DeathNotes

Moved

Total Downloads: 66,155 - First Release: Feb 14, 2015 - Last Update: May 13, 2018

4.98519/5, 270 likes
  1. Well. You can make everything less. Thats not needed. Works like this too.
    [DOUBLEPOST=1443265291][/DOUBLEPOST]
    What do you mean with this?
     
  2. The .cs version doesn't work, .py does.
     
  3. Give me more informations. What does not work, and does it give you errors?
     
  4. Hm, how to remove some death msgs and prefix?
     
  5. to remove prefix, just set prefix to ""
    You can not disable specific deathmessages yet. Only these which have the options; Show Blablabla
     
  6. Just updated to the newest version and I now get the following error message:

    FAILED AT: OnEntityDeath End | Message: Check for needed vars | System.NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0


    Thank you
     
  7. You do not have the latest version. The Latest version does not include these custom error messages. Type /deathnotes and check your version
     
  8. It displays version 4.0.3
     
  9. He means that the latest version of the plugin is not working, It's probably giving him the same error as I posted.
    [DOUBLEPOST=1443274463][/DOUBLEPOST]/deathnotes is not a valid command in version 4.0.3 ( the one you put available by default )
     
  10. it is.
     
  11. Then why is it not working and giving me an error
     
  12. /deathnotes is giving you an error?
     
  13. /deathnotes works for me. However, I do get the already above mentioned error.
     
  14. It doesnt give any errors, it just doesn't display kills when using the cs version. Using the py versions you made a couple pages back, works.
     
  15. Plugin on Python is outdated, you need to forget about it.
     
  16. no. there is one uptodate version in the last pages. by @SkinN õ.Õ'.|.
    Eventhough the cs version works fine for me. I'll take a look into the error.
     
  17. I'm doing a clean install of the .cs addon, I will get back here.
    [DOUBLEPOST=1443276434][/DOUBLEPOST]Edit:

    1: did fresh install, version 4.0.3 .cs file
    2: killed myself with kill in console
    3: gave error message and did not display any kill message whatsoever.

    Code:
    [Oxide] 3:05 PM [Error] Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v4.0.3' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 3:05 PM [Debug]   at Oxide.Plugins.DeathNotes.GetFormattedMessage (Oxide.Plugins.KillData data) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.DeathNotes.BroadcastDeath (Oxide.Plugins.KillData data, .BaseEntity attacker) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
     
  18. then propably the suicide messages are not working but the rest seems to work for me. Animals -> Player, Player -> Animal, Player -> Player, Trap -> Player etc.
    [DOUBLEPOST=1443276567][/DOUBLEPOST]
     
  19. So what is not going the way It's supposed to be here..
    Just killed a Deer, no message, no error in console. I didn't fiddle in the configuration file of DeathNotes
    [DOUBLEPOST=1443276859][/DOUBLEPOST]Just killed a sleeper, it displayed the message.
     
  20. You need to enable Animal Kills in the config.