Yes this would need a minor change to the code, so these characters are formated correctly. But even if I make this change I am not completly sure it would work, I have to test it when I have the time.
[DOUBLEPOST=1436816038][/DOUBLEPOST]
Yes it is loaded and checked the console and it says
[Oxide] 5:57 PM [Info] [Notifier v2.10.2] :: An error as occurred when writing a connection log to a file! ( Missing directory )
[Oxide] 5:57 PM [Info] [Notifier v2.10.2] :: Logs are now off, please make sure you have the following path on your server files: .../352596/oxide/logs
i did talk to the guy that has the notifier for experimental and he says it should be this plugin that is messin it up?[/QUOTE]
The error you reporting is from Notifier and not Death Notes.
Due to how some server providers setup their FTP, some servers cannot use the Connection Logs feature of Notifier, so I've created an exception telling people to try work around it.
DeathNotes
Moved
Total Downloads: 66,148 - First Release: Feb 14, 2015 - Last Update: May 13, 2018
- 4.98519/5, 270 likes
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Code:
File "deathnotes.py", line 312, in OnEntityDeath RuntimeError: Failed to call OnEntityDeath (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component.get_transform () <0x00075> at (wrapper delegate-invoke) System.Func`2<UnityEngine.Component, UnityEngine.Transform>.invoke_Transform__this___Component (UnityEngine.Component) <0x00081> at Microsoft.Scripting.Interpreter.FuncCallInstruction`2<UnityEngine.Component, UnityEngine.Transform>.Invoke (object) <0x00075> at IronPython.Runtime.Binding.PythonGetMemberBinder/FastPropertyGet`1<object>.GetProperty (System.Runtime.CompilerServices.CallSite,object,IronPython.Runtime.CodeContext) <0x00054> at System.Dynamic.UpdateDelegates.UpdateAndExecute2<object, IronPython.Runtime.CodeContext, object> (System.Runtime.CompilerServices.CallSite,object,IronPython.Runtime.CodeContext) <0x0019c> at IronPython.Runtime.Binding.PythonGetMemberBinder/FastPropertyGet`1<object>.GetProperty (System.Runtime.CompilerServices.CallSite,object,IronPython.Runtime.CodeContext) <0x000c7> at (wrapper dynamic-method) object.OnEntityDeath$4 (System.Runtime.CompilerServices.Closure,IronPython.Runtime.PythonFunction,object,object,object) <0x01962>
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Code:
[Error] Failed to call hook 'OnEntityDeath' on plugin 'Death Notes' Traceback (most recent call last): File "deathnotes.py", line 343, in OnEntityDeath RuntimeError: Failed to call OnEntityDeath (UnboundNameException: global name 'PLUGIN' is not defined) at IronPython.Runtime.Operations.PythonOps.GetVariable (IronPython.Runtime.CodeContext context, System.String name, Boolean isGlobal, Boolean lightThrow) [0x00000] in <filename unknown>:0 at IronPython.Compiler.LookupGlobalInstruction.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0 at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
Last edited by a moderator: Jul 14, 2015 -
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Im trying to change "show animal deaths" true, using notepad++ what would be the correct type to save as?
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Code:global MSG, PLUGIN, COLOR, PARTS, WEAPONS, TRAPS, ANIMALS, BARRICADES MSG, TRAPS, COLOR, PARTS, PLUGIN, WEAPONS, ANIMALS, BARRICADES = ( self.Config[i] for i in ('MESSAGES', 'TRAPS', 'COLORS', 'BODYPARTS', 'SETTINGS', 'WEAPONS', 'ANIMALS', 'BARRICADES') )
[DOUBLEPOST=1436897354][/DOUBLEPOST] -
Hello
The problem seems solved, it had to come from the .json file because I had just modified him I have of to make an error.
sorry for my English -
The colors are messing up a bit.
If you have attacker in explosive string the attacker is the same color as weapon.
If someone dies by Trap like Landmine or Barricade the deployable/trap has same color as player color.
Code:"COLORS": { "ANIMAL": "#4B75FF", "ATTACKER": "#4B75FF", "BODYPART": "#a1ff46", "DISTANCE": "#a1ff46", "MESSAGE": "#FFFFFF", "PREFIX": "red", "VICTIM": "#4B75FF", "WEAPON": "#a1ff46" },
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keep getting this error
Code:File "deathnotes.py", line 206, in Init RuntimeError: Failed to call Init (KeyNotFoundException: CONFIG_VERSION) at IronPython.Runtime.PythonDictionary.GetItem (object) <0x0006c> at IronPython.Runtime.PythonDictionary.get_Item (object) <0x00024> at (wrapper dynamic-method) object.CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,object,object) <0x000a2> at System.Dynamic.UpdateDelegates.UpdateAndExecute2<object, object, object> (System.Runtime.CompilerServices.CallSite,object,object) <0x0030a> at Microsoft.Scripting.Interpreter.DynamicInstruction`3<object, object, object>.Run (Microsoft.Scripting.Interpreter.InterpretedFrame) <0x00113> at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame) <0x000c8>
Last edited by a moderator: Jul 17, 2015 -
ANNOUNCEMENT:
To all my plugins users, it is with great sadness that I am announcing my retirement on Oxide plugins development. The reason of this is because my personal and professional life has taken me all the time that I have for this little hobby I have been enjoying for so long, I have a job which occupies most of my time, and also there have been a lot of changes on my life that I have to give more attention to, as much as I would like I can no longer spend much time on developing/updating my plugins.
I want to thank everyone that have been using plugins so far and all the support a lot of people gave me while developing them. I have been following Rust development since Rust was played on the browser, I have seen every single change until today, and it is without a doubt one of the best games I have ever played and enjoyed modding in such a great community as Oxide is, but unfortunately my gaming time is close to none and I can no longer spend much time on it.
To all of you, thank you for everything, and farewell!
A MESSAGE FOR THE DEVELOPERS:
I am whiling to give away any of my plugins to a developer who wants to do so. Any one is free to come to me and ask to take over a plugin, I will then choose a developer I see fit for each plugin. -
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i know this is out of devlopment now but is there another plugin that does this or can another dev help with the following error?
Code:[Oxide] 1:30 PM [Error] Failed to initialize plugin deathnotes Traceback (most recent call last): File "deathnotes.py", line 216, in Init RuntimeError: Failed to call Init (KeyNotFoundException: ENABLE PLUGIN ICON) at IronPython.Runtime.PythonDictionary.GetItem (object) <0x0006c> at IronPython.Runtime.PythonDictionary.get_Item (object) <0x00024> at (wrapper dynamic-method) object.CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,object,object) <0x000a2> at System.Dynamic.UpdateDelegates.UpdateAndExecute2<object, object, object> (System.Runtime.CompilerServices.CallSite,object,object) <0x0030a> at Microsoft.Scripting.Interpreter.DynamicInstruction`3<object, object, object>.Run (Microsoft.Scripting.Interpreter.InterpretedFrame) <0x00113> at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame) <0x000c8>
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Wulf Community Admin
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As there is no more support, add this lines to your config - WEAPONS data:
Don't forget to save a backup if you are not used to edit config files manually!
Code:"2HANDED_MACE.WEAPON": "Mace", "2HANDED_CLEAVER.WEAPON": "Salvaged Cleaver", "2HANDED_SWORD.WEAPON": "Longsword", "CROSSBOW.WEAPON": "Crossbow",
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@Wulf I wanna leave all my plugins unmaintainable if possible, as I will no longer update them. Or any one is free to take over any of them.
Thanks in advance. -
Sad that this is not being maintained any more
Especially as it's not working now with the most recent update. The plugin loads, but no animal deaths are being reported to chat. -
Code:"SHOW ANIMAL DEATHS": true, "SHOW ANIMAL KILLS": true,
Last edited by a moderator: Jul 25, 2015