BetterLoot

Moved

Total Downloads: 42,624 - First Release: Feb 26, 2015 - Last Update: Mar 20, 2018

4.95699/5, 93 likes
  1. It seems its some kind of Host-specific error...looks like the "OnTick" Hook is'nt called...That would explain this.
    But there's nothing i can do against atm, by your restriction to install custom CS files...Otherwise i could give you an experimental changed version to check for the cause.
     
  2. thats ok, i will just have to wait for plugin update, game is bound to create more strife when next update to that appears,
    Thanks anyway
     
  3. The prob is, i can't change this until i know the cause of this error. So a next update of BetterLoot would'nt change anything for you...
    I can't publish an experimental version only to solve a not popular error, you know?
     
  4. Info for any developers interested in maintaining BetterLoot:
    I will give this plugin away, as of the reason i will not publish any later updates. Simply ask Wulf to take over this plugin.
     
  5. Why not? :(
     
  6. To concentrate my time on a better solution ;)
    The code has reached its logic maximum to be changed. To get a result as i want it to have is only possible by a complete new solution to modify the loot on an easy way :p
     
  7. Very quick question how do i affect the rarity of an item individually for some reason targeting computers NEVER drop ever even though they are in the loot tables??
     
  8. Very Quick Answer: ItemConfig by Nogrod :) ..this should be able to change all you want
     
  9. Downloaded this Mod a few hours ago and after my edits in the config nothing seems to be the way i want it, loot from barrels and crates in radtowns are still default. My supply airdrop loot is much more overpowered, for example i added a 0 for the likes of c4/bolt/ak but ive saw them spawning in the airdrops...
     
  10. have you set "useCustomTableSupply": true ?but im not sure its only for supplys or for all airdrops.

    Edit:
    search for this in config:
    },
    "Generic": {
    ...
    "pluginEnabled": true,
    ...
    it must set to true for working
     
    Last edited by a moderator: Jul 28, 2016
  11. it was set to true yes.

    Altohugh plugin enabled was false so i changed to to true and reloaded the loot from the console in game but the loot in radtowns is still vanilla.
     
  12. check the crate part of the config, if it looks like that:
    Code:
      "Crate": {
        "crateTypes": "crate_normal",
        "enableCrates": true,
        "giveXpCrate": true,
        "maxItemsPerCrate": 6,
        "maxXpScaleCrate": 1.0,
        "minItemsPerCrate": 3,
        "minXpScaleCrate": 1.0,
        "refreshCrates": true
      }
     
  13. Yes mines is the exact same, this is my config...
    {
    "Barrel": {
    "barrelTypes": "loot-barrel|loot_barrel",
    "enableBarrels": true,
    "giveXpBarrel": true,
    "maxItemsPerBarrel": 3,
    "maxXpScaleBarrel": 1.0,
    "minItemsPerBarrel": 1,
    "minXpScaleBarrel": 1.0,
    "refreshBarrels": true
    },
    "Chances": {
    "baseItemRarity": 2
    },
    "Crate": {
    "crateTypes": "crate_normal",
    "enableCrates": true,
    "giveXpCrate": true,
    "maxItemsPerCrate": 6,
    "maxXpScaleCrate": 1.0,
    "minItemsPerCrate": 3,
    "minXpScaleCrate": 1.0,
    "refreshCrates": true
    },
    "Generic": {
    "delayPluginInit": 3,
    "dropWeaponsWithAmmo": true,
    "enforceBlacklist": false,
    "listUpdatesOnLoaded": true,
    "listUpdatesOnRefresh": false,
    "pluginEnabled": true,
    "refreshMinutes": 30,
    "removeStackedContainers": false
    },
    "HeliCrate": {
    "excludeHeliCrate": true,
    "giveXpHeliCrate": true,
    "m249RarityIndex": 2,
    "maxItemsPerHeliCrate": 4,
    "maxXpScaleHeliCrate": 1.0,
    "minItemsPerHeliCrate": 2,
    "minXpScaleHeliCrate": 1.0,
    "useCustomTableHeli": true
    },
    "SupplyDrop": {
    "giveXpSupplyDrop": true,
    "includeSupplyDrop": false,
    "maxItemsPerSupplyDrop": 6,
    "maxXpScaleSupplyDrop": 1.0,
    "minItemsPerSupplyDrop": 3,
    "minXpScaleSupplyDrop": 1.0,
    "useCustomTableSupply": true
    }
    }
    [DOUBLEPOST=1469733649][/DOUBLEPOST]Yes mines is the exact same, this is my config...
    {
    "Barrel": {
    "barrelTypes": "loot-barrel|loot_barrel",
    "enableBarrels": true,
    "giveXpBarrel": true,
    "maxItemsPerBarrel": 3,
    "maxXpScaleBarrel": 1.0,
    "minItemsPerBarrel": 1,
    "minXpScaleBarrel": 1.0,
    "refreshBarrels": true
    },
    "Chances": {
    "baseItemRarity": 2
    },
    "Crate": {
    "crateTypes": "crate_normal",
    "enableCrates": true,
    "giveXpCrate": true,
    "maxItemsPerCrate": 6,
    "maxXpScaleCrate": 1.0,
    "minItemsPerCrate": 3,
    "minXpScaleCrate": 1.0,
    "refreshCrates": true
    },
    "Generic": {
    "delayPluginInit": 3,
    "dropWeaponsWithAmmo": true,
    "enforceBlacklist": false,
    "listUpdatesOnLoaded": true,
    "listUpdatesOnRefresh": false,
    "pluginEnabled": false,
    "refreshMinutes": 30,
    "removeStackedContainers": false
    },
    "HeliCrate": {
    "excludeHeliCrate": true,
    "giveXpHeliCrate": true,
    "m249RarityIndex": 2,
    "maxItemsPerHeliCrate": 4,
    "maxXpScaleHeliCrate": 1.0,
    "minItemsPerHeliCrate": 2,
    "minXpScaleHeliCrate": 1.0,
    "useCustomTableHeli": true
    },
    "SupplyDrop": {
    "giveXpSupplyDrop": true,
    "includeSupplyDrop": false,
    "maxItemsPerSupplyDrop": 6,
    "maxXpScaleSupplyDrop": 1.0,
    "minItemsPerSupplyDrop": 3,
    "minXpScaleSupplyDrop": 1.0,
    "useCustomTableSupply": true
    }
    }
     
  14. ^^^^ one true, one false??? you have it true, or not?
     
  15. Yes sorry, plugin enabled is true.

    *tried to edit post*
     
  16. Well. them its all correct...BetterLoot should change all crates named like its set up in config.
    perhaps you've got anything else installed which could do some bad things to prevent betterloot from change the loot.
     
  17. Once ive done all this in config is there anything else needed to make it start working and taking effect? like commands in console etc?
     
  18. No, nothing else needed then the activation, which you already did
    [DOUBLEPOST=1469743706][/DOUBLEPOST]
    which map are you running?
     
  19. Just a randomly generated one.

    Map size 3000
    Seed 1317
     
  20. then try in your client console this one:

    Code:
    entity.create Assets/bundled/Prefabs/radtown/crate_normal.prefab
    To move then you need activated "noclip" as admin

    then open the crate, let it opened, and run in server console this:
    Code:
    betterloot.reload
    this will instant reload the content from the crate whilst its opened.

    Check if this works