EventManager

Moved

Total Downloads: 10,609 - First Release: Dec 16, 2014 - Last Update: Apr 19, 2018

4.92857/5, 56 likes
  1. How i can set the amount of RP When someone win the game?
     
  2. So don't worry.!
     
  3. Code:
    (03:19:51) | [Oxide] 03:28 [Error] EventManager plugin failed to compile!
    (03:19:51) | [Oxide] 03:28 [Error] EventManager.cs(156,64): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer
    somebody have a fix for that?
     
  4. Same here
    Code:
    [11/04/2016 03:51:16] [Oxide] 03:51 [Error] EventManager plugin failed to compile!
    [11/04/2016 03:51:16] [Oxide] 03:51 [Error] EventManager.cs(156,64): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer
     
  5. Hey guys here's a temporary fixed version for todays Rust update.

    Basically, the skin data type used to be an integer, but with the latest update and the changes to skins, it's now a ulong. Was a simple change.
     

    Attached Files:

  6. I can load plugin without error but i can't launch auto event (/event launch) and yes it's configured, help ?
     

    Attached Files:

  7. Do you have some events saved and auto events enabled and configured in the GUI?
     
  8. me ? i use official plugin not the beta of Killyou

    And after delete plugin/config and reload/reconfig it's work.
     
  9. Damn, I did it again.
    I keep thinking I'm in the public testing thread...Sorry.

    Glad you got it fixed. :)
     
  10. Need fix for update or it's me ?
     
  11. I loved this plugin! But I can't use it to dupe! Need to fix dupe. Users already wrote, how does the dup . In the old version everything is OK.
     
  12. Update broke the whole eventmanager :

    [Oxide] 18:57 [Error] EventManager plugin failed to compile!
    [Oxide] 18:57 [Error] EventManager.cs(2182,42): error CS0246: The type or namespace name `EMInterface' could not be found. Are you missing an assembly reference?
     
  13. @k1lly0u Will you patch v2 so we can keep using it while you work on this one?
     
  14. Hey man can you do the same thing for TeamDeathmatch? thanks

    Code:
    (03:13:22) | [Oxide] 20:13 [Info] Unloaded plugin Event Manager v2.0.24 by Reneb / k1lly0u
    (03:13:22) | [Oxide] 20:13 [Error] Error while compiling TeamDeathmatch.cs(144,41): error CS0266: Cannot implicitly convert type `int' to `ulong'. An explicit conversion exists
     
  15. here is a temporary fix, please delete the post, if it didnt allowed to post here :O

    its the same thing just editing from :

    Code:
                public int TeamA_SkinID { get; set; }
                public int TeamB_SkinID { get; set; }
    to:

    Code:
                public ulong TeamA_SkinID { get; set; }
                public ulong TeamB_SkinID { get; set; }
    thx too Skrallex for the idea ;)
     

    Attached Files:

  16. Same.. is there a quick fix hopefully?
     
  17. I was hoping to get a official update out this weekend but have run out of time. I am going to be away for work next week so I will post where I am at.

    Important note: If you are using the DropCorpse option and have the 'nocorpse' flag in your zone make sure you set the correct zone ID when starting your events or it will cause a error

    Delete your old configs
     
  18. Thanks @k1lly0u for your work.

    Data files must be deleted too ? Cause i edit all levels for my GunGame for example and it's so long xD
    Thanks again ;)

    Code:
    (11:59:41) | [Oxide] 11:59 [Error] Failed to load plugin 'ArenaDeathmatch' (no source found)
    (11:59:41) | [Oxide] 11:59 [Error] Failed to load plugin 'Slasher' (no source found)
    I know i doesn't add Slasher and ArenaDeathmatch but i don't know if it's normal for you to have this error or if it's just an error on your code?
     
    Last edited by a moderator: Nov 6, 2016
  19. data files fine. the messages is due to a temporary solution for people who have trouble with the events not loading correctly. it will change in the future but for now causes no issues
     
  20. Ok, so, no problem it's just for warn you ^^