DeathNotes

Moved

Total Downloads: 66,262 - First Release: Feb 14, 2015 - Last Update: May 13, 2018

4.98519/5, 270 likes
  1. well im not the server owner^^ i just tried to rewrite the plugin for him so its not so long when someone died
     
  2. You mean setup the config. I do not recommend changing the plugin file yourself.
    Also I need more informations what your problems are so I can do something.
     
  3. LaserHydra updated Death Notes with a new update entry:

    4.0.72

     
  4. (15:45:03) | [Oxide] 3:45 PM [Info] [Death Notes] Leeter killed Wall with a Assault Rifle, hitting the Unknown Bodypart from 5m.
    (15:46:39) | [Oxide] 3:46 PM [Info] [Death Notes] Wall got blown up by Leeter's Timed Explosive Charge.
    4.0.72
    still doing it. :(
     
  5. I was not able to find out why and when it happens
    I tried it with all walls and weapons. What wall was it?
     
  6. twig. ill try on other grades. if you want to test it out on my server let me know.

    yea c4 on stone wall did it also.
     
  7. Yes testing it on your server would be helpful
    maybe also give me your config.
     
  8. i think i added you on steam...
    heres the config

    Code:
    {
      "Animals": {
        "Bear": "Bear",
        "Boar": "Boar",
        "Chicken": "Chicken",
        "Horse": "Horse",
        "Stag": "Stag",
        "Wolf": "Wolf"
      },
      "Attackers": {
        "Bear": "Bear",
        "Bear Trap": "Bear Trap",
        "Boar": "Boar",
        "Campfire_deployed": "Campfire_deployed",
        "Chicken": "Chicken",
        "Fireball": "Fireball",
        "Fireball_small": "Fireball_small",
        "Floor Spike Trap": "Floor Spike Trap",
        "Heli_crate": "Heli_crate",
        "High External Stone Wall": "High External Stone Wall",
        "High External Wooden Wall": "High External Wooden Wall",
        "Horse": "Horse",
        "Landmine": "Landmine",
        "Metal Barricade": "Metal Barricade",
        "Napalm": "Napalm",
        "Oilfireballsmall": "Oilfireballsmall",
        "Patrolhelicopter": "Patrolhelicopter",
        "Stag": "Stag",
        "Wolf": "Wolf",
        "Wooden Barricade": "Wooden Barricade"
      },
      "Bodyparts": {
        "Chest": "Chest",
        "Head": "Head",
        "Hip": "Hip",
        "Jaw": "Jaw",
        "Left Arm": "Left Arm",
        "Left Eye": "Left Eye",
        "Left Forearm": "Left Forearm",
        "Left Hand": "Left Hand",
        "Left Knee": "Left Knee",
        "Left Shoulder": "Left Shoulder",
        "Left Toe": "Left Toe",
        "Lower Spine": "Lower Spine",
        "Neck": "Neck",
        "Pelvis": "Pelvis",
        "Right Arm": "Right Arm",
        "Right Foot": "Right Foot",
        "Right Forearm": "Right Forearm",
        "Right Hand": "Right Hand",
        "Right Knee": "Right Knee",
        "Right Shoulder": "Right Shoulder",
        "Right Toe": "Right Toe",
        "Stomach": "Stomach",
        "Unknown Bodypart": "Unknown Bodypart"
      },
      "Colors": {
        "Animal": "#4B75FF",
        "Attacker": "#4B75FF",
        "Bodypart": "#4B75FF",
        "Distance": "#4B75FF",
        "Message": "#E0E0E0",
        "Prefix": "grey",
        "Victim": "#4B75FF",
        "Weapon": "#4B75FF"
      },
      "Messages": {
        "Animal Death": [
          "{attacker} killed a {victim} with a {weapon} from {distance}m."
        ],
        "Arrow": [
          "{attacker} killed {victim} with an arrow at {distance}m, hitting the {bodypart}."
        ],
        "Arrow Sleep": [
          "{attacker} killed {victim} with an arrow from {distance}m, while he slept."
        ],
        "Barricade": [
          "{victim} died stuck on a {attacker}."
        ],
        "Bite": [
          "A {attacker} killed {victim}."
        ],
        "Bite Sleep": [
          "A {attacker} killed {victim}, while he slept."
        ],
        "Bleeding": [
          "{victim} bled to death."
        ],
        "Blunt": [
          "{attacker} killed {victim} with a {weapon} and hit the {bodypart}."
        ],
        "Blunt Sleep": [
          "{attacker} killed {victim} with a {weapon}, while he slept."
        ],
        "Bullet": [
          "{attacker} killed {victim} with a {weapon}, hitting the {bodypart} from {distance}m."
        ],
        "Bullet Sleep": [
          "{attacker} killed {victim}, while sleeping. (In the {bodypart} with a {weapon}, from {distance}m)"
        ],
        "Cold": [
          "{victim} froze to death."
        ],
        "Drowned": [
          "{victim} thought he could swim."
        ],
        "Explosion": [
          "{victim} got blown up by {attacker}'s {weapon}."
        ],
        "Explosion Sleep": [
          "{victim} was dreaming while he got blown up by {attacker}'s {weapon}."
        ],
        "Fall": [
          "{victim} fell to his death."
        ],
        "Generic": [
          "{victim} died."
        ],
        "Heat": [
          "{victim} burned to death."
        ],
        "Helicopter": [
          "{victim} was shot down by a {attacker}."
        ],
        "Hunger": [
          "{victim} starved to death."
        ],
        "Poison": [
          "{victim} died by poison."
        ],
        "Radiation": [
          "{victim} did not know that radiation kills."
        ],
        "Slash": [
          "{attacker} sliced {victim} into pieces with a {weapon} and hit the {bodypart}."
        ],
        "Slash Sleep": [
          "{attacker} stabbed {victim}, while he slept."
        ],
        "Stab": [
          "{attacker} stabbed {victim} to death with a {weapon} and hit the {bodypart}."
        ],
        "Stab Sleep": [
          "{attacker} stabbed {victim}, while he slept."
        ],
        "Suicide": [
          "{victim} committed suicide."
        ],
        "Thirst": [
          "{victim} died dehydrated."
        ],
        "Trap": [
          "{victim} stepped on a {attacker}."
        ],
        "Unknown": [
          "{victim} died by an unknown reason."
        ]
      },
      "Settings": {
        "Broadcast To Chat": true,
        "Broadcast To Console": true,
        "Enable Kill Reproducing !THIS DOES NOT HAVE ANY FUNCTION YET!": false,
        "Message In Radius": false,
        "Message Radius": 300,
        "Plugin Icon": "76561198206240711",
        "Prefix": "DEATH NOTES<color=white>:</color> ",
        "Show Animal Deaths": true,
        "Show Animal Kills": true,
        "Show Barricade Deaths": true,
        "Show Explosion Deaths": true,
        "Show Metabolism Deaths": true,
        "Show Player Kills": true,
        "Show Suicides": true,
        "Show Trap Deaths": true,
        "Use Popup Notifications": false
      },
      "Weapons": {
        "Assault Rifle": "Assault Rifle",
        "Beancan Grenade": "Beancan Grenade",
        "Bolt Action Rifle": "Bolt Action Rifle",
        "Bone Club": "Bone Club",
        "Bone Knife": "Bone Knife",
        "Crossbow": "Crossbow",
        "Custom SMG": "Custom SMG",
        "Hatchet": "Hatchet",
        "Hunting Bow": "Hunting Bow",
        "Longsword": "Longsword",
        "Mace": "Mace",
        "Machete": "Machete",
        "Pick Axe": "Pick Axe",
        "Pump Shotgun": "Pump Shotgun",
        "Revolver": "Revolver",
        "Rocket Launcher": "Rocket Launcher",
        "Salvaged Axe": "Salvaged Axe",
        "Salvaged Cleaver": "Salvaged Cleaver",
        "Salvaged Hammer": "Salvaged Hammer",
        "Salvaged Icepick": "Salvaged Icepick",
        "Salvaged Sword": "Salvaged Sword",
        "Semi-Automatic Pistol": "Semi-Automatic Pistol",
        "Stone Hatchet": "Stone Hatchet",
        "Stone Pick Axe": "Stone Pick Axe",
        "Stone Spear": "Stone Spear",
        "Survey Charge": "Survey Charge",
        "Thompson": "Thompson",
        "Timed Explosive Charge": "Timed Explosive Charge",
        "Torch": "Torch",
        "Unknown Weapon": "Unknown Weapon",
        "Waterpipe Shotgun": "Waterpipe Shotgun",
        "Wooden Spear": "Wooden Spear"
      }
    }
     
  9. Hi, Death Notes show messages when an Animal kills other Animal... Is there a fix for this? Latest Death Notes and clean latest config file...
     
  10. where was the log saved?
     
  11. It was probably copied from an RCON or Rust:IO console.

    @LaserHydra I noticed that DeathNotes_Kills.txt is no longer updated by this plugin.
     
  12. what? what I meant is where is the logged death file saved in? I cant find it in logs fold
     
  13. I have uninstalled all plugins and have only kept Notifier and DeathNotes installed but neither of them display their icons in chat anymore, is this a known issue or is something wrong with my server in general?
     
  14. Thats true. I did not put the log files back. Also the error log propably wont come back as people told me their file is multiple MB big.
    I might add the Kills log back.
     
  15. When it says a player bled out, would it be possible to say something like:
    Code:
    {Victim} bled out after {being shot by} {attacker}
    ?
     
  16. yes. That is planned. Right now it does not say bleed out anytime as I am picking the last damage on death.
     
  17. feature request:

    Top/Rank for each type of kill. example
    typing /DNTop (standands for DeathNotes Top) will show:
    - Longest Kill of a Rustonian - Quicken - 236m with a bolt action riffle
    - Longest Kill of a Stag - Darth - 312m with a crossbow
    - etc.
    - Most killed bears: 36 by Buffy

    this would be great! when I worked in game at Microsoft (Halo/Xbox) stat engines really drive usage.
     
  18. well. I don't think this will be included in this plugin. This is just made to notify deaths. I am working on a Kill Stats plugin. I've made one already.
     
  19. I have the /Rank/Top plugin already, maybe there is a way for your to write and your data and it can pull or something like that? not sure how /Rank gets its data on number of kills.
     
  20. Please help me Death Notes spam my chat with "(Random Animal) killed (Random Animal) with Unknown Weapon" if it helps i translated Animal Names in the config... Latest Death Notes and Clean Config (Only translated animal names but if I don´t translate them the plugin still spams my chat with this anoying message)