Change the Animals to what ever you want and the refresh interval shorter, then they will respawn more often.Code:{ "Animals": { "minBears": 70, "minBoars": 90, "minChickens": 45, "minHorses": 80, "minStags": 75, "minWolves": 85 "General": { "refreshIntervalSeconds": 900
When you change interval to 300 then they will respawn every 5 min.

Cornucopia
The horn of plenty! Spawn extra crates, barrels, nodes, animals, etc. randomly on the map
Total Downloads: 6,692 - First Release: Jul 28, 2015 - Last Update: Jun 1, 2017
- 5/5, 26 likes
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[DOUBLEPOST=1438092037][/DOUBLEPOST]
[DOUBLEPOST=1438092121][/DOUBLEPOST]BTW, the values in the config files are called "min" as in minimum but they are also a maximum, the plugin will not spawn more than that number. It will not however REMOVE extras.. So if you set all animals to 5, the plugin will not remove or kill animals to lower their count, it simply will not create more if the target is met. -
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Line 9 should be
[Info("Cornucopia", "Deicide666ra", "1.0.1", ResourceId = 1264)]
Fixed with attachedLast edited by a moderator: Jan 26, 2017 -
Updating!
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Deicide666ra updated Cornucopia with a new update entry:
1.0.1
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when u say set everything to 0 whats everything? -
Code:{ "Animals": { "minBears": 10, "minBoars": 25, "minChickens": 5, "minHorses": 60, "minStags": 35, "minWolves": 5 }, "Barrels": { "minGoodBarrels": 25, "minNormalBarrels": 15, "minTrashCans": 45 }, "Crates": { "minBoxCrates": 45, "minWeaponCrates": 25 }, "General": { "refreshIntervalSeconds": 900 }, "Minerals": { "minMetalNodes": 70, "minStoneNodes": 70, "minSulfurNodes": 70 } }
Code:{ "Animals": { "minBears": 100, "minBoars": 100, "minChickens": 100, "minHorses": 100, "minStags": 100, "minWolves": 100 }, "Barrels": { "minGoodBarrels": 0, "minNormalBarrels": 0, "minTrashCans": 0 }, "Crates": { "minBoxCrates": 0, "minWeaponCrates": 0 }, "General": { "refreshIntervalSeconds": 900 }, "Minerals": { "minMetalNodes": 0, "minStoneNodes": 0, "minSulfurNodes": 0 } }
[DOUBLEPOST=1438104512][/DOUBLEPOST]Just a note for everyone about these 2 default settings:
Code:"minBoxCrates": 45, "minWeaponCrates": 25
The average map has 4-5 rad towns with usually 5-7 crates up so a total of about 25-35 (instead of 70) is probably closer to what we saw before the bug.
Review your configuration accordingly! I will lower the default values for the next version.
This would make more sense:
Code:"minBoxCrates": 20, "minWeaponCrates": 15
Last edited by a moderator: Jul 28, 2015 -
Deicide666ra updated Cornucopia with a new update entry:
1.0.2
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If I put a value "minBears": 1, then on the server will only be 1 bear? Or on the server is a standard number of bears and +1 from plugin?
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It's quite simple, the mod simply spawns so the amount of entities is at least what's in the config file. -
Deicide666ra updated Cornucopia with a new update entry:
1.0.3
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If the value "minBears": 1, the server will be 1 bear?
What are the standard number of animals on the server map of 4000, for example? -
The default values in the config are approx what I observed on Hapis Island. I assume procgen maps at 4k have similar amounts. If you haven't used the plugin yet you can set all the values to zero (except the interval!) and use /cdump to see the current numbers. Note that Rust takes at least a full hour, perhaps more to finish doing the initial spawning, so running /cdump after a restart won't give you reliable numbers. -
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Deicide666ra updated Cornucopia with a new update entry:
1.0.4
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Hello Deicide666ra,
Amazing work! Its a plugin I know many people have been wanting for a long time.
Great plugin and thanks for the prompt bug fixes. -
Just a little note, seems like the loot crate fix is only working partially, I'll need to review the code, update inc in a few hours
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Hello, I want to realize the map everywhere to see a lot of wolves and bears, but I do not know how to set up
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Code:{ "Animals": { "minBears": 200, "minBoars": 0, "minChickens": 0, "minHorses": 0, "minStags": 0, "minWolves": 200 }, "Barrels": { "minGoodBarrels": 0, "minNormalBarrels": 0, "minTrashCans": 0 }, "Crates": { "minBoxCrates": 0, "minWeaponCrates": 0 }, "General": { "refreshIntervalSeconds": 900 }, "Minerals": { "minMetalNodes": 0, "minStoneNodes": 0, "minSulfurNodes": 0 } }
You can increase the number above 200... I tested with 2000 chickens yesterday and it didn't cause any lag or issues. Keep in mind that if you leave the other animals to 0 the other animals might get rarer than normal because wolves and bears will kill them a lot more than normal.