DeathNotes

Broadcasts players and animals deaths to chat

Total Downloads: 65,994 - First Release: Feb 14, 2015 - Last Update: May 13, 2018

4.98519/5, 270 likes
  1. Calytic

    Calytic Community Admin Community Mod

    This issue is specific to your network and/or your machine and will happen with any plugins that use web requests. You will most likely not have this issue on any other machine and/or network.

    In most cases the plugins will not work at all.
     
  2. Ok thanks =)
     
  3. Does we have a chance to have "Use Simple UI" in future? thx
     
  4. was killed by 7167188????
     
  5. numbers is scientist
     
  6. Hello. Im getting this error:
    Code:
    [Death Notes] Exception while trying to access Flame component: System.NullReferenceException   at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)   at Oxide.Plugins.DeathNotes.HandleExceptions (Oxide.Plugins.DeathNotes+DeathData& data) [0x000eb] in :0
     Death Details: {
    "VictimEntityType": 5,
    "KillerEntityType": 15,
    "DamageType": 14
    }
    Any fix?
     
    Last edited by a moderator: Jul 23, 2018
  7. Same type of error with a bit of differences.

    Code:
    (13:40:27) | [Death Notes] Exception while trying to access Flame component: System.NullReferenceException
      at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
      at Oxide.Plugins.DeathNotes.HandleExceptions (Oxide.Plugins.DeathNotes+DeathData& data) [0x000eb] in <6316839fdc0e484db3ac72ab004cccb6>:0Death Details: {
      "VictimEntityType": 5,
      "KillerEntityType": 15,
      "DamageType": 9
    }
     
  8. Please download the latest version (6.0.6) which fixes that.
     
  9. thx bro keep up the good work =)
     
  10. [Death Notes] Exception while trying to access Flame component: System.NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)

    at Oxide.Plugins.DeathNotes.HandleExceptions (Oxide.Plugins.DeathNotes+DeathData& data) [0x000eb] in <e3e6ea21b223494eaf3e3edc522c0e29>:0



    Death Details: {"VictimEntityType":14,"KillerEntityType":15,"DamageType":5}

    (12:27:42) | [Death Notes] Exception while trying to access Flame component: System.NullReferenceException

    at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)

    at Oxide.Plugins.DeathNotes.HandleExceptions (Oxide.Plugins.DeathNotes+DeathData& data) [0x000eb] in <e3e6ea21b223494eaf3e3edc522c0e29>:0



    Death Details: {"VictimEntityType":14,"KillerEntityType":15,"DamageType":5}
     
  11. Can you make the Plugin multilingual?
     
  12. you can do it in the config just translate the text in your own Language its done in 10min =)
     
  13. Bring back DeathNotes logging to file!!!! ;)
     
  14. How do I place DeathNotes in the top right corner? Most other servers have it I just can't find the resource :(
     
  15. I think you might be referring to popup notifications or simple ui. It's no longer supported with this version. They may be using an older version or modifying the current version.
     
  16. Oh oh that's a shame, but good to know, hopefully some genius will come up with it soon :)
     
  17. LaserHydra mentioned a while back about the possibility of including the option again. But if I remember right he did a heavy if not full rework of the plugin. So I think the plugin itself is going to receive more focus than the bells and whistles. Though the were nice options.
     
  18. Still getting spammed with:
    Code:
    (22:18:55) | [Death Notes] Exception while trying to access Flame component: System.NullReferenceException
      at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
      at Oxide.Plugins.DeathNotes.HandleExceptions (Oxide.Plugins.DeathNotes+DeathData& data) [0x000eb] in <190d53c0b5d6478394601ae6f05be9fb>:0 Death Details: {
      "VictimEntityType": 14,
      "KillerEntityType": 15,
      "DamageType": 9
     
  19. I'm getting this as well on all my servers. Running v6.0.6.
     
  20. Sorry but how can I customize the names of the animals?