Referring to your posted settings it should work like you want without any coords.
FancyDrop
Moved
Total Downloads: 18,016 - First Release: Jun 8, 2016 - Last Update: Apr 19, 2018
- 5/5, 56 likes
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Hello,
I want to have regular airdrops and additional massdrop events.
Do I only need to change this setting and it will do both regardless?
Both regular airdrops ever x minutes + massdrop at the desired times?
Code:"Timers": { "log to console": true, "Minimum players for running Timers": 0, "RealTime": { "18:00": "massdrop 3", "14:00": "massdrop 3" }, "ServerTime": { }, "use RealTime": true, "use ServerTime": false } }
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is there anyway to add random skins to the drops on items
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I have the rocket and blinking light set to TRUE, but neither work. Anyone else having this issue?
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Hello is there a way I can spawn in a massdrop without the airplanes. Thank you
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Hello is there a way to set the airdrop to spawn a zone when it lands? I want to have a zone spawn around the airdrop and maybe have custom rules ..ect. Maybe an npc or two and a small building. Thank you
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You can run/create console commands for any need. -
Is there a setting to limit the number of supply drops that can be called in at once?
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I can't figure out how to do every 30 minutes a drop, or even 15.
Anyone knows what file and what line? -
Code:"Timer": { "Maximum minutes for random timer delay ": 30, "Minimum minutes for random timer delay ": 30, "Minimum players for timed Drop": 0, "Remove builtIn Airdrop": true, "Use Airdrop timer": true },
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How do I use the custom loot table to make certain items in the airdrop and rarity etc.
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Is the ServerTimer broken? Airdrops wont trigger at Servertime anymore, Realtimer still works.
Can anyone confirm? -
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(19:58:01) | Failed to call hook 'dropRandom' on plugin 'FancyDrop v2.6.20' (InvalidCastException: Cannot cast from source type to destination type.)
(19:58:01) | at Oxide.Plugins.FancyDrop.startCargoPlane (Vector3 dropToPos, Boolean randomDrop, .CargoPlane plane, System.String dropType, System.String staticList, Boolean showinfo, UInt64 userID) [0x00000] in <filename unknown>:0
at Oxide.Plugins.FancyDrop.dropRandom (.Arg arg) [0x00000] in <filename unknown>:0
at Oxide.Plugins.FancyDrop.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0 -
How do I change items rarity or add more items into the supply signal? Also mass drop sometimes drops like 6 boxes I'd like to reduce that to 3. Anyone help please