Hatemail updated Death Handler with a new update entry:
Added debug info and new config option.
Death API [Unmaintained]
Discussion in 'Plugin Support' started by Hatemail, Jan 20, 2014.
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Flags version - https://www.dropbox.com/s/kd9f7ipwgjnxg6h/DeathHandler.lua <- Sorry Hatemail, I moved away from Oxmin.
Note: Plugin Author doesn't support this version.. And I only changed it for my own reference. -
Is there any way to get these messages to appear in the Rusty tool?
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How is the message format? is it like "Player" killed "player" with "weapon" at "distance" in PvP?
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it can be
player1 killed player2 - distance No weapon No BodyPart
player1 killed player2 with an (m4) - distance No BodyPart
player1 killed player2 with a shot to their head - distance No Weapon
player1 killed player2 with an (m4) with a shot to their head - distance Both enabled. -
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I love that the new version logs all the deaths and messages but is there anyway to get that log to save in /Server_IP/oxide/logs next to the oxide logs instead of being next to all the data files?
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ok, thank you!
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I am getting players killing each other with numbers like 3200m and 7200m. What are the chances they are hacking? I have cheatpunch enabled and the latest death version.
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If this plug was accurate would be a great hack detector
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If you have the latest version go look in the log there will be debugging output for distances.
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All of a sudden, this mod no longer works...anybody else have this issue? I am running the latest version.
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