BotSpawn

Moved

Total Downloads: 11,762 - First Release: Jul 31, 2017 - Last Update: Jul 27, 2018

5/5, 81 likes
  1. Odd, when I was playing around with a plane crashing plugin, I had them set to murderers, with guns.
    I had shot them, but they'd all wait to be within melee range to actually shoot.
    Unless there has been an update to this, or something.
     
  2. Ensure that you have "Activate": false, set to "Activate": true, If you do not have this set to true no matter what configs you make the bots will not spawn. By default the plugin disables all locations. You will need to navigate to your oxide/config folder to change this.
     
  3. You dont look into link right? I paste config of botspawn.json and almost all location are set to "Activate": true
     
  4. you have keep default loadout to false, but no kit. so there not spawning. either change to default loadouts or add a kit
     
  5. Then if i dont want kits, i must set default loadouts to true?
     
  6. Correct
     
  7. Ok when admin come online we try new settings. How fast bots should spawn after server restart?
     
  8. You dont need to restart the server, just use this command in the f1 console "oxide.reload BotSpawn"
     
  9. ok thx :) One more question. In overview there is something about permission. What for it is?
     
  10. There is a chat command called "/botspawn" which allows custom spawn locations as well as "toplayer" commands, giving a player the permissions will allow them to use these commands
     
  11. Optional server update for NPC's released not sure what changes but im gonna install and post back
     
  12. Yes I drag the file to plugin folder. And than oxide.reload plugin than it give me all that red text. I use Rust Server Manager and config BotSpawn.json file. I can see there is already pre config inside? I am not sure what else I need to do.

    Yes I did go inside the game and add a bot. It say the location in chat but after that, nothing spawn. And when I use reload plugin it give me red text. I want bot to spawn without I have to add them on the map is that possible? Like they spawn by themself in map area.

    {
    "Options": {
    "Allow_Rust_Loot": true,
    "Animal_Safe": true,
    "APC_Safe": true,
    "Ignore_Animals": true,
    "Ignore_HumanNPC": true,
    "NPC_Retaliate": false,
    "Peace_Keeper": false,
    "Remove_BackPacks": true,
    "Suicide_Timer": 1000,
    "Supply_Enabled": false,
    "Turret_Safe": true,
    "Wipe_Belt": false,
    "Wipe_Clothing": false
    },
    "Zones": {
    "AirDrop": {
    "Activate": false,
    "Aggression_Range": 30,
    "Bot_Accuracy": 1,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "randomname",
    "Bots": 5,
    "Disable_Radio": true,
    "Keep_Default_Loadout": false,
    "Kit": [],
    "Murderer": false,
    "Radius": 100,
    "Roam_Range": 40,
    "Weapon_Drop": false
    },
    "Airfield": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Airforce Patrol",
    "Bots": 11,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["green"],
    "Murderer": true,
    "Radius": 150,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "Dome": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Dome Security",
    "Bots": 5,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["white"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "GasStation": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Night Watchman",
    "Bots": 3,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["brown"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "GasStation1": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Night Watchman",
    "Bots": 3,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["brown"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "Harbor1": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Harbor Patrol",
    "Bots": 10,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["blue"],
    "Murderer": true,
    "Radius": 150,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "Harbor2": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Naval Patrol",
    "Bots": 10,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["blue"],
    "Murderer": true,
    "Radius": 150,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "Junkyard": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Junkyard guards",
    "Bots": 6,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["brown"],
    "Murderer": true,
    "Radius": 150,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "Launchsite": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "NASA Police",
    "Bots": 10,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["white"],
    "Murderer": true,
    "Radius": 150,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "Lighthouse": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Lighthouse Keeper",
    "Bots": 3,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["white"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "Lighthouse1": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Lighthouse1 Keeper",
    "Bots": 3,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["white"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "Lighthouse2": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Lighthouse2 Keeper",
    "Bots": 3,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["white"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "MilitaryTunnel": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Military Police",
    "Bots": 10,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["green"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "PowerPlant": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "AGL Security",
    "Bots": 10,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["white"],
    "Murderer": true,
    "Radius": 150,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "QuarryA": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Miners Consortium Guard",
    "Bots": 3,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["stripe"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "QuarryB": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Miners Consortium Guard",
    "Bots": 3,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["stripe"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "QuarryC": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Miners Consortium Guard",
    "Bots": 3,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["stripe"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "Radtown": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "EPA Patrol",
    "Bots": 4,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["red"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "Satellite": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Comm Security",
    "Bots": 4,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["white"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "SuperMarket": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Store Security",
    "Bots": 5,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["stripe"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "SuperMarket1": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Store Security",
    "Bots": 5,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["stripe"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "Trainyard": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Railway Patrol",
    "Bots": 11,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["blue"],
    "Murderer": true,
    "Radius": 150,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "Warehouse": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Warehouse Security",
    "Bots": 3,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["red"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "Warehouse1": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Warehouse1 Security",
    "Bots": 3,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["red"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "Warehouse2": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "Warehouse2 Security",
    "Bots": 5,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["red"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    },
    "Watertreatment": {
    "Activate": true,
    "Aggression_Range": 40,
    "Bot_Accuracy": 2,
    "Bot_Damage": 0.2,
    "BotHealth": 150,
    "BotName": "EPA Security",
    "Bots": 10,
    "Disable_Radio": false,
    "Keep_Default_Loadout": false,
    "Kit": ["white"],
    "Murderer": true,
    "Radius": 100,
    "Respawn_Timer": 600,
    "Roam_Range": 60,
    "Weapon_Drop": false
    }
    }
     
    Last edited by a moderator: Feb 22, 2018
  13. Please for the love of god put that in a code segment.
    I’ll look over this in a second.
     
  14. I didn't realise this was the case.
    In the next update I'll make default-loadout-false only take effect if a valid kit has been specified.
     
  15. There's also an issue with pistols python and revolver. At least for me. If the bot has a pistol as it's weapon it will put the gun away and run from you. No matter if it's the only item or you fill the hotbar with pistols. (Revolver and python) also have recreated the bug with bow/crossbow. It's like they lose confidence and run away lol. My low tier bots have to use a double barrel because of it.
     
    Last edited by a moderator: Feb 22, 2018
  16. Sorry don't really know how to do that in forum. Sorry for a long post. I have that in my json file and I have not touch anything else.
     
  17. you would have made it possible to link the spawns with spawns databases (https://oxidemod.org/plugins/spawns-database.720/)?

    maybe this would solve the problem?
     
  18. This would be nice.

    There is also a plugin called "Random Spawns", I would really love if there could be some integration with that mod of some kind, random spawning bots around the map is an interesting and cool concept for me.