Language Translation in this file does not work. It works in conjunction with the 0friendsAPI.json + Friends.cs
FriendsAPI
Moved
Total Downloads: 24,016 - First Release: Oct 26, 2014 - Last Update: Nov 10, 2017
- 5/5, 39 likes
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Thanks for the advice. I saw it was told about the turret for friends, say it will be available?
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Problem with this update!!!!
The plugin Cupboard For Friends not working with this update.
[Error] [Cupboard for Friends] FriendsAPI could not be found! You need to have FriendsAPI installed for the plugin 'Cupboard for Friends' to work! Get it here: Friends API for Rust | Oxide -
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I know that s I said
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FF is not working in conjunction with it. Writes have no friends, but I said, there are!
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Wulf Community Admin
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This is proof that it's time to go to bed:
[Oxide] 10:11 AM [Error] Friends plugin failed to compile!
[Oxide] 10:11 AM [Error] Friends.cs(362,0): error CS1525: Unexpected symbol `--'
Why, couse I've uploaded the wrong Friends plugin. ..lmao nn all
[Oxide] 10:14 AM [Info] Unloaded plugin FriendsAPI v1.2.6 by #Domestos
[Oxide] 10:14 AM [Info] Loaded plugin FriendsAPI v1.2.6 by #Domestos -
So 0friends lua is dead? Whats happening.
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Friends API | Page 8 | Oxide -
So this is the new one, ok, do you suggest implementing both friendlyfire and this plugin mid wipe or wait until wipe?
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Wulf Community Admin
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Yeah ill wait
btw you never got back at me for the Server Owner tag thing..id like to enroll again.
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How can I use the Friends API with Python?
Everything I try fails
I am not able to use the Friends API with Python and most of the libraries I want to import are not allow to import. Maybe if we could import "clr" I can create a reference to the Friends Methods? Any help on how to get me started with the Friends API on Python?Last edited by a moderator: Mar 1, 2016 -
Wulf Community Admin
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Thanks Wulf, I will try that as soon as I get home today
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[DOUBLEPOST=1456892092,1456848362][/DOUBLEPOST]I haven't been able to check this yet as I was updating my plug-in. I will try this tomorrow and will let you know if everything works. -
Please, add this:
Code:void OnEntityEnter(TriggerBase triggerBase, BaseEntity entity) { var player = entity as BasePlayer; var trigger = triggerBase as BuildPrivilegeTrigger; if (player == null || trigger == null) return; var ownerID = player.userID; foreach(var Proto in trigger.privlidgeEntity.authorizedPlayers) if (HasFriend(Proto.userid, ownerID)) { timer.Once(0.001f, () => { player.SetPlayerFlag(BasePlayer.PlayerFlags.InBuildingPrivilege, true); player.SetPlayerFlag(BasePlayer.PlayerFlags.HasBuildingPrivilege, true); }); return; } }
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is it possible to make it so this friends API adds friends on rustIO map?
That would be splendid i would think.
On another note, what teleportation plugins support this new version?
I am using a modified m-teleportation version for entityowner and some other fixes iv made.
And it is not yet updated to work with this new friends api.
I would love to know if any other teleportation system might have it.
Or even a half working modular version from the original creator.