Continues, but no spamming
Code:[Oxide] 11:16 AM [Error] Failed to call hook 'OnEntityBuilt' on plugin 'Building Owners' (NullReferenceException: Object reference not set to an instance of an object) [Oxide] 11:16 AM [Debug] at Oxide.Plugins.BuildingOwners.OnEntityBuilt (.HeldEntity heldentity, UnityEngine.GameObject gameobject) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
Building Owners
Sets owners of houses when someone builds a house part
Total Downloads: 12,029 - First Release: Apr 3, 2015 - Last Update: Jul 30, 2016
- 5/5, 23 likes
-
That's why I added a signs check to the one I posted here http://oxidemod.org/threads/building-owners.5844/page-15#post-75303
[DOUBLEPOST=1427469458][/DOUBLEPOST] -
Ohh, yeah. That was the problem. I forgot to update oxide xDD. Thank you Mughishi
[DOUBLEPOST=1427470117][/DOUBLEPOST]Yep, now it works. Thanks again. -
[DOUBLEPOST=1427473025][/DOUBLEPOST]and mughisi, i'm not editing the plugin, so if you want to take it over and make the things ou want with it you are more then welcomed -
I tried this on a foundation that I spawned with the Build command and while it comes up and says that I was given ownership by an admin (ie me) when I use /prod on it it says no owner found.
-
Can you use à simple /remove on it?
-
The point is this mod isn't working for me with items spawned by using the Build command. /prod says no owner found even though I did /changeowner on the /spawn foundation -
-
I'm just wondering why, when I spawn a foundation with the Build command /spawn foundation and then look at it and type /changeowner Comixfan and it tells me that it's changed to me, when I type /prod it says no owner found?
That's what I'm asking. -
-
-
-
I keep getting this error message. This plugin worked before the last update. I've tried unloading then reloading restarting server then reloading, but no same error message. Players are unable to use remover tool because of this.
Code:[Oxide] 10:22 PM [Error] Failed to call hook 'OnEntityBuilt' on plugin 'Building Owners' (NullReferenceException: Object reference not set to an instance of an object) [Oxide] 10:22 PM [Debug] at Oxide.Plugins.BuildingOwners.OnEntityBuilt (.HeldEntity heldentity, UnityEngine.GameObject gameobject) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 [Oxide] 10:22 PM [Error] Failed to call hook 'OnEntityBuilt' on plugin 'Building Owners' (NullReferenceException: Object reference not set to an instance of an object) [Oxide] 10:23 PM [Debug] at Oxide.Plugins.BuildingOwners.OnEntityBuilt (.HeldEntity heldentity, UnityEngine.GameObject gameobject) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
-
-
Oxide] 3:57 PM [Error] Failed to call hook 'OnEntityBuilt' on plugin 'Building Owners' (NullReferenceException: Object reference not set to an instance of an object)
[Oxide] 3:57 PM [Debug] at Oxide.Plugins.BuildingOwners.OnEntityBuilt (.HeldEntity heldentity, UnityEngine.GameObject gameobject) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 -
I just changed ownership of a building for a player who was online, and they're still unable to build. I changed it to me and I can't build either.
-
Building owners isn't to build, but to remove and prod the owner (know who owns à building)
Also works for setting home.
Being allowed to build is only via tool cupboards -
-
If you are using the Fly plugin, it scraps the permissions somehow.
-