Copy Paste

Copy and paste your buildings to save them or move them

Total Downloads: 21,539 - First Release: Apr 3, 2015 - Last Update: Jun 14, 2018

5/5, 83 likes
  1. seem to have an issue with it not saving foundation steps. tried a few different layouts and all the same. not noticed anything else so far not saving
     
  2. If I save on a step, that's all I get....
     
  3. Works fine here, try copying by looking at a foundation at the outer edge your base.
     
  4. don't start from stairs, i've noticed that there height are kinda fucked up, so just use foundations as initial or walls.
     
  5. Hi - still having trouble copying my tower - stops at 42. My original one was twice as high and copied fine. Since update, can't get the whole tower saved. :(
     
  6. try adding more parts where it doesnt save. (maybe even a deployable should work)
     
  7. Hmmm - I will give it a shot.....
    [DOUBLEPOST=1439226164][/DOUBLEPOST]Crazy - I added a sign to the main tower. It's 100 stories. Copied it and it worked :).
    I added a sign to the 50 stories tower. From the top - the save is 331 pieces. From the base, the save is only 271. Still cut off. Any more ideas? It seems to be inconsistent for some reason.
    [DOUBLEPOST=1439234203,1439225177][/DOUBLEPOST]Ok Reneb, got it saved. Went up inside tower to 42, put in a floor, added a box and a lantern. Now it saves. Thanks for the tip! :)
     
  8. Code:
    [Oxide] 4:23 PM [Error] Failed to call hook 'OnServerInitialized' on plugin 'Copy Paste' (ArgumentException: An element with the same key already exists in the dictionary.)
    [Oxide] 4:23 PM [Debug]   at System.Collections.Generic.Dictionary`2[System.String,System.String].Add (System.String key, System.String value) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CopyPaste.OnServerInitialized () [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
     
  9. so is it possible to make /copy list . that would give us a list of all the copied bases . there names . so we can paste them back . and /copy remove "name"

    i usally remeber all the bases i have copied . but i forgot one
     
  10. go look in your data folder, there are files named: copypaste-XXX
    XXX being the name of the building
     
  11. Just noting that if you place a foundation partially inside a tree, you can save the tree too :) Works great for planting Palm Trees all around your base to make it look spiffy. Or save a variety of trees and use them for a variety of uses :}
     
  12. i rly have to say..... one of the BEST plugins here :D Saved my ass sometimes. and i use it rly often. :p
    Would be cool to see sommmmeeehow the building i copyd. like a GUI with a model of it ..... :D or a shaddow model in xyz world like in gmod
     
  13. having a problem with placeback. tried multiple buildings and none placeback at old position. tried copying new buildings and placing back and all are placed off original position.
     
  14. yes been an issue since the beginning i really need to find why.
     
  15. Hi, im curious how this works,
    I was hoping to copy my buildings so that when they are wiped every month, i can paste them again after.
    this works for that? how does it save your buildings?
     
  16. Yes. It saves the structure in a file
     
  17. on this can u paste a previus copy after a wipe??
     
  18. yes you can,. i tryed it. works fine
     
  19. i used the placeback on all my players houses and they are all floaters :(
    can this be fixed?
     
    Last edited by a moderator: Sep 4, 2015