockets - Time between each rocket in seconds": 0.2, "Spawning - Automatically call helicopter after this many seconds": 1200.0, "Spawning - Automatically call helicopter if one is already flying": true, "Spawning - Disable Helicopter": false, "Spawning - Disable helicopter gibs": false, "Spawning - Disable helicopter napalm": false, "Spawning - Disable Rust's default spawns": true, "Spawning - Max active helicopters": -1, "Spawning - Use custom helicopter spawns": false, "Turrets - Helicopter bullet accuracy": 2.0, "Turrets - Helicopter bullet damage": 20.0, "Turrets - Helicopter bullet speed": 250, "Turrets - Max range": 300.0, "Turrets - Time between turret bursts in seconds": 3.0, "Turrets - Turret burst length in seconds": 3.0, "Turrets - Turret fire rate in seconds": 0.125 }
But 0 heli's are spawning at all. -
I've also been told by players on my server that the heli's aren't holding aggro on the targets, and are flying off mid fight even if the fighters haven't died/lost aggro.
-
-
-
Since Dec 1 update, the timer for heli spawn does not work anymore. Sometime we even see multiple heli on map, when it is set to not spawn if there is already a heli on map.
Any others having this issue? I tried reloading plugin, refreshing config, and still the same. -
-
Plugin was dead today with current version, interfering with planes and heli spawn, removed.
-
I'm 99% sure there is no way it could touch the planes spawning, so please describe your issue(s) more in-depth.Last edited by a moderator: Dec 7, 2016 -
-
Any chance of integrating a real time timer?
-
-
-
-
I was informed by some of my players today that the heli isn't smoking. It's supposed to start smoking as it takes damage....I looked in the cfg file but I didn't see anything turning smoke on or off. Is the plugin making it not smoke or what?
-
-
located in /oxide/data/HeliControlData.json
I am calling with the command /callheli
My Setting : "Loot - Use Custom loot spawns": true,
What should I do?Last edited by a moderator: Dec 14, 2016