seem to have an issue with it not saving foundation steps. tried a few different layouts and all the same. not noticed anything else so far not saving

Copy Paste
Copy and paste your buildings to save them or move them
Total Downloads: 21,539 - First Release: Apr 3, 2015 - Last Update: Jun 14, 2018
- 5/5, 83 likes
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If I save on a step, that's all I get....
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don't start from stairs, i've noticed that there height are kinda fucked up, so just use foundations as initial or walls.
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Hi - still having trouble copying my tower - stops at 42. My original one was twice as high and copied fine. Since update, can't get the whole tower saved.
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try adding more parts where it doesnt save. (maybe even a deployable should work)
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Hmmm - I will give it a shot.....
[DOUBLEPOST=1439226164][/DOUBLEPOST]Crazy - I added a sign to the main tower. It's 100 stories. Copied it and it worked.
I added a sign to the 50 stories tower. From the top - the save is 331 pieces. From the base, the save is only 271. Still cut off. Any more ideas? It seems to be inconsistent for some reason.
[DOUBLEPOST=1439234203,1439225177][/DOUBLEPOST]Ok Reneb, got it saved. Went up inside tower to 42, put in a floor, added a box and a lantern. Now it saves. Thanks for the tip! -
Code:
[Oxide] 4:23 PM [Error] Failed to call hook 'OnServerInitialized' on plugin 'Copy Paste' (ArgumentException: An element with the same key already exists in the dictionary.) [Oxide] 4:23 PM [Debug] at System.Collections.Generic.Dictionary`2[System.String,System.String].Add (System.String key, System.String value) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CopyPaste.OnServerInitialized () [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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so is it possible to make /copy list . that would give us a list of all the copied bases . there names . so we can paste them back . and /copy remove "name"
i usally remeber all the bases i have copied . but i forgot one -
go look in your data folder, there are files named: copypaste-XXX
XXX being the name of the building -
Just noting that if you place a foundation partially inside a tree, you can save the tree too
Works great for planting Palm Trees all around your base to make it look spiffy. Or save a variety of trees and use them for a variety of uses :}
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i rly have to say..... one of the BEST plugins here
Saved my ass sometimes. and i use it rly often.
Would be cool to see sommmmeeehow the building i copyd. like a GUI with a model of it .....or a shaddow model in xyz world like in gmod
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having a problem with placeback. tried multiple buildings and none placeback at old position. tried copying new buildings and placing back and all are placed off original position.
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yes been an issue since the beginning i really need to find why.
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Hi, im curious how this works,
I was hoping to copy my buildings so that when they are wiped every month, i can paste them again after.
this works for that? how does it save your buildings? -
Yes. It saves the structure in a file
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on this can u paste a previus copy after a wipe??
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yes you can,. i tryed it. works fine
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thanks
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i used the placeback on all my players houses and they are all floaters
can this be fixed?Last edited by a moderator: Sep 4, 2015