lucky me lol... Well I assure you the things I've told you are true, is there any further logs / config files or things you'd like me to do to confirm or collect error messages to diagnose the error? The plugin was working great until the last oxide update.![]()
HeliControl
Moved
Total Downloads: 35,361 - First Release: Sep 18, 2015 - Last Update: Apr 19, 2018
- 5/5, 74 likes
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Hi Guys, Im new to this mod and cant seem to get the auto spawns working. DayVote has been messing with the standard spawns so thought this would be great to get them spawning again and make em a bit harder
but still no automated helis
the chat commands work and everything so the mod work, but i must of stuffed up the config file somehow. Can someone please take a look and let me know what I've done wrong? Thanks!
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Ok ive set it to 60 seconds. Is there any console command to update the server without restarting?
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Code:
oxide.unload HeliControl
Code:oxide.load HeliControl
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Unfortunately still no sign of the heli
any ideas?
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Code:
"DisableDefaultHeliSpawns": true
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One has just spawned! its still set to "DisableDefaultHeliSpawns": true and "CallHeliEverySeconds": 60.0, so will see how often they spawn now lol
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Do you have a dayvote mod or something similar? It might be that messing with it.... not sure
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Code:{ "AutoCallHeliIfAlreadyExists": false, "BaseHealth": 10000.0, "BulletSpeed": 250, "CallHeliEverySeconds": 12.0, "CooldownPlayersCanCallMultiple": false, "CooldownPlayersCanCallToTarget": true, "Cooldowns": { "Cooldown.0": 86400.0, "Cooldown.1": 86400.0, "Cooldown.2": 86400.0, "Cooldown.3": 86400.0, "Cooldown.4": 86400.0, "Cooldown.5": 86400.0, "Cooldown.6": 86400.0, "Cooldown.7": 86400.0, "Cooldown.8": 86400.0, "Cooldown.9": 86400.0 }, "DisableDefaultHeliSpawns": false, "DisableGibs": false, "DisableHeli": false, "DisableNapalm": false, "GibsHealth": 500.0, "GibsTooHotLength": 300.0, "GlobalDamageMultiplier": 1.0, "HeliAccuracy": 2.1, "HeliBulletDamageAmount": 20.0, "HelicopterCanShootWhileDying": false, "HeliSpeed": 25.0, "HeliStartLength": 0.0, "HeliStartSpeed": 25.0, "LifeTimeMinutes": 15, "Limits": { "Limit.0": 5, "Limit.1": 5, "Limit.2": 5, "Limit.3": 5, "Limit.4": 5, "Limit.5": 5, "Limit.6": 5, "Limit.7": 5, "Limit.8": 5, "Limit.9": 5 }, "LockedCrates": true, "MainRotorHealth": 1300.0, "MaxHeliRockets": 18, "MaxLootCratesToDrop": 6, "ModifyDamageToHeli": false, "RocketDamageBlunt": 175.0, "RocketDamageExplosion": 100.0, "RocketExplosionRadius": 6.0, "TailRotorHealth": 500.0, "TimeBeforeUnlockingCrates": 300.0, "TimeBetweenRockets": 0.1, "TurretBurstLength": 3.0, "TurretFireRate": 0.1, "TurretMaxTargetRange": 300.0, "TurretTimeBetweenBursts": 2.0, "UseCustomHeliSpawns": false, "UseCustomLoot": false, "UseGlobalDamageModifier": false, "WaterRequiredToExtinguishNapalm": 10000 }
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Ok as soon as I loaded ur config file a heli spawned straight away. If I force kill the heli, another should spawn after 12 secs yes? (sorry for all the questions, and thankyou for all your help!)