Why my FF doesn't work? I've a clan and i can hit all my clan and the same for others clans.. There are no errors in my console, but doesn't work![]()

FriendlyFire
Toggle friendly fire on/off for Friends API
Total Downloads: 12,837 - First Release: Oct 26, 2014 - Last Update: Mar 9, 2017
- 5/5, 15 likes
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Will this plugin work with zone manager?
Disregard...I got truepve to do what I needed.Last edited by a moderator: Feb 7, 2017 -
Plugin is loaded sucessfully but not taking affect ingame. @SkaaYz has got the same problem.
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(05:25:12) | Failed to call hook 'cmdChatFF' on plugin 'FriendlyFire v2.0.2' (InvalidCastException: Cannot cast from source type to destination type.)
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Rust:IO up to date.
Friends up to date.
FriendlyFire up to date.
Friendly Fire is off no matter if config is set to true or false, clan mates still hurt each other.
[DOUBLEPOST=1488603464][/DOUBLEPOST]I found the solution (at least for my server). FF used to run off Rust:IO, now it seems to only be using Friends.api, and the people complaining about FF not working didnt have each other on their /friend list.Last edited by a moderator: Mar 4, 2017 -
This FF version here was always for FriendsAPI, and nothing else
Link to FF for RustIO >>> Rust:IO FriendlyFire for Rust | Oxide -
new rust update: Screenshot
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Just Edit Friendlyfire.cs on line 139: .IsAdmin)))) need to be .IsAdmin))
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Wulf Community Admin
Wulf updated FriendlyFire with a new update entry:
2.0.3
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[03/10/2017 00:40:18] Failed to call hook 'cmdChatFF' on plugin 'FriendlyFire v2.0.3' (InvalidCastException: Cannot cast from source type to destination type.)
I get this and will not let me activate -
Wulf Community Admin
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log oxide – Google Drive -
While I turn on or off the ff nothing works. Quickly update
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HitCon does not display the damage with friends
HitIcon for Rust | Oxide
if you remove FF, then it works. please do support HitCon -
I have the updated versions of both FriendsAPI and FriendlyFire. I have /ff toggled so that my friends are safe and have added them using the /friend add command in-game. They have done the same but we both take damage when we hit each other. If members are in a clan then ff works fine but if they aren't in a clan but have added people using /friend add then they still take damage. There are no errors recorded in the logs. Can someone let me know how I can fix it so that FriendlyFire works properly?