I whant use this plugin with prod who put building blok's end ladder's , how confif this plugin for its work with single block's
Building Owners
Sets owners of houses when someone builds a house part
Total Downloads: 12,027 - First Release: Apr 3, 2015 - Last Update: Jul 30, 2016
- 5/5, 23 likes
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for some reason this plugin is preventing my server startup, this error appears in the log:
Code:12:38 AM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.Rust' in plugin 'BuildingOwners' 12:38 AM [Info] BuildingOwners was compiled successfully in 139ms
Code:1:03 AM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.Rust' in plugin 'BuildingOwners' 1:03 AM [Error] Compilation error: (SerializationException: Unexpected binary element: 111) 1:03 AM [Debug] at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadObject (BinaryElement element, System.IO.BinaryReader reader, System.Int64& objectId, System.Object& value, System.Runtime.Serialization.SerializationInfo& info) [0x00000] in <filename unknown>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadNextObject (BinaryElement element, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadObjectGraph (BinaryElement elem, System.IO.BinaryReader reader, Boolean readHeaders, System.Object& result, System.Runtime.Remoting.Messaging.Header[]& headers) [0x00000] in <filename unknown>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.NoCheckDeserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler) [0x00000] in <filename unknown>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <filename unknown>:0 at ObjectStream.IO.ObjectStreamWrapper`2[ObjectStream.Data.CompilerMessage,ObjectStream.Data.CompilerMessage].ReadObject (Int32 len) [0x00000] in <filename unknown>:0 at ObjectStream.IO.ObjectStreamWrapper`2[ObjectStream.Data.CompilerMessage,ObjectStream.Data.CompilerMessage].ReadObject () [0x00000] in <filename unknown>:0 at ObjectStream.ObjectStreamConnection`2[ObjectStream.Data.CompilerMessage,ObjectStream.Data.CompilerMessage].ReadStream () [0x00000] in <filename unknown>:0 at ObjectStream.Threading.Worker.DoWorkImpl (System.Object oAction) [0x00000] in <filename unknown>:0
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Since last nights update building ownership is not being inherited from pre-existing structures as previous. Now when a player places an item in a base that is not originally theirs that part is owned my them and not the owner. This is causing issues with the remove tool when based on building owners.
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Wulf Community Admin
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i got that too :/
[Error] Failed to call hook 'OnEntityBuilt' on plugin 'BuildingOwners v2.1.0' (NullReferenceException: Object reference not set to an instance of an object) -
I have this error on my server :
(20:11:04) | [Oxide] 8:11 PM [Warning] Ignored obsolete game extension reference 'Oxide.Ext.Rust' in plugin 'BuildingOwners' -
It's just a warning, not an error
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but when i use /sethome i haven't got message : you are not in your own fondation
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something is broken since the collider update with foundations having no owner
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Same, won't display owners name.
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Plugin is broken... Player places ceiling or wall higher ceiling, and his owner sets to different person, while foundation and walls belongs to player. When I'm trying to change owner, it says, that owner changed to player, but /prod says it belongs to other person...
http://puu.sh/kSw1J/c9a7323961.jpg -
Also you can install EntityOwner plugin and modify RemoverTool and/or Prod to make them compatible for the new ownership system.Attached Files:
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Reneb updated Building Owners with a new update entry:
2.1.3
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still not working - Getting error: Player not found. I tried using both the name and steamid and still no luck
Last edited by a moderator: Oct 23, 2015 -
You need the full name
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dd
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not working
Says: "No building found."
http://puu.sh/kWUux/fc1d3323b7.jpg
Also got this error:
Code:[Oxide] 2:41 PM [Error] Failed to call hook 'cmdChatchangeowner' on plugin 'BuildingOwners v2.1.3' (ArgumentOutOfRangeException: Argument is out of range.Parameter name: index) [Oxide] 2:41 PM [Debug] at System.Collections.Generic.List`1[UnityEngine.Vector3].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BuildingOwners.cmdChatchangeowner (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.BuildingOwners.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
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Reneb updated Building Owners with a new update entry:
2.1.4
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Still not working
Same "No building found."
http://puu.sh/kX58I/6c99145253.jpg -