here are some kits ideas, just only murderers in use
NPC Boss - https://i.imgur.com/wuIPLS9.jpg
NPC Gangster - https://i.imgur.com/zqpIXGc.jpg
https://i.imgur.com/Y7oMYMB.jpg
https://i.imgur.com/qENVz78.jpg
Zombies - https://i.imgur.com/7eFeHNN.jpg
BotSpawn
Moved
Total Downloads: 11,762 - First Release: Jul 31, 2017 - Last Update: Jul 27, 2018
- 5/5, 81 likes
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Please attach a file or use code tags.
All BotSpawn needs to know is the name of the kit, or kits, you want to use.
The formatting (for BotSpawn config/data) is laid out in the overview.
Just change the example names to your specific kit names.
You don't need to do anything with kits plugin, other than create a kit and know the name of it.Last edited by a moderator: Feb 3, 2018 -
Bots dont walk or turn or move at all...only shoot and change weapons. What can i check..Please advise. I did delete old config and data file.
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Hi Steenamaroo - can you confirm bot accuracy for me? In the overview you have:
Bot_Accuracy - 0 - 1
Whole numbers only - 10 is more accurate
Is the range 0-1 or 0-10?
Thanks in advance,
Tony. -
wait for answer too?(
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scientist still shoots while vanish.
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Failed to call hook 'OnPlayerDie' on plugin 'BotSpawn v1.4.5' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BotSpawn.OnPlayerDie (.BasePlayer player) [0x00000] in :0 at Oxide.Plugins.BotSpawn.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in :0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in :0
[DOUBLEPOST=1517709125][/DOUBLEPOST]i just loaded a FRESH copy into server of the updated botspawn and getting this message -
Thanks.
If it was me, I'd unload all plugins except BotSpawn and Kits to test.
If the problem persists, I'd start with a blank start-up script and only add what's necessary.
Thanks. -
Restarted server, working now..
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humm is there a quick fix on this?> llol -
Is there an observable issue?
How often is the error showing? -
for some reason my bots only amount to 117 (frequently confirmed so death's not an issue) I should have 146 which have been assigned to the "old" monuments (no wells) I dont use custom spawns only standard ones with names and kits . not worried about movement and firing etc as "leaving early access" might throw changes into game , so will worry then
its a puzzle -
There's probably an area, or a few areas, where Rust is removing them as they spawn.
When that happens BotSpawn doesn't "know" so they don't get respawned. -
"Peace_Keeper": true - not working for me...?
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hello can you please help me out i have added the plugin and fixed the config file how i like it but there is no bots spawning any idears ty.
i see that the plugins isnt on the server i have it in the files but it wont com upLast edited by a moderator: Feb 6, 2018