1. oxide.reload has been broken since Oxide 1.13 if I remember correctly, so that's not the fault of this plugin.
     
  2. My kill messages show a rather long and unattractive sentence to my players and I wish to shorten it with "⊕".

    Could someone show me how to edit the deathmessage, message line using the following format?

    Code (text):
    {
    "AdminOnly": false,
    "SendAllChat": true,
    "SendNotice": false,
    "ShowWeapon": true,
    "ShowSuicide": false,
    "ChatName": "Server"
    }
    I'm not a genius when it comes to adding or editing JSON text.

    The cutcome I'm trying to get:

    <player> ⊕ <player> with <weapon>
    frog12 ⊕ rat21 with (m4)
     
  3. rust.InventoryNotice(damage.attacker.client.netUser, "Killed: " .. victimName)
    if (self.Config.weapon == true and self.Config.bodyPart == true) then
    if _GetNiceName(damage.bodyPart) ~= nil then
    bodyMsg = attackerName .. " killed " .. damage.victim.client.netUser.displayName .. weaponMsg .. " with a shot to their " .. _GetNiceName(damage.bodyPart)
    else
    bodyMsg = ""
    end
    end
    if bodyMsg then
    self:notifyDeath(bodyMsg)
    else
    self:notifyDeath(attackerName .. " killed " .. victimName .. weaponMsg)
    end
    return

    im guessing were it says killed you'd replace it with the character you want.. this info can be found in the lua file.. but im not a modder and i dont know if the character would be compatible or not best waiting for the guy that made the mod to respond to the question because i am most probably wrong!
     
  4. Code:
    rust.InventoryNotice(damage.attacker.client.netUser, "Killed: " .. victimName)
    self:notifyDeath(attackerName .. " ⊕ " .. victimName .. " (" .. weapon .. ")")
    
     
  5. Thank you so much!
    I will try this out asap!
     
  6. People have tried this before with the exact same symbol and since this sort of code only supports ASCII characters, I'm afraid it won't work.
     
  7. I supplied the code, never said it would work :p
     
  8. need /deathmsg for toogle on off
     
  9. Read the main post..You can do /death configname....Bam there is your toggle!
     
  10. any news on the distance been in the death message yet?
     
  11. Hatemail killed Jason with an (M4) with a shot to their Cheast at 54m??? its already a long death message..
     
  12. Hatemail killed Jason with a (M4) to the Chest - 54m <can that be done makes it alot smaller message? plus its only 4 more little characters at most :) also if its in the death message wouldnt this mean it would be in the log too so if someone complains of a cheater shooting them from miles away it would be checkable in the log cause max distance is what 240m on a bolt action?
     
    Last edited by a moderator: Feb 17, 2014
  13. Removed..
     
    Last edited by a moderator: Feb 18, 2014
  14. Nice, I appreciate all of your hard work.
     
  15. thankyou hatemail this will be a big hit on my server very appreciated
     
  16. Um, I might be getting a really odd glitch here. Getting ranges of 6-7K meters. Kind of insane.
     
  17. Could be that the player was shot or damaged then ran away and somehow died giving the person who shot/damaged them the credit.
     
  18. if it didn't say a weapon it could be coming from spike walls and such were both players are online just separated by distance.