
Build
Build, spawn, plant, upgrade, deploy anything the way that you want it.
Total Downloads: 21,189 - First Release: Nov 8, 2014 - Last Update: Jul 26, 2018
- 4.9/5, 50 likes
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I feel so weak.. well weaker.. lol
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metoooooo!
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there is a list only 4-5 comments above you can view and copy of all resources
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[DOUBLEPOST=1452823067][/DOUBLEPOST]appears the build plugin as well as some others is not working at all, needs an update !!
[DOUBLEPOST=1452823093][/DOUBLEPOST]needs updated as of today -
Thanks for the info. For those interested, here is the excerpt M1N10N is referring to....
There’s a few magic keys in Rust that admins and developers use. If you press Right Shift and P you get a debug camera and can fly around. If you press Right Shift and L you go into no-clip mode and can fly around. Until now these have been hard-coded to these keys, which is kind of stupid now we have a binding system, so I’ve moved them to console commands.
This doesn’t mean you need to go into the console every time you want to use them. You can bind them to keys. So just open the console and type in “bind p debugcamera”, and “bind l noclip” and you’re back to the old config without having to press Right Shift. You can set it to whichever key you want.
Don’t forget to type “writecfg” if you want your changes saved so you don’t have to bind every time. -
Same with Crytec, noclip bind does not work currently.
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finding out using /plant command that the trees, whatever type I planted, are not staying and are disappearing after some time, any thoughts on this ? And no they are not being chopped down, they are within walls protected.. also how difficult would it be to implement the AI view like the blueprint has that shows you where the part you are about to place is going, even if it was just the wire frame of the part, so that you know its going to place where you want, and the height matches desired etc etc
[DOUBLEPOST=1453065919,1453046379][/DOUBLEPOST]please help, used /plant 88 (small oil refinery) and now daytime to nightime is moving extremely fast, using the pluging
Day & Night System forRust cannot change times back to a normal value, restarted several times, removed plugin and reinstalled, same thing, also THIS ( see screenshot) comes up on the screen...
[DOUBLEPOST=1453070501][/DOUBLEPOST]Attached Files:
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In the end I changed the server seed to wipe the map and started again. I installed all mods and all was well, Until I started planting trees again.
Then the sun started to shift back and forth throwing weird shadows but according to my info bar the time of day was going at a normal pace.
Again the only way to resolve this was to wipe the map. I haven't placed any trees(/plant ##) at all, and 3 days in (all mods running) and no issues so far.
I have to agree the issue is in this plugin and hope to see it working again soon. It was awesome to create a nice environment.
Sorry so long winded-just wanted to give as much info as I could in hopes to narrow the issue down. -
When i type the command for a foundation i right click and nothing happens, any ideas anyone?
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Anyone else find that this plugin now upgrades a whole base now with /buildgrade all and causes your server to nearly time out.
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I like this plugin.
However, when I spawn something I get the description window at the top of my screen that shows what I spawned. How do I turn the spawning off when I'm done. Right now it stays activated along with the top window bar and when I use my "Right Mouse" button it keeps spawning things. Is there a command for turning it off? -
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Thank You!
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is there a new list of resources? .......
Or maybe just the information how to get entire list ? F1 ingame dont show them all -
resource id list isnt showing all of the number id's please help
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Yah it's weird, some of the resources won't place. I'm unable to place corn or pumpkin plants.
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[Warning] CallHook 'OnServerInitialized' on plugin 'Build v1.1.5' took: 2083ms
What does this mean? -
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What happends when you remove a player with /remove ?