Deathmatch

Deathmatch event for EventManager

Total Downloads: 5,173 - First Release: Dec 16, 2014 - Last Update: May 21, 2017

4.84/5, 25 likes
  1. So a error popped up, here's what happened:

    used:

    2 player Deathmatch, first to 10
    -event.open
    -event.start
    -Completed round
    -started new round with event.open
    -the first time the winner from the previous round died, he spawned outside
    ----the loser did not


    -obvious solution is oxide.reload EventManager after a completed round
    -i don't know if /event_join order would matter or not, but I think for both rounds the winning player joined after event.start had already been processed

    -this doesn't need to be fixed unless it's easy thanks to oxide.reload EventManager, just informing
     
  2. hmm ok so basically something doesn't get reset. I'll look into it thx.
     
  3. weird it just happened again, here's from my RCON:

    Code:
    Event: Deathmatch is now over!
    [Oxide] 11:28 AM [Info] Unloaded plugin Event Manager v1.2.5 by Reneb
    [Oxide] 11:28 AM [Info] Loaded plugin Event Manager v1.2.5 by Reneb
    [Oxide] 11:28 AM [Info] [Event Manager] Registered event game: Battlefield
    [Oxide] 11:28 AM [Info] [Event Manager] Registered event game: Deathmatch
    The Event is now open for : Deathmatch !  Type /event_join to join!
    [RR] Rokaroo has joined the Event!  (Total Players: 1)
    EarthQuakeZ has joined the Event!  (Total Players: 2)
    Event: Deathmatch is about to begin!
    Event: Deathmatch is now over!
    [Oxide] 11:30 AM [Info] [Rank-ME v1.0.1] :: Saving database
    The Event is now open for : Deathmatch !  Type /event_join to join!
    [RR] Rokaroo has joined the Event!  (Total Players: 1)
    EarthQuakeZ has joined the Event!  (Total Players: 2)
    Event: Deathmatch is about to begin!
    [Oxide] 11:31 AM [Info] [Death Notes] EarthQuakeZ killed [RR] Rokaroo with a Assault Rifle, hitting the Upperarm from 19m.
    [RR] Rokaroo[642753/76561197974845188] was killed by EarthQuakeZ[941759/76561198037580958]
    TimeWarning: onprojectileattack took 0.09 seconds (94ms)
    
    Then I respawned out in the world again - but i forgot to reload it after i changed the spawnfile , so thats why i restarted.
     
  4. try the latest event manager
     
  5. people just fall threw the ground everytime they spawn
     
  6. Same I set spawns and then ppl star like 30 m below where I set them
     
  7. Most mlikelly you didnt configure the zone correctly in the configs
     
  8. What do you mean? The zone shouldn't matter should it?
     
  9. is that happening in all your spawnfiles or just one specifically?
     
  10. Only one I have
     
  11. It you made a zone for the event with "eject" "true" but didnt set the correct zoneid in the configs, the plugin can't allow the players to enter the zone and therefor Will eject the player from the arena (in your case under the map)
     
  12. Ok, how do I set that up
     
  13. written in the overview
     
  14. Got it working although I don't see where it tells u how to do that I just renamed my zone to deathmatch
     
  15. Hi Reneb, this plugin is awesome, but you can create the gun game? Start with guns and end with knife haha an order like this:

    Ekola Pistol > Revolver > Semi-automatic Pistol > Crossbow > Waterpipe Shotgun > Pump Shotgun > Thompson > Custom SMG > AK > Bolt > Rocket Launcher > Machete > YOU WIN!!!

    You level up, when you do a kill or 2 kills. Can be customized.
    Deathmatch or 2 teams.
    Respawn when you die.
    X tokens per kill and Y tokens for win, for the rewards like deathmatch

    Will you code it?

    Thanks Reneb! :D
     
  16. It is in my to do list
    [DOUBLEPOST=1440999766][/DOUBLEPOST]
    it can be deathmatch or anything, as long as it's the same name as in here: "DeathMatch - Zone - Name"
     
  17. @Reneb please add more games! :D
     
  18. The plugin don't apply the change in the config, don't show the winner and people in the same clan can't damage other cause of Friendly Fire.
     
  19. 1) strange
    2) yeah ... It shows only to the Winner ^^
    3) only rustIo friendly fire is supported
     
  20. 2) It would be nice if all player can see the winner and it's much easier for me for creating a leaderboard
    3) How can I enable friendly fire in arena ?