DeathNotes

Moved

Total Downloads: 66,262 - First Release: Feb 14, 2015 - Last Update: May 13, 2018

4.98519/5, 270 likes
  1. is there anyway to show death notes for NPC's?
    [DOUBLEPOST=1446600178][/DOUBLEPOST]
    HumanNPC has a hook of OnKillNPC(BasePlayer npc, BasePlayer player)
     
  2. Is it possible to add a Notification for when a player shoots down a Helicopter?
     
  3. I can try to do that.
    Next Update:
    • Player -> NPC Kill Messages
    • Turret -> Player Kill Messages
    • Player -> Helicopter Kill Messages
    • Another big Checkup for Bugs
     
  4. For servers that have
    Code:
    server.pve = true
    Damage dealt to any player base or a player is reflected back to the attacker.
    In many cases it causes death. The plugin currently announces "Player X died".

    It would be great to get more specific information:
    1) [Player X] died for trying to damage his own house
    2) [Player X] got killed by [Player Y]'s house as it defended itself against [Player X]'s attack.
    3) [Player X] killed himself instead of the intended target [Player Y].

    For separating 1) and 2) Entity Owner or similar functionality would be required, they could be just one message too, without ownership info.

    Is that doable?
     
  5. You could help me with that by enabling Debugging. Enable debugging in the plugin; Change at the top: bool debugging = false; to true and then get killed. It will spam something into your console. You could send me that.
     
  6. Is it possible to add a Notification for when a player shoots down a Helicopter?
    Thank You Sir :)
     
  7. Just debugged!
    Shooting my own house, somebody else's house or another player all give same console info: You died: Generic. In chat "Jeini died."
    Having more specific reasons (=what I was doing before dying) would be great.
     
  8. Could you give me the whole debugging block/text?
     
  9. yea npckills would be cool again
     
  10. don't want for wait :)
     
  11. Version 4.1.0

    When player killed by helicopter the msg "died by an unknown reason" so...

    Helicopter -> Player Kill Messages
     
  12. Next Update:
    • Player -> NPC Kill Messages
    • Turret -> Player Kill Messages
    • Player -> Helicopter Kill Messages
    • Helicopter -> Player Kill Messages
    • Code Lock wrong entry -> Player Kill Messages
    • Stone Gate -> Player Kill Messages
    • Another big Checkup for Bugs
     
  13. The last time my Deathnotes in the logs file recorded the deaths that were on the server was the 5th? Is thee any reason why the logs havent updated?
     
  14. I dunno if it can be of any help, but I noticed the heli kill (when firing missiles) was mentioned as "blunt" killing the player.
     
  15. afaik I haven't added logging yet again. Added to the enxt update!
    Next update is going to be a bigger again. Hoping to do it tomorrow.
     
  16. Hi ! :) I didn't see a post about it, but i would like to translate the bodyparts to an other language, is it possible ? because when i change them in the config file reload your plugin every bodyparts goes back to english.
    Thanks :D
     
  17. LaserHydra updated Death Notes with a new update entry:

    4.2.0

     
  18. The proposed idea for the removal of those settings sounds good, I have seen a few server owners misunderstand the options and disable/enable the wrong settings so it should make it clearer for those. That being said, does it create more work for you in terms of maintenance?

    Also, not sure this is possible, but could you grab the owner information from the turret so that the message could be something like {owner}'s {attacker} killed {victim} whilst they were trespassing. Might be able to check who owns the building blocks around the turret and make the assumption that it would be the owner.