DeathNotes

Moved

Total Downloads: 66,156 - First Release: Feb 14, 2015 - Last Update: May 13, 2018

4.98519/5, 270 likes
  1. confirm the DEBUG spam as soon it was loaded.

    Have temp disabled the plugin.
     
  2. Code:
    line46:        bool debugging = false;    
    This kills the crab.

    Edit: This makes the spam go away.
     
    Last edited by a moderator: Sep 30, 2015
  3. You can disable debug in the plugin near the top. That stops the console spam. However I am still getting no feed in game, just in the console.
     
  4. its now spamming me so fast i cant use my console :(

    campfire_deployed.prefab[6399760],HitInfo)
    [Oxide] 6:16 PM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/items/campfire_deployed.prefab[26607575],HitInfo)
    [Oxide] 6:16 PM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/items/campfire_deployed.prefab[12294189],HitInfo)
    [Oxide] 6:16 PM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/items/campfire_deployed.prefab[22336674],HitInfo)
    [Oxide] 6:16 PM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/items/campfire_deployed.prefab[22891181],HitInfo)
    [Oxide] 6:16 PM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/items/campfire_deployed.prefab[14106552],HitInfo)
    [Oxide] 6:16 PM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/items/campfire_deployed.prefab[22562654],HitInfo)
    [Oxide] 6:16 PM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/items/campfire_deployed.prefab[6801198],HitInfo)
    [Oxide] 6:16 PM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/items/campfire_deployed.prefab[6013537],HitInfo)
    [Oxide] 6:16 PM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/items/campfire_deployed.prefab[26594344],HitInfo)
    [Oxide] 6:16 PM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/items/campfire_deployed.prefab[26594463],HitInfo)
    [Oxide] 6:16 PM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/items/campfire_deployed.prefab[26594364],HitInfo)
    [Oxide] 6:17 PM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/items/campfire_deployed.prefab[7326088],HitInfo)
    [DOUBLEPOST=1443565176][/DOUBLEPOST]
    i will try that.
     
  5. Code:
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/autospawn/animals/chicken.prefab[36917273],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/build/foundation.triangle.prefab[22467489],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/build/foundation.prefab[13084197],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/autospawn/animals/boar.prefab[17042060],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/autospawn/animals/stag.prefab[3652054],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage([FIX] C-9[6223264/76561198119750521],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/autospawn/animals/chicken.prefab[36917273],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/content/building/wall.external.high.wood/wall.external.high.wood.prefab[27240846],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage([FIX] C-9[6223264/76561198119750521],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/build/foundation.prefab[5289290],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/build/foundation.prefab[3643504],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/autospawn/animals/boar.prefab[17042060],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/content/building/wall.external.high.wood/wall.external.high.wood.prefab[32015942],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/autospawn/animals/stag.prefab[3652054],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage([FIX] C-9[6223264/76561198119750521],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/autospawn/animals/chicken.prefab[36917273],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage([FIX] C-9[6223264/76561198119750521],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/content/building/wall.external.high.wood/wall.external.high.wood.prefab[29541974],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/autospawn/animals/boar.prefab[17042060],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/autospawn/animals/stag.prefab[3652054],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/build/foundation.prefab[7149452],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage([FIX] C-9[6223264/76561198119750521],HitInfo)
    [Oxide] 7:36 AM [Info] [Death Notes] [DEBUG] AT: BroadcastDeath | OnEntityTakeDamage(assets/bundled/prefabs/autospawn/animals/chicken.prefab[36917273],HitInfo)
    what is this ..?
     

    Attached Files:

    Last edited by a moderator: Sep 30, 2015
  6. Code:
    [9/30/2015 12:55:23 AM] [Oxide] 12:55 AM [Error] Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v4.0.4' (NullReferenceException: Object reference not set to an instance of an object)
    Code:
    [9/30/2015 12:55:23 AM] [Oxide] 12:55 AM [Debug]   at Oxide.Plugins.DeathNotes.HasNeeded (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    
    [DOUBLEPOST=1443571720][/DOUBLEPOST]I added somethings in the config that where missing not sure if that fixed it but for now error has gone
     
  7. Hi, could you fix the translation of animal names? I can translate them in the config but it doesn´t work in-game... these are my translations:
    "Animals": {
    "Bear": "Oso",
    "Boar": "Jabali",
    "Chicken": "Pollo",
    "Horse": "Caballo",
    "Stag": "Ciervo",
    "Wolf": "Lobo"

    I can´t see Landmines, Bear Traps, Floor Spikes in the config... I want to translate them too... please could you fix that too?
    Thanks a lot for this awesome plugin!!! I always have it on my server.
     
  8. OMG you are Killing me smalls! what is it with all the DEBUG messages? Please turn them off or let us turn. I am rolling back to the older version
     
  9. just edit line 46: bool debugging = false; // Enable Debugging?
     
  10. I will add more translateable stuff into the config soon in the next update.
     
  11. LaserHydra updated Death Notes with a new update entry:

    4.0.41

     
  12. (22:26:57) | [Oxide] 10:26 PM [Error] DeathNotes plugin failed to compile!

    (22:26:57) | [Oxide] 10:26 PM [Error] DeathNotes.cs(16,24): error CS0246: The type or namespace name `RustPlugin' could not be found. Are you missing `Oxide.Plugins' using directive?
     
  13. LaserHydra updated Death Notes with a new update entry:

    4.0.42

     
  14. having trouble still
    [Oxide] 12:30 AM [Info] Loaded plugin AntiCheat v2.3.8 by Reneb & 4Seti
    [Oxide] 12:34 AM [Error] DeathNotes plugin failed to compile!
    [Oxide] 12:34 AM [Error] DeathNotes.cs(16,24): error CS0246: The type or namespace name `RustPlugin' could not be found. Are you missing `Oxide.Plugins' using directive?
     
  15. With the latest version 4.0.42?
     
  16. 11:29 AM [Error] Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v4.0.42' (NullReferenceException: Object reference not set to an instance of an object)
    11:29 AM [Debug] at Oxide.Plugins.DeathNotes.HasNeeded (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
     
  17. what is this ?

    error...
     

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  18. Hey. Update fixed console spam, but still can't see notifications. I only got notification when helicopter killed me
     
  19. error
    ошибка
     

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  20. 2:07 PM [Debug] at UserPersistance.AddLifeStory (UInt64 playerID, ProtoBuf.PlayerLifeStory lifeStory) [0x00000] in <filename unknown>:0
    at BasePlayer.LifeStoryEnd () [0x00000] in <filename unknown>:0
    at BasePlayer.OnKilled (.HitInfo info) [0x00000] in <filename unknown>:0
    at BaseCombatEntity.Die (.HitInfo info) [0x00000] in <filename unknown>:0
    at BasePlayer.Die (.HitInfo info) [0x00000] in <filename unknown>:0
    at BaseCombatEntity.Hurt (.HitInfo info, Boolean useProtection) [0x00000] in <filename unknown>:0
    at BasePlayer.Hurt (.HitInfo info, Boolean useProtection) [0x00000] in <filename unknown>:0
    at BaseCombatEntity.OnAttacked (.HitInfo info) [0x00000] in <filename unknown>:0
    at BasePlayer.OnAttacked (.HitInfo info) [0x00000] in <filename unknown>:0
    at Oxide.Game.Rust.RustCore.OnBasePlayerAttacked (.BasePlayer player, .HitInfo info) [0x00000] in <filename unknown>:0
    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0

    Any idea? I have been getting this issue maybe with deathnotes. i'm not sure but when you restart your game you can move again after being frozen.
    [DOUBLEPOST=1443623245][/DOUBLEPOST][9/30/2015 3:24:36 PM] [Oxide] 3:24 PM [Error] Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v4.0.42' (NullReferenceException: Object reference not set to an instance of an object)