DeathNotes

Moved

Total Downloads: 66,156 - First Release: Feb 14, 2015 - Last Update: May 13, 2018

4.98519/5, 270 likes
  1. Ok, It's working now, I thought it was enabled by default, I'm sorry. - Still doesn't show suicides though, the error comes up.
     
  2. If you die out wounded, yes. Strangely when I am trying to save last damage, it does not get triggered at players.
     
  3. I think it keeps giving the error everytime I die, I am Auth 2
     
  4. Python version is not outdated, and for those having problems with the C# version people can still use it :)
     
  5. Skinn, it's not outdated but some of the prefabs don't actually match up with the item names.

    Here's most of the correct items with their corresponding abbreviated names. Before anyone complains, this is for Skinn's python version not laserhydra's.

    Code:
    "WEAPONS": {
        "SALVAGED_CLEAVER.ENTITY.PREFAB": "Cleaver",
        "MACE.ENTITY.PREFAB": "Mace",
        "SALVAGED_SWORD.ENTITY.PREFAB": "Sword",
        "LONGSWORD.ENTITY.PREFAB": "Longsword",
        "AK47U.ENTITY.PREFAB": "AK-47",
        "BOLT_RIFLE.ENTITY.PREFAB": "Bolt Action",
        "BONE_CLUB.ENTITY.PREFAB": "Bone-Club",
        "KNIFE_BONE.ENTITY.PREFAB": "Bone-Knife",
        "CLEAVER.WEAPON.PREFAB": "Machete",
        "CROSSBOW.ENTITY.PREFAB": "Crossbow",
        "PISTOL_EOKA.ENTITY.PREFAB": "EOKA",
        "GRENADE.BEANCAN.DEPLOYED.PREFAB": "Beancan Nade",
        "GRENADE.F1.DEPLOYED.PREFAB": "F1 Nade",
        "HATCHET.ENTITY.PREFAB": "Hatchet",
        "STONEHATCHET.ENTITY.PREFAB": "Hatchet",
        "BOW_HUNTING.ENTITY.PREFAB": "Bow",
        "PICKAXE.ENTITY.PREFAB": "Pickaxe",
        "PISTOL_REVOLVER.ENTITY.PREFAB": "Revolver",
        "ROCK.ENTITY.PREFAB": "Rock",
        "ROCKET_HELI.PREFAB": "Heli Rocket",
        "ROCKET_HV.PREFAB": "HV Rocket",
        "ROCKET_BASIC.PREFAB": "Rocket",
        "AXE_SALVAGED.ENTITY.PREFAB": "Axe",
        "HAMMER_SALVAGED.ENTITY.PREFAB": "Hammer",
        "ICEPICK_SALVAGED.ENTITY.PREFAB": "Icepick",
        "SHOTGUN_PUMP.ENTITY.PREFAB": "Pump SG",
        "PISTOL_SEMIAUTO.ENTITY.PREFAB": "Pistol",
        "SMG.ENTITY.PREFAB": "SMG",
        "STONE_PICKAXE.ENTITY.PREFAB": " Pickaxe",
        "SPEAR_STONE.ENTITY.PREFAB": "Spear",
        "THOMPSON.ENTITY.PREFAB": "Thompson",
        "TIMED.EXPLOSIVE.DEPLOYED.PREFAB": "C4",
        "TORCH.ENTITY.PREFAB": "Torch",
        "SHOTGUN_WATERPIPE.ENTITY.PREFAB": "Waterpipe SG",
        "SPEAR_WOODEN.ENTITY.PREFAB": "Spear"
      }
     
  6. Just a suggestion, unsure if possible.

    Can you perhaps add an option to show the type of ammo used to kill someone for example:

    KillerName killed Victim using Weapon with AmmoType from Distance with a shot to the BodyPart

    or something like that
     
  7. Well. I tried that when we had issues with the explosive ammo, but I was not succesful at finding a variale which contains that. I would need to check which ammo type is currently inside the weapon but that will propably bring issues with it.
     
  8. [Oxide] 5:57 PM [Info] [Death Notes] Unknown Attacker killed a Chicken with a Unknown Weapon from 0m. seeing this alot

    latest update with fresh config
     
  9. um ok.
     
  10. [Oxide] 12:03 AM [Info] [Death Notes] Wall got blown up by Doublekill12's Rocket Launcher.
    [Oxide] 12:03 AM [Info] [Death Notes] Wall got blown up by Doublekill12's Rocket Launcher.
    [Oxide] 12:03 AM [Info] [Death Notes] Wall got blown up by Doublekill12's Rocket Launcher.
    [Oxide] 12:03 AM [Info] [Death Notes] Wall got blown up by [SoF] alex03209's Rocket Launcher.

    is this normal? btw Wall isnt a player.... lol
     
  11. Thats strange. I had added a check for that. Are you sure there is no player called wall?
     
  12. Perhaps a NPC?...just wondering.
     
  13. Must be a Player / Player NPC
     
  14. Quick note: my NPCs aren't sending deathnotes, and helicopter rocket deaths appear as "blown up by an unknown attacker."
     
  15. FYI. if you updated DeathNotes and it is NOT working. I found this solution worked:
    1. Delete DeathNotes from the plugins folder
    2. Delete DeathNotes.json file from the config folder (note your settings first!)
    3. install DeathNotes again
    4. update/edit the json file in the config folder if you need to turn on settings that you changed.

    that should fix your problems.
     
  16. Negative. They were raiding. Spammed all at once when the wall was destroyed. With that and the chicken deaths by unknown attacker every 5-15 mins I had to roll back :(
     
  17. Ill check that. It definitly should NOT broadcast other deaths than players and animals6
     
  18. It is strange, I am using an old version with helico and so on and everything is working perfectly... I don t need those last versions.
     
  19. Using DeathNotes 4.0.3 I am getting:

    [Oxide] 7:12 PM [Info] [Death Notes] Unknown Attacker killed a Wolf with a Unknown Weapon from 0m.
     
  20. Um okay. I guess the wolf just died because something but not because of a player. Gonna need to do something abou that. Thanks.