Building Owners

Sets owners of houses when someone builds a house part

Total Downloads: 12,027 - First Release: Apr 3, 2015 - Last Update: Jul 30, 2016

5/5, 23 likes
  1. Yes i guess your file is corrupted, you probably should try deleting it
     
  2. Deleted the Data file, and the config file, restarted server, getting this

     
  3. Not home so i can't really Check, but was there à rust update? Cause it seems that it's à rust function that is bugged (one of my raycast/sphereoverlap)
     
  4. I haven't updated rust on my server, and can still connect via client side. (No, there were no updates, just checked)

    Not quite sure whats going on. Plugin still works (after the restart and deleting those 2 files) so I'm guessing it's something harmeless, but, figured I'd let ya know it's happening.
     
  5. thanks i'll look into it :)
     
  6. @Reneb do you thing its possible to "add" more owners? Like if the players create a group with their friends and want to share the ownership of the building so everyone can also "Remove" parts with the Remove plugin?

    And tnx for ur great work ;)

    Regards,
    Logan
     
  7. I would wait till next rust update. lots of building changes...
     
  8. I know that soon upgraded version and what I would suggest would no longer be needed, but suddenly not updated.
    The bottom line is that there is a foundation near the area in which it is impossible to put the foundations of other players.
    This is to avoid that:
     
  9. is this still good for the update? Or is this not needed anymore?
     
  10. you can still use it.
     
  11. (18:27:31) | LuaScriptException: [string "buildingowners.lua"]:191: attempt to call method 'DestroyFrameDueToInactivity' (a string value)

    (18:27:31) | Rcon Exception

    (18:27:31) | LuaScriptException: [string "buildingowners.lua"]:191: attempt to call method 'DestroyFrameDueToInactivity' (a string value)


    This is blowing up my RCon Tool.
     
  12. Reneb updated Building Owners with a new update entry:

    fix for new rust update


    [DOUBLEPOST=1416612693][/DOUBLEPOST]forgot that i had to fix that also. sorry :p
    most plugins broke with the new update.
     
  13. an unupdated version ;)
    update your version please.
     
  14. So, seeing as this isn't fully needed for r-Remover anymore, is it still needed for Prod? Or is information now embedded into the pieces when they are built by people? Just trying to figure out if this is still completely needed, or optional at this point.
     
  15. still needed for prod.
    my oxide patch would be able to get all the others from a tool cupboard, but as it's not the official patch, and as it's not implemented in the official patch (yet i hope it will later on), i won't be editing prod to use the tool cupboard.
     
  16. Reneb updated Building Owners with a new update entry:

    new buildingowners! fixed for new rust

     
  17. how do I change a building so I am the owner? I am currently the admin of my own server but everytime I try and enter the command /changeowner (my name) I don't get any messages in game but I receive this message in rcon
    [Oxide] 5:52 PM [Error] buildingowners: [string "buildingowners.lua"]:118: attempt to call field 'SendChatMessage' (a nil value)
    at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
    at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
     
  18. you don't have the last version of oxide.
     
  19. hmm that's odd!!!