DeathNotes

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Total Downloads: 66,147 - First Release: Feb 14, 2015 - Last Update: May 13, 2018

4.98519/5, 270 likes
  1. PHu

    PHu

    I want Death Notes to show profiles when they kill.
     
  2. Hi, is there any way I can disable animal kill and animal death messages?
    Thanks.
     
  3. Sure is :) just read through the last couple of pages and you will see how to do it.
     
  4. should put requests in the plugins thread
     
  5. Ok, thanks!

    For anyone else interested, the post is this one: Death Notes | Page 157 | Oxide
     
  6. Can I sample it? If it does not disturb you much time.
     
  7. I dont have a way to make icons show up.... if you want to know if the addon Death Notes can fill your requests then post in the forum thread for Death Notes.
     
  8. Code:
    (21:16:21) | Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v5.2.17' (NullReferenceException: Object reference not set to an instance of an object)
    (21:16:21) | at Oxide.Core.Libraries.Covalence.Formatter+Lexer.Lex (System.String text) [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Covalence.Formatter.Parse (System.String text) [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Covalence.Formatter.ToTreeFormat (System.String text, System.Collections.Generic.Dictionary`2 translations) [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Covalence.Formatter.ToUnity (System.String text) [0x00000] in <filename unknown>:0
      at Oxide.Game.Rust.Libraries.Player.Message (.BasePlayer player, System.String message, System.String prefix, UInt64 userId) [0x00000] in <filename unknown>:0
      at Oxide.Game.Rust.Libraries.Rust.SendChatMessage (.BasePlayer player, System.String name, System.String message, System.String userId) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.DeathNotes.SendChatMessage (.BasePlayer player, System.String prefix, System.String msg, System.Object uid) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.DeathNotes.NoticeDeath (Oxide.Plugins.DeathData data, Boolean reproduced) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity victim, .HitInfo info) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.DeathNotes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
     
  9. Same here!
     
  10. Last edited by a moderator: Nov 3, 2017
  11. Code:
    00:00 [Error] Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v5.2.17' (NullReferenceException: Object reference not set to an instance of an object)
    00:00 [Stacktrace]   at Oxide.Core.Libraries.Covalence.Formatter+Lexer.Lex (System.String text) [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Covalence.Formatter.Parse (System.String text) [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Covalence.Formatter.ToTreeFormat (System.String text, System.Collections.Generic.Dictionary`2 translations) [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Covalence.Formatter.ToUnity (System.String text) [0x00000] in <filename unknown>:0
      at Oxide.Game.Rust.Libraries.Player.Message (.BasePlayer player, System.String message, System.String prefix, UInt64 userId) [0x00000] in <filename unknown>:0
      at Oxide.Game.Rust.Libraries.Rust.SendChatMessage (.BasePlayer player, System.String name, System.String message, System.String userId) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.DeathNotes.SendChatMessage (.BasePlayer player, System.String prefix, System.String msg, System.Object uid) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.DeathNotes.NoticeDeath (Oxide.Plugins.DeathData data, Boolean reproduced) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity victim, .HitInfo info) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.DeathNotes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
     
  12. im going to install the previous plugin it might be just a coding fix @FinchoZombie
     
  13. ya tell me how it goes
     
  14. So I have the deathnotes files installed to my server. Ill post my config file. But nothing is showing up in chat. Any ideas?
    Code:
    {
      "Attachments": {},
      "Bodyparts": {
        "Body": "Body",
        "Head": "Head",
        "Spine2": "Spine2",
        "Spine3": "Spine3",
        "Spine4": "Spine4"
      },
      "Messages": {
        "Animal": [
          "A {attacker} followed {victim} until it finally caught him."
        ],
        "Animal Sleeping": [
          "{victim} was killed by a {attacker} while having a sleep."
        ],
        "AnimalDeath": [
          "{attacker} killed a {victim} with a {weapon}{attachments} from {distance}m."
        ],
        "Bleeding": [
          "{victim} bled out."
        ],
        "Blunt": [
          "{attacker} used a {weapon} to knock {victim} out."
        ],
        "Blunt Sleeping": [
          "{attacker} used a {weapon} to turn {victim}'s dream into a nightmare."
        ],
        "Bullet": [
          "{victim} was shot in the {bodypart} by {attacker} with a {weapon}{attachments} from {distance}m."
        ],
        "Bullet Sleeping": [
          "Sleeping {victim} was shot in the {bodypart} by {attacker} with a {weapon}{attachments} from {distance}m."
        ],
        "Cold": [
          "{victim} became an iceblock."
        ],
        "Drowned": [
          "{victim} tried to swim."
        ],
        "Explosion": [
          "{victim} was shredded by {attacker}'s {weapon}"
        ],
        "Explosion Sleeping": [
          "{victim} was shredded by {attacker}'s {weapon} while sleeping."
        ],
        "Fall": [
          "{victim} did a header into the ground."
        ],
        "Flamethrower": [
          "{victim} was burned to ashes by {attacker} using a {weapon}."
        ],
        "Flamethrower Sleeping": [
          "{victim} was burned to ashes by sleeping by {attacker} using a {weapon}."
        ],
        "Generic": [
          "The death took {victim} with him."
        ],
        "Generic Sleeping": [
          "The death took sleeping {victim} with him."
        ],
        "Heat": [
          "{victim} burned to ashes."
        ],
        "Helicopter": [
          "{victim} was shot to pieces by a {attacker}."
        ],
        "Helicopter Sleeping": [
          "{victim} was sleeping when he was shot to pieces by a {attacker}."
        ],
        "HelicopterDeath": [
          "The {victim} was taken down."
        ],
        "Hunger": [
          "{victim} forgot to eat."
        ],
        "Poison": [
          "{victim} died after being poisoned."
        ],
        "Radiation": [
          "{victim} became a bit too radioactive."
        ],
        "Slash": [
          "{attacker} slashed {victim} in half."
        ],
        "Slash Sleeping": [
          "{attacker} slashed sleeping {victim} in half."
        ],
        "Stab": [
          "{victim} was stabbed to death by {attacker} using a {weapon}."
        ],
        "Stab Sleeping": [
          "{victim} was stabbed to death by {attacker} using a {weapon} before he could even awake."
        ],
        "Structure": [
          "A {attacker} impaled {victim}."
        ],
        "Suicide": [
          "{victim} had enough of life."
        ],
        "Thirst": [
          "{victim} dried internally."
        ],
        "Trap": [
          "{victim} ran into a {attacker}"
        ],
        "Turret": [
          "A {attacker} defended its home against {victim}."
        ],
        "Unknown": [
          "{victim} died. Nobody knows why, it just happened."
        ],
        "Unknown Sleeping": [
          "{victim} was sleeping when he died. Nobody knows why, it just happened."
        ],
        "Zombie": [
          "A {attacker} haunted down {victim}."
        ],
        "ZombieDeath": [
          "{attacker} killed a {victim} with a {weapon}{attachments} from {distance}m."
        ]
      },
      "Names": {
        "Boar": "Boar",
        "Chicken": "Chicken",
        "Patrol Helicopter": "Patrol Helicopter",
        "Stag": "Stag"
      },
      "Settings": {
        "Attachments Color": "#C4FF00",
        "Attachments Formatting": " ({attachments})",
        "Attachments Split": " | ",
        "Attacker Color": "#C4FF00",
        "Bodypart Color": "#C4FF00",
        "Chat Icon (SteamID)": "76561198077847390",
        "Console Formatting": "{Message}",
        "Distance Color": "#C4FF00",
        "Formatting": "[{Title}]: {Message}",
        "Health Color": "#C4FF00",
        "Log to File": false,
     
  15. You seem to have some settings missing try this one
     
  16. installed that file, restarted the server and still nothing :(
     
  17. Works for me so all I can say make sure you have rust files updated to latest and oxide as well
     
  18. Could you include your CS file aswell. In case that was missing anything. Because it's still not working.
     
  19. I have the latest just download it from the overview the only way it does not work for you is oxide was not reinstalled after your last update of the server files