The BlackList "should" act on such cases, where blacklisted items are moved into an container....If they do not move them, they will still exisst then.
And it must be full stacks, means the whole slot, then those items should be removed.
BetterLoot
Moved
Total Downloads: 42,624 - First Release: Feb 26, 2015 - Last Update: Mar 20, 2018
- 4.95699/5, 93 likes
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I am not sure if this is a global problem or known. My players find M249 in all kind of boxes in rad towns. And, it's many of them.
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The plugin does not know alone, whats your preferred setup. -
I thought it could have been some kind of error since it just happened this update. But then I know, thanks!
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need help can't understand this :
"By default, BetterLoot does exclude(true) HeliCrates and not include(false) SupplyDrops"
i remove cctv camera from supply drop but lpayer still loot it even after reload -
Hi Guys, a little bit of help if possible.... I don't know if it's related to Betterloot at all...
How do I limit and/or exclude blueprints? One of my players just picked up 500 blueprints after reseaching an ak... can this be controlled by this plugin at all or is there an inbuilt way to do it?
edit - I just did a test, 43,332 5.56 bullet blueprints after research....
Thanks in advance...Last edited by a moderator: Sep 2, 2016 -
I am using the latest version, and was wondering how to make it so it is easier to find the rarer loot. Im fairly inexperienced with this kind of stuff, but i dont want signs from weapons boxes, id rather have an ak
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Hello,
me is getting hundreds of rare loot. How could that be explained? Someone have a solution?Attached Files:
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The rest depends on the item rarity and can not be influenced directly...
[DOUBLEPOST=1472847478][/DOUBLEPOST] -
Thx mate... appreciated.
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Hi,
How to disable BetterLoot for barrels at all?
How to exclude crate_normal_2_medical?
What is crate_normal_2_food?
I want to use your plugin only for military crates. Please, help me. -
Code:{ "Barrel": { "barrelTypes": "loot-barrel|loot_barrel", "enableBarrels": true, /// << FALSE ... },
crate_normal
crate_normal_2
crate_normal_2_food
crate_normal_2_medical
( trash-pile-1 )
To exclude medical...
Code:"Crate": { "crateTypes": "crate_normal|crate_normal_2|crate_normal_2_food",
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Wondering if any of you guys using default betterloot as in did not modify anything?
When I go through it, it shows me crate min item 3 but it only spawn 1 item... Barrel seems to be normal average 2 items.
Code:{ "Barrel": { "barrelTypes": "loot-barrel|loot_barrel", "enableBarrels": true, "giveXpBarrel": true, "maxItemsPerBarrel": 3, "maxXpScaleBarrel": 1.0, "minItemsPerBarrel": 1, "minXpScaleBarrel": 1.0, "refreshBarrels": true }, "Chances": { "baseItemRarity": 2 }, "Crate": { "crateTypes": "crate_normal", "enableCrates": true, "giveXpCrate": true, "maxItemsPerCrate": 6, "maxXpScaleCrate": 1.0, "minItemsPerCrate": 3, "minXpScaleCrate": 1.0, "refreshCrates": true }, "Generic": { "delayPluginInit": 3, "dropWeaponsWithAmmo": true, "enforceBlacklist": false, "listUpdatesOnLoaded": true, "listUpdatesOnRefresh": false, "pluginEnabled": false, "refreshMinutes": 30, "removeStackedContainers": false }, "HeliCrate": { "excludeHeliCrate": true, "giveXpHeliCrate": true, "maxItemsPerHeliCrate": 4, "maxXpScaleHeliCrate": 1.0, "minItemsPerHeliCrate": 2, "minXpScaleHeliCrate": 1.0, "useCustomTableHeli": true },
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Code:"pluginEnabled": false,
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Can you make patch after which I will able to exlude medical and food crates? -
Code:"Crate": { "crateTypes": "crate_normal.|crate_normal_2.|crate_normal_2_food",
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Now it is working fine.
Thanks -