Building Owners

Sets owners of houses when someone builds a house part

Total Downloads: 12,027 - First Release: Apr 3, 2015 - Last Update: Jul 30, 2016

5/5, 23 likes
  1. Hi Reneb, I've been getting this since the lastest Rust update.
    Code:
    [Oxide] 5:54 PM [Error] Failed to call hook 'FindBlockData' on plugin 'Building Owners' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 5:54 PM [Debug]   at Oxide.Plugins.BuildingOwners.FindBlockData (.BuildingBlock block) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    [Oxide] 5:54 PM [Error] Failed to call hook 'FindBlockData' on plugin 'Building Owners' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 5:54 PM [Debug]   at Oxide.Plugins.BuildingOwners.FindBlockData (.BuildingBlock block) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
    It doesnt seem to be malfunctioning, atleast no one has mentioned that it is, but my console gets spammed with this occasionally. Seems to stop if I reload the plugin but eventually comes back.
     
  2. for some reason not sure what would be the cause after my server seems to reset everynight random bases are changing ownerships of their foundations and i end up having to change it back to the person who lives there i just did fresh wipe as well on to a new host so not sure what is going on
     
  3. most likely your database is broken.
     
  4. hey reneb if u could please help me with this would be awsome i built a house for someone and i changed the ownership to them but every night the server restarts it forgets the ownership and it reverts back to me any ideas why it would keep forgetting the change i done i do the save.all command each time as well and my server is set tto save before each reset as well
     
  5. any way to give 2 players building owner ?
     
  6. That's the ONLY command in the overview of the plugin.

    How do I wipe building owner data?
     
  7. 8:10 PM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.Rust' in plugin 'BuildingOwners'
     
  8. It doesn't stop the plugin from working,
    They're just warnings, You can remove the // Reference Oxide.Ext.Rust from the top of the plugin file if it bothers you or change it to the updated version but I can't remember what it is off the top of my head (oxide.game.rust maybe?)


    edit; its
    // Reference: Oxide.Game.Rust
     
    Last edited by a moderator: Jul 13, 2015
  9. hi reneb i tried to use the changeowner ship command agian tonight to paste in bases for vips after the wipe and for some reason when i do changeowner on one of the buildings its changing it for all the ones ive pasted in its only seem to have been doing this recentley it use to work perfect the changeowner ship command seems to not be saving properly to the data file.
     
  10. So How to find out who the owner of the buildings?
     
  11. u need the prod plugin installed
     
  12. What do i need to have or do for a player(player 2) to be able to set home at another players(player 1) home. when player 1 is the owner of the house.
    I dont want people being able to set home at other peoples house but i want friends to be able to have the same home
     
  13. u need the friends api plugin installed so they can add each other to set home on each others base
     
  14. I have it but it doesnt work.
     
  15. So now it works?
     
  16. what are you asking?
     
  17. In the script this is at the top
    // Reference: Oxide.Ext.Rust
    and brings a warning if its obsolete is there any need for it and if not can I just remove that line
    [8/15/2015 12:16:58 PM] [Oxide] 12:16 PM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.Rust' in plugin 'BuildingOwners'
     
  18. I delete the plugin thence remove plugin not work
     
  19. I installed this plugin to go with friendsAPI and it's still not allowing me or added friends to set homes in eachother's base - I'm being told I need to be in my own or in a friend's house to set my home. Any ideas?
     
  20. Hi.

    I have a question, trying to improve our server.

    If I use this plugin + buildingProtector (raid hours plannification and protection of houses damages outside those hours ) + remove can you confirm I can :

    - ONLY allow owner of a house to remove thing in their houses and not other houses ?
    - Continue to keep building protector to attribute raid hours ?

    Because for the moment, we only give remove to player for a certain period of time when they need it but it is not good. We don't allow people to use remove all the time because otherwise during raid, they could use it to detroy the houses of other players when they find tool cupboards... not fair play. So I would like to find something to protect the owner of a house from preventing others using the remove at his house during raid hours and allow him to use the remove when he wants to, facilitating the admins job.

    Thanks.

    ps : I also understand I need Friends API if I want several people to use the set home in the building owner. For the remove, they just have to get the cupboard tool access and the remove plugin to be cupboard tool true. Right ?
     
    Last edited by a moderator: Aug 20, 2015