BotSpawn

Moved

Total Downloads: 11,685 - First Release: Jul 31, 2017 - Last Update: Jul 27, 2018

5/5, 81 likes
  1. @ViktorFr - There's nothing special about his copy.
    With navgrid enabled and parachutes disabled the plugin "works".

    I'm holding off on the next release, most likely, until navgrid is enabled by default and this list is complete.
     
  2. There was an optional server update that fixed AI for animals, maybe also some fixes for bots? ;)

    One small thing: I did /vanish but the bots still see me it appears
     
  3. Question, is it supposed to look like this? Or did I do it wrong?

    +nav_grid 1 npcplayerapex.population 0
     
  4. @MuffinStuffer

    No they are seperate lines, npcplayerapex.population can be entered into the console as well after you have activated the nav_grid on startup.


    @Steenamaroo

    Just want to say thanks again for the plugin, this really has revolutionised our PVE server.
     
  5. Thanks Klorr, I'll try it when I get home.
     
  6. If it's any easier,
    NPCPlayerApex.Population = 0;
    can be added inside Init() or Loaded() in BotSpawn.cs

    It is present in the upcoming version, but with config true/false.
     
  7. Anyway we can get an update with that new .cs?
     
  8. hey ,

    i load the plugin and restart Server. i got this every time

    03:50:38) | BotSpawn was compiled successfully in 1811ms

    (03:50:38) | Calling kill - but already IsDestroyed!? carlton[0/76561190008730600]
    (03:50:38) | Calling kill - but already IsDestroyed!? cathi[0/76561190003435733]
    (03:50:38) | Calling kill - but already IsDestroyed!? doreatha[0/76561190001966062]
    (03:50:38) | Calling kill - but already IsDestroyed!? tai[0/76561190003674283]
    (03:50:38) | Calling kill - but already IsDestroyed!? casey[0/76561190004264317]
    (03:50:38) | Calling kill - but already IsDestroyed!? son[0/76561190005814023]
    (03:50:38) | Calling kill - but already IsDestroyed!? myles[0/76561190000692906]
    (03:50:38) | Calling kill - but already IsDestroyed!? clinton[0/76561190009990162]
    (03:50:38) | Calling kill - but already IsDestroyed!? will[0/76561190006650274]
    (03:50:38) | Calling kill - but already IsDestroyed!? dianna[0/76561190006221402]
    (03:50:38) | Calling kill - but already IsDestroyed!? ermelinda[0/76561190007122776]
    (03:50:38) | Calling kill - but already IsDestroyed!? jennette[0/76561190003621085]
    (03:50:38) | Calling kill - but already IsDestroyed!? arnita[0/76561190005455313]
    (03:50:38) | Calling kill - but already IsDestroyed!? annice[0/76561190000400753]

    what can i do?

    best regards :)
     
  9. i think that if you read previous (numerous) posts that you will have to wait for plugin update
     
  10. Seems to be working again for me :)
     
  11. Code:
    Failed to run a 2.00 timer in 'BotSpawn v1.1.7' (NullReferenceException: Object reference not set to an instance of an object)
    at PlayerInventory.Strip () [0x00000] in :0
    at Oxide.Plugins.BotSpawn+c__AnonStorey7.<>m__0 () [0x00000] in :0
    at Oxide.Plugins.BotSpawn.SpawnSci (System.String name, Oxide.Plugins.MonumentSettings settings, System.String type) [0x00000] in :0
    at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00000] in :0
    at PlayerInventory.Strip () [0x00000] in :0
     

  12. ||| !!! THE PLUGIN CANT BE USED UNTIL UPDATE IS COMING !!!! |||

    The Plugin is broken, so hold on and dont write any Bugs, we now that and CANT fixed now ... :)
     
  13. ok! sorry
     
  14. nP :) Have Fun ...
     
  15. Well it kinda works. At least they are not dropping weapons for me anymore. They are still firing at animals. Im not getting those errors you guys are. BTW, I dont have nav_grid installed in my command lines
     
    Last edited by a moderator: Aug 31, 2017
  16. plugin was loeaded but no bots there :-/

    they are active in config. any ideas?
     
  17. maybe you change something in your config gonne trie some things now greetings from BerlinCity

    ok tried some things out nothing seems working we just wait until update arrived
     
    Last edited by a moderator: Sep 1, 2017
  18. I was messing with this,


    I dont remember changing anything in the config but yea its not like they are working all that correctly so waiting for an update prob would be best. Im leaving mine it because of such low pop, better than nothing.
     
  19. yeah same on my server ^^ check it out if you wanne trade some configs and settings you like =)
    My Rust server's map - Rust:IO
     
  20. do you have bots on the server?
    my bots stopped working (