So a error popped up, here's what happened:
used:
2 player Deathmatch, first to 10
-event.open
-event.start
-Completed round
-started new round with event.open
-the first time the winner from the previous round died, he spawned outside
----the loser did not
-obvious solution is oxide.reload EventManager after a completed round
-i don't know if /event_join order would matter or not, but I think for both rounds the winning player joined after event.start had already been processed
-this doesn't need to be fixed unless it's easy thanks to oxide.reload EventManager, just informing

Deathmatch
Deathmatch event for EventManager
Total Downloads: 5,173 - First Release: Dec 16, 2014 - Last Update: May 21, 2017
- 4.84/5, 25 likes
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hmm ok so basically something doesn't get reset. I'll look into it thx.
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Code:Event: Deathmatch is now over! [Oxide] 11:28 AM [Info] Unloaded plugin Event Manager v1.2.5 by Reneb [Oxide] 11:28 AM [Info] Loaded plugin Event Manager v1.2.5 by Reneb [Oxide] 11:28 AM [Info] [Event Manager] Registered event game: Battlefield [Oxide] 11:28 AM [Info] [Event Manager] Registered event game: Deathmatch The Event is now open for : Deathmatch ! Type /event_join to join! [RR] Rokaroo has joined the Event! (Total Players: 1) EarthQuakeZ has joined the Event! (Total Players: 2) Event: Deathmatch is about to begin! Event: Deathmatch is now over! [Oxide] 11:30 AM [Info] [Rank-ME v1.0.1] :: Saving database The Event is now open for : Deathmatch ! Type /event_join to join! [RR] Rokaroo has joined the Event! (Total Players: 1) EarthQuakeZ has joined the Event! (Total Players: 2) Event: Deathmatch is about to begin! [Oxide] 11:31 AM [Info] [Death Notes] EarthQuakeZ killed [RR] Rokaroo with a Assault Rifle, hitting the Upperarm from 19m. [RR] Rokaroo[642753/76561197974845188] was killed by EarthQuakeZ[941759/76561198037580958] TimeWarning: onprojectileattack took 0.09 seconds (94ms)
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try the latest event manager
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people just fall threw the ground everytime they spawn
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Same I set spawns and then ppl star like 30 m below where I set them
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Most mlikelly you didnt configure the zone correctly in the configs
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What do you mean? The zone shouldn't matter should it?
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Only one I have
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written in the overview
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Got it working although I don't see where it tells u how to do that I just renamed my zone to deathmatch
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Hi Reneb, this plugin is awesome, but you can create the gun game? Start with guns and end with knife haha an order like this:
Ekola Pistol > Revolver > Semi-automatic Pistol > Crossbow > Waterpipe Shotgun > Pump Shotgun > Thompson > Custom SMG > AK > Bolt > Rocket Launcher > Machete > YOU WIN!!!
You level up, when you do a kill or 2 kills. Can be customized.
Deathmatch or 2 teams.
Respawn when you die.
X tokens per kill and Y tokens for win, for the rewards like deathmatch
Will you code it?
Thanks Reneb! -
It is in my to do list
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@Reneb please add more games!
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The plugin don't apply the change in the config, don't show the winner and people in the same clan can't damage other cause of Friendly Fire.
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1) strange
2) yeah ... It shows only to the Winner ^^
3) only rustIo friendly fire is supported -
2) It would be nice if all player can see the winner and it's much easier for me for creating a leaderboard
3) How can I enable friendly fire in arena ?