DeathNotes
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Total Downloads: 66,147 - First Release: Feb 14, 2015 - Last Update: May 13, 2018
- 4.98519/5, 270 likes
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I want Death Notes to show profiles when they kill.
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Hi, is there any way I can disable animal kill and animal death messages?
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just read through the last couple of pages and you will see how to do it.
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should put requests in the plugins thread
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For anyone else interested, the post is this one: Death Notes | Page 157 | Oxide -
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I dont have a way to make icons show up.... if you want to know if the addon Death Notes can fill your requests then post in the forum thread for Death Notes.
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Code:
(21:16:21) | Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v5.2.17' (NullReferenceException: Object reference not set to an instance of an object) (21:16:21) | at Oxide.Core.Libraries.Covalence.Formatter+Lexer.Lex (System.String text) [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Covalence.Formatter.Parse (System.String text) [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Covalence.Formatter.ToTreeFormat (System.String text, System.Collections.Generic.Dictionary`2 translations) [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Covalence.Formatter.ToUnity (System.String text) [0x00000] in <filename unknown>:0 at Oxide.Game.Rust.Libraries.Player.Message (.BasePlayer player, System.String message, System.String prefix, UInt64 userId) [0x00000] in <filename unknown>:0 at Oxide.Game.Rust.Libraries.Rust.SendChatMessage (.BasePlayer player, System.String name, System.String message, System.String userId) [0x00000] in <filename unknown>:0 at Oxide.Plugins.DeathNotes.SendChatMessage (.BasePlayer player, System.String prefix, System.String msg, System.Object uid) [0x00000] in <filename unknown>:0 at Oxide.Plugins.DeathNotes.NoticeDeath (Oxide.Plugins.DeathData data, Boolean reproduced) [0x00000] in <filename unknown>:0 at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity victim, .HitInfo info) [0x00000] in <filename unknown>:0 at Oxide.Plugins.DeathNotes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
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you only needed to go back 1 page for a temp fix fella's: Death Notes | Page 169 | Oxide
@damakopewpew / @Adriok / @FinchoZombieLast edited by a moderator: Nov 3, 2017 -
Code:
00:00 [Error] Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v5.2.17' (NullReferenceException: Object reference not set to an instance of an object) 00:00 [Stacktrace] at Oxide.Core.Libraries.Covalence.Formatter+Lexer.Lex (System.String text) [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Covalence.Formatter.Parse (System.String text) [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Covalence.Formatter.ToTreeFormat (System.String text, System.Collections.Generic.Dictionary`2 translations) [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Covalence.Formatter.ToUnity (System.String text) [0x00000] in <filename unknown>:0 at Oxide.Game.Rust.Libraries.Player.Message (.BasePlayer player, System.String message, System.String prefix, UInt64 userId) [0x00000] in <filename unknown>:0 at Oxide.Game.Rust.Libraries.Rust.SendChatMessage (.BasePlayer player, System.String name, System.String message, System.String userId) [0x00000] in <filename unknown>:0 at Oxide.Plugins.DeathNotes.SendChatMessage (.BasePlayer player, System.String prefix, System.String msg, System.Object uid) [0x00000] in <filename unknown>:0 at Oxide.Plugins.DeathNotes.NoticeDeath (Oxide.Plugins.DeathData data, Boolean reproduced) [0x00000] in <filename unknown>:0 at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity victim, .HitInfo info) [0x00000] in <filename unknown>:0 at Oxide.Plugins.DeathNotes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
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im going to install the previous plugin it might be just a coding fix @FinchoZombie
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ya tell me how it goes
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So I have the deathnotes files installed to my server. Ill post my config file. But nothing is showing up in chat. Any ideas?
Code:{ "Attachments": {}, "Bodyparts": { "Body": "Body", "Head": "Head", "Spine2": "Spine2", "Spine3": "Spine3", "Spine4": "Spine4" }, "Messages": { "Animal": [ "A {attacker} followed {victim} until it finally caught him." ], "Animal Sleeping": [ "{victim} was killed by a {attacker} while having a sleep." ], "AnimalDeath": [ "{attacker} killed a {victim} with a {weapon}{attachments} from {distance}m." ], "Bleeding": [ "{victim} bled out." ], "Blunt": [ "{attacker} used a {weapon} to knock {victim} out." ], "Blunt Sleeping": [ "{attacker} used a {weapon} to turn {victim}'s dream into a nightmare." ], "Bullet": [ "{victim} was shot in the {bodypart} by {attacker} with a {weapon}{attachments} from {distance}m." ], "Bullet Sleeping": [ "Sleeping {victim} was shot in the {bodypart} by {attacker} with a {weapon}{attachments} from {distance}m." ], "Cold": [ "{victim} became an iceblock." ], "Drowned": [ "{victim} tried to swim." ], "Explosion": [ "{victim} was shredded by {attacker}'s {weapon}" ], "Explosion Sleeping": [ "{victim} was shredded by {attacker}'s {weapon} while sleeping." ], "Fall": [ "{victim} did a header into the ground." ], "Flamethrower": [ "{victim} was burned to ashes by {attacker} using a {weapon}." ], "Flamethrower Sleeping": [ "{victim} was burned to ashes by sleeping by {attacker} using a {weapon}." ], "Generic": [ "The death took {victim} with him." ], "Generic Sleeping": [ "The death took sleeping {victim} with him." ], "Heat": [ "{victim} burned to ashes." ], "Helicopter": [ "{victim} was shot to pieces by a {attacker}." ], "Helicopter Sleeping": [ "{victim} was sleeping when he was shot to pieces by a {attacker}." ], "HelicopterDeath": [ "The {victim} was taken down." ], "Hunger": [ "{victim} forgot to eat." ], "Poison": [ "{victim} died after being poisoned." ], "Radiation": [ "{victim} became a bit too radioactive." ], "Slash": [ "{attacker} slashed {victim} in half." ], "Slash Sleeping": [ "{attacker} slashed sleeping {victim} in half." ], "Stab": [ "{victim} was stabbed to death by {attacker} using a {weapon}." ], "Stab Sleeping": [ "{victim} was stabbed to death by {attacker} using a {weapon} before he could even awake." ], "Structure": [ "A {attacker} impaled {victim}." ], "Suicide": [ "{victim} had enough of life." ], "Thirst": [ "{victim} dried internally." ], "Trap": [ "{victim} ran into a {attacker}" ], "Turret": [ "A {attacker} defended its home against {victim}." ], "Unknown": [ "{victim} died. Nobody knows why, it just happened." ], "Unknown Sleeping": [ "{victim} was sleeping when he died. Nobody knows why, it just happened." ], "Zombie": [ "A {attacker} haunted down {victim}." ], "ZombieDeath": [ "{attacker} killed a {victim} with a {weapon}{attachments} from {distance}m." ] }, "Names": { "Boar": "Boar", "Chicken": "Chicken", "Patrol Helicopter": "Patrol Helicopter", "Stag": "Stag" }, "Settings": { "Attachments Color": "#C4FF00", "Attachments Formatting": " ({attachments})", "Attachments Split": " | ", "Attacker Color": "#C4FF00", "Bodypart Color": "#C4FF00", "Chat Icon (SteamID)": "76561198077847390", "Console Formatting": "{Message}", "Distance Color": "#C4FF00", "Formatting": "[{Title}]: {Message}", "Health Color": "#C4FF00", "Log to File": false,
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