1. nope as long as its added and validates,
     
  2. Outstanding, thanks man! Just one more question: will it corrupt the file if I comment out that particular line rather than remove it? I can foresee a whole lot of complaining about the frequency of animal death messages.... >.<
     
  3. You can turn them off in the config..why do you think there is rabbit, stag, wolf, bear, chicken in the config.
     
  4. I thought those were only for the "deathByEntity" messages, not for "wildlifeDeathMessage."
     
  5. the death handler works on animals but it wont work on people.. it doesnt even show who killed who.. please helpp
     
  6. Wulf

    Wulf Community Admin

    Merged thread with plugin's actual discussion area.
     
  7. It works check your config.
     
  8. im using Oxide 1.16 and it wont broadcast player deaths.. only animals and so..
     
  9. Wulf

    Wulf Community Admin

    Update to Oxide 1.18 and then see if you still have the issue. Likely it's a config issue as Hatemail mentioned tough.
     
  10. I can't get it working on my server it will show bear kills and wolf but not player kills can someone help me?
     
  11. Have u updated the config for players? Please post Ur config.
     
  12. here is my cfg file from death handler
    Code:
    {
      "broadCastChat":true,
      "logToAdminChat":true,
      "wildlifeDeathMessage":"@{killer} killed a @{killed} (@{weapon})",
      "adminDeathMessage":"@{killer} killed @{killed} @{weapon} with a hit to their @{bodypart} at @{distance}m",
      "logToFile":true,
      "logToConsole":true,
      "logToAdmin":true,
      "deathByEntityMessage":"@{killed} has died by a @{killer}",
      "boar":false,
      "rabbit":false,
      "logToAdminConsole":true,
      "wolf":false,
      "logDeathMessage":"@{killer} killed @{killed} @{weapon} with a hit to their @{bodypart} at @{distance}m",
      "deathByEntity":true,
      "chatName":"Death",
      "suicide":true,
      "configVersion":"1.6",
      "chicken":false,
      "stag":false,
      "notifyKiller":true,
      "suicideMessage":"@{killed} has commited suicide",
      "bear":false,
      "player":true,
      "playerDeathMessage":"@{killer} killed @{killed} @{weapon} with a hit to their @{bodypart} at @{distance}m"
    }
    and what do you mean about updating cfg for players?
     
    Last edited by a moderator: Aug 12, 2014
  13. Provide me with your oxide log.
     
  14. can you add me on skype? my name is marko.tomicic3 so i will explain you my problem more detailed
     
  15. Just pm me if it needs to be in private.
     
  16. Hi,

    I need to use this type of caracter (for example "é" "à" .....) but in game he don't see this caracter, i see another caracter.

    I think the problem is the encoding format, but what is the correct format (UTF-8 sans BOM, UTF-8, ANSI, ....) ?

    Thanks in advance for your support.
     
  17. When you type it normally in game does it show up?
     
  18. When i type for example (suicidé) in the tchat it work.
    But when I suicide it doesn't work.
    See these pictures for example.

    Works typing in the tchat :
    [​IMG]

    Don't work with message plugin :

    [​IMG]
     
  19. If your config file is not set to the right encoding when it's saved it will change what you have typed.
     
  20. It joins my first question, what is the right encoding format?

    ANSI, UTF-8, Western European, etc ......