It says its not compatible with Oxide 1.18, and im using 1.18.
Death API [Unmaintained]
Discussion in 'Plugin Support' started by Hatemail, Jan 20, 2014.
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Wulf Community Admin
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I have had this program report kills of about 130m with an MP5 from people whom I trust and say they are not hacking. I have also witnessed the program stating someone was killed by a weapon when they were in fact shot, then ran away, then died from fall damage (and it claimed a weapon killed them).
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My thoughts are it's not perfect and I don't care. It just uses the data the game gives me.
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Thanks for the reply
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Hatemail does have a way to modify bodyparts name?
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no problems thanx for fast reply!
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How do I remove the Death Handler from Oxmin's /help ? It's displaying to everyone and only admins can use the command.
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Delete the lines for help text.
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hello guys any can answer that question for me please ?
when plugin says a kill with p250 at 250m it is possible? or its a bug? -
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250m with P250, i'd ban right away! That's just my opinion though..
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I see allot of killed by "Unknown" weapon, whats up with that?
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When you bleed out, or get killed by a bow, then it says 'Unknown'
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can that be fixed?
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It's fixed in my local version which extracts the main features of figuring out killer/killed into an api and the messaging system is a plugin built off that. I was going to release it but I am now waiting for the rust update before doing a release.
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hopefully we can use the same cfg.
send it to me so i can test...