
BetterLoot
A complete re-implementation of the drop system
Total Downloads: 42,581 - First Release: Feb 26, 2015 - Last Update: Mar 20, 2018
- 4.95699/5, 93 likes
-
I literally dont know how to get to any of the other JSON files... its like they're not in my download
-
Wulf Community Admin
-
I found the files now, but when I adjust the values, the effects do not take place on the server, it always re-rolls to itsd default values but the files show my values
-
is it possible to set the rarity for each item to be dropped? im trying to set it so you get resoucres out of barrels more than components
-
I figured the whole thing out now, I was just wondering if the plugin already includes ways to create a loot table for each individual crate. I've already managed to get the Military/Gun Crate to be disregarded by the plugin, however, I don't see any possible way to edit this items loot table via the Config. I assume this portion of a "full crate system" is yet to be added. If anyone knows a way around the Main crate config:
-
"Crate": {
"crateTypes": "crate_normal_2|crate_tools",
"enableCrates": true,
"maxItemsPerCrate": 6,
"minItemsPerCrate": 5,
"randomAmountCrates": true,
"refreshCrates": true
-
As you can see, I swapped out the Military/Gun Crate (crate_normal_2)with this crate only, now only the small ToolBox and Blank Large Brown Crate ( crate_normal) will contain the loot set forward.
-
I would LOVE it if the individual crates themselves were given their own loot tables. if this is already in the plugin can someone please tell me where to find it?
-
I just thought... would it be possible to actually duplicate the entire crate respawn command in the cs file, give it a new name, duplicate the config, then assign the new name from the cs file, and select the different crates?
-
Ex. "Crate 2": ???
-
I'm too a little scared to test this....Last edited by a moderator: Apr 22, 2018 -
-
-
Hi - this may seem like a stupid question but, how do I add specific blueprints to the barrel loottable? I've tried doing things like:
"spinner.wheel bp": 1,
or
"spinner.wheel.bp": 1,
^I read this somewhere but it didn't work. I see in some replies people have blueprint lists but the files generated didn't create one
Do I have to add it seperately, previous posts are conflicting.. FAQ doesn't specify.
I think the overview is out of date because:
Usage: type/blacklist additem|deleteitem
Blueprints aren't there? :S So I can't add a blueprint to the blacklist to see the name/or how it would add it as such (so I could then add them to barrels)
It's probably something really simple i'm overlooking -
-
[DOUBLEPOST=1524669355][/DOUBLEPOST]Ps. I also tried
"spinner.wheel_bp": 1,
lol
[DOUBLEPOST=1524671001][/DOUBLEPOST]Hi Fuji
If it doesn't support blueprints - does your other plugin Alphaloot support it and is that similar to this mod but more improved?
Thanks -
-
Can someone help me with the Betterloot please i cant seem to get it to work for the life of me. ive done the tables correctly and reloaded it multiple times and still it does not work
-
Hi guys
Can someone help me with the rarity settings in better loot
Is Variable 1 the rarest or 2
And if I want to make it a more common Item in my crates what would I change the variable to?
Code:"Rarity": { "Override": { "autoturret": 2, "lmg.m249": 2, "targeting.computer": 1 }
-
look here BetterLoot
-
@trixxxi
Thanks you are a legend -
how do i controll amount of guns / items in 1 heli ?
group took down 1 heli and got 3 spazes ? can i controll a limi on each heli ? -
Last edited by a moderator: May 2, 2018
-
is there a limit for rarity?
is 1 being bit rarer than normal loot ?
and 10 being rarest ?? -
Go to your BetterLoot.json file under the config folder
Add the spaz under the rarity and make the rarity 3
Ratity value:
0 =none
1 = common
2 =uncommon
3 = rare
4 = Extremely rare