Seems like Adding/Removing rewards via command line isnt working. Its not just you, see thread above yours about adding.
EventManager
Moved
Total Downloads: 10,609 - First Release: Dec 16, 2014 - Last Update: Apr 19, 2018
- 4.92857/5, 56 likes
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It seems some people have got the plugin to work since the last few oxide updates. What am I doing wrong? You do not redeem the deathmatch kit correctly in my server (anymore). I tried to remake the deathmatch kit too. I would remake the structures, and reconfigure the plugins from the ground up, but that seems like a daunting task for something which occured after an oxide update (with no other alterations to the plugin configs)
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Is there any way co make Tokens into Money (Economics)?
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When can we expect a repair of this plugin ???? .......
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Everything is working for me
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Reneb,
Please version of this plug-in to play Hurtworld -
It's okay for admin but players have error : RPC Error: forcepositionto on TP when deathmatch start
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What are you guys doing?
I don't use the autoevent.
i make a spawnfile with spawns, a kit with kits and load a gamemode like Deathamtch.
Then i wirte in the console : Event.game Deathmatch event.spawnfile (name) event.kit (name)
Event.open and when everybody is in i write event.start.
The only bug that i get is after the event. the players loose thier amo and the weapons have no more decay.
But the event manager makes the events so freaking easy... -
The plugin work like a charm for the admins but for the players it generate a fucking rpc error that make them kicked out of the server (the building is in the air). (For Admins (auth lvl 1 & 2 ) kit OK Spawns OK)
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i'll look into it.
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Im setting up an arena on my server but anytime players join it the get kicked with the reason"RPC Error:forcepostionto" any ideas ?
i dont get kicked however when i join and people also loose their weapon attachments -
It's my problem too it's not event manager it's ZONE MANAGER set your zone to eject false and it's okay
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Hey Everybody i need help to setting up the AutoEvent? Server tell config is not configuerd.
"AutoEvents - Config": {
"0": {
"closeonstart": "false",
"gametype": "Deathmatch",
"maxplayers": "18",
"minplayers": "2",
"spawnfile": "Arena",
"timelimit": "1800",
"timetojoin": "30"
},
I have Entert all values for me.
Dont start. -
It would be nice to have option to turn off FF & ZLevels when the event starts.
There are some rare occasions where ppl don't get their stuff back and also any guns with attachments loos them on return from the event. -
When i try to start events it says "there is not enough players to start the event" Here is my config
Code:{ "AutoEvents - Activate": false, "AutoEvents - Announce Open Interval": 30, "AutoEvents - Config": { "0": { "closeonstart": "false", "gametype": "GunGame", "maxplayers": "25", "minplayers": "1", "spawnfile": "gungame", "timelimit": "1800", "timetojoin": "30" }, "1": { "closeonstart": "false", "gametype": "Battlefield", "maxplayers": "30", "minplayers": "0", "spawnfile": "battlefieldspawnfile", "timelimit": null, "timetojoin": "0" } }, "AutoEvents - Interval between 2 events": 600, "Default - Game": "Deathmatch", "Default - Spawnfile": "deathmatchspawns", "Messages - Error - Multiple players found": "Multiple players found", "Messages - Error - No players found": "No players found", "Messages - Event - Begin": "Event: {0} is about to begin!", "Messages - Event - Cancelled": "The Event was cancelled!", "Messages - Event - Closed": "The Event entrance is now closed!", "Messages - Event - End": "Event: {0} is now over!", "Messages - Event - Join": "{0} has joined the Event! (Total Players: {1})", "Messages - Event - Left": "{0} has left the Event! (Total Players: {1})", "Messages - Event - MaxPlayersReached": "The Event {0} has reached max players. You may not join for the moment", "Messages - Event - MinPlayersReached": "The Event {0} has reached min players and will start in {1} seconds", "Messages - Event - Opened": "The Event is now open for : {0} ! Type /event_join to join!", "Messages - Event Error - Already Closed": "The Event is already closed.", "Messages - Event Error - Already Joined": "You are already in the Event.", "Messages - Event Error - Already Opened": "The Event is already open.", "Messages - Event Error - Already Started": "An Event game has already started.", "Messages - Event Error - Close&End": "The Event needs to be closed and ended before using this command.", "Messages - Event Error - No Games Undergoing": "An Event game is not underway.", "Messages - Event Error - No SpawnFile": "A spawn file must first be loaded.", "Messages - Event Error - Not In Event": "You are not currently in the Event.", "Messages - Event Error - Not Registered Event": "This Game {0} isn't registered, did you reload the game after loading Event - Core?", "Messages - Event Error - Not Set": "An Event game must first be chosen.", "Messages - Event Error - SpawnFile Is Null": "The spawnfile can't be set to null", "Messages - Permissions - Not Allowed": "You are not allowed to use this command", "Messages - Reward - Current": "You have {0} tokens", "Messages - Reward - Doesnt Exist": "This reward doesn't exist", "Messages - Reward - GUI Message": "You currently have <color=green>{0}</color> tokens.", "Messages - Reward - Help": "/reward \"RewardName\" Amount", "Messages - Reward - Message": "You currently have {0} for the /reward shop", "Messages - Reward - Negative Amount": "The amount to buy can't be 0 or negative.", "Messages - Reward - Not Enough Tokens": "You don't have enough tokens to buy {1} of {0}.", "Messages - Reward - Reward Description": "Reward Name: {0} - Cost: <color={4}>{1}</color> - {2} - Amount: {3}", "Messages - Status - Closed & End": "There is currently no event", "Messages - Status - Closed & Started": "The Event {0} has already started, it's too late to join.", "Messages - Status - Open": "The Event {0} is currently opened for registration: /event_join", "Messages - Status - Open & Started": "The Event {0} has started, but is still opened: /event_join", "Settings - authLevel": 1 }
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most likely in the configs of the event
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Bug with event manager : one player join the event, he wait any second and he make /home he is teleported in arena with kit etc and after 3 or 4 seconds the player are teleported to his home with the kit .................. Please can you fix it .... :/
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@Reneb i did event.minplayers 0 or 1 and I do event.start and says no enough ppl
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Ok thank you Reneb